WildBillKelsoe Posted February 6, 2012 Posted February 6, 2012 Hello, I recently picked Blackshark off steam a couple of days ago during the sale. The 500 page manual was over-welming (i know nothing about sims) but this fellows helpful guide has me up and shooting within hours. The problem I have at the moment, it seems most missions you don't need to do any prep for startup but I want to learn how to do it. I followed youtube video step by step but when I fire the "start" on the engine, it seems to starts up for a few seconds then just turns off again. I'm kinda unsure exactly what i'm doing wrong. OK, free shark consultation.. If you start the engine and it shuts off moments after spooling, then your fuel pumps are not on, and/or you have moved the cutoff valve (red levers to the left thigh) backwards. I will make you a quick youtube vid for proper startup. In under 7 mins, you should be up and running. Bookmarked your thread. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
mrbobo Posted February 6, 2012 Author Posted February 6, 2012 Bro it's coo. if you scroll back a page or two the problem was the custom level downloaded designed for training. You start off with 0 fuel and need to call it in from maintenance. More of less (probably less) know the basics of taking off. Conisdering I'v had it for only 2-3 days and no nowt about sims before hand, i'd say thats pretty good progress. Very satifying as well.
mrbobo Posted February 6, 2012 Author Posted February 6, 2012 I downloaded Black Shark 2 but the graphics options are capped at med and it wont allow HDR to be turned on. Any idea whats going on?
Jona33 Posted February 6, 2012 Posted February 6, 2012 (edited) I downloaded Black Shark 2 but the graphics options are capped at med and it wont allow HDR to be turned on. Any idea whats going on? 32 bit limitation. There's a way round it but I can't remember now. Not having fuel explains it. Thinking about it I saw the fuel gauge was low. Didn't think it was empty though. Edited February 6, 2012 by Jona33 Always remember. I don't have a clue what I'm doing
EtherealN Posted February 6, 2012 Posted February 6, 2012 Workaround is here: http://forums.eagle.ru/showpost.php?p=1324283&postcount=5 As I said in there though, this is not supported and instability may result. If so, just restore to backup. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
EtherealN Posted February 6, 2012 Posted February 6, 2012 No worries. The OnlyArch64 boolean turns up a little here and there in that file, but usually it's marked which setting it's for. Change as desired. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
WildBillKelsoe Posted February 6, 2012 Posted February 6, 2012 :smilewink: AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
mrbobo Posted February 7, 2012 Author Posted February 7, 2012 In Black Shark 1 when I hit alt+c I can get a vision mode that allows me to use head movement and drag the curser around operate stuff. In Black Shark 2 I am constantly needing to re-hit alt-c to go static in order to do this. Are you no longer able to do this with black shark 2?
Jona33 Posted February 7, 2012 Posted February 7, 2012 In BS1 it seemed to be a bug made into a feature. There's a file somewhere you need to change but I've never bothered with it myself. Always remember. I don't have a clue what I'm doing
mrbobo Posted February 7, 2012 Author Posted February 7, 2012 Ok I see. Other thing I wanted to ask, I can now land the helicopter but when I land on the airfield my wheels go crazy. I hit W to try slow then down and shift+W but most the the time the helicopter goes right off the airway onto the terrian and tips over. I try to turn the engines off but by the time I go to click them the helicopter is a gonner.
Melcar Posted February 7, 2012 Posted February 7, 2012 That's kind of strange. your touchdown seemed ok- then something made you accelerate again. But I couldn't really tell what was happening from the movie. Can you upload the track file instead?
Irregular programming Posted February 7, 2012 Posted February 7, 2012 I don't have time to watch the track right now but in that video you only had the altitude hold on. Regardless of what people tend to say in these forums it's way better to turn at least three of these to on. Turn heading, bank and pitch hold on. (the other three big blue buttons) and you'll see that you can land much easier.
Melcar Posted February 7, 2012 Posted February 7, 2012 Well, you fly the whole mission with the parking break on --So, when you land your brakes are already locked. Then you have some forward cyclic trimmed in which causes you to move forward. <shift>-W should toggle the parking break, so turn that off before you take off. Then when you land your wheels won't be locked up already. Also, one thing I find helps me is pressing <ctrl> <enter> - That brings up an orange "axis" window - shows what your joysticks are actually doing. If you pull that up right at the start of the mission you'll see that's pretty much always centered, (ground trim) which if you increase the collective will cause you to move backwards. After your landing you're trimmed forwards - which is what's causing you to move forward. You'll notice at one point you bring it to a near stop in the grass, that's the point where you move the cyclic back to near center. Also having the axis window open gives you a few other cues, like the parking break, hover mode - etc -- I fly with it open all the time, just so my brain stays synced with how I have the bird trimmed.
ajax Posted February 8, 2012 Posted February 8, 2012 Looks like you had the autohover mode on. As soon as you relaxed your control of the cyclic, the AP tried to maneuver to the position it was last activated.
rud Posted February 8, 2012 Posted February 8, 2012 In Black Shark 1 when I hit alt+c I can get a vision mode that allows me to use head movement and drag the curser around operate stuff. In Black Shark 2 I am constantly needing to re-hit alt-c to go static in order to do this. Are you no longer able to do this with black shark 2? Here you go mrbobo, this post shows the edit you have to make to get the third mouse look back. http://forums.eagle.ru/showpost.php?p=1267371&postcount=7 I don't understand why it isn't on by default really.
mrbobo Posted February 8, 2012 Author Posted February 8, 2012 <shift>-W should toggle the parking break, so turn that off before you take off. Then when you land your wheels won't be locked up already. Thank you. This seems to have fixed the problem. While the helicopter still moves it's much slower and eventually stops. Here you go mrbobo, this post shows the edit you have to make to get the third mouse look back. http://forums.eagle.ru/showpost.php?p=1267371&postcount=7 I don't understand why it isn't on by default really. Thanks, this seems alot more intuitive.
Yurgon Posted February 8, 2012 Posted February 8, 2012 Looks like you had the autohover mode on. As soon as you relaxed your control of the cyclic, the AP tried to maneuver to the position it was last activated. Second that, Auto Hover was turned on shortly after you turned back towards the airport. For the remainder of the flight, you fought the aircraft's 20% control authority because it wanted to return to the position where Auto Hover was initially engaged. On top of that, when Auto Hover is on and radar altitude decreases below 4 meters, the stability augmentation channels for pitch, bank and heading hold automatically disconnect (*). Therefore, when you first touched down and experienced that weird dragging effect, you... were fighting the AP were out of trim had lost the stability augmentation for heading, pitch and bank all at the same time. Simply disengaging Auto Hover at that point should stop the AP from fighting you, though. (*) IMO, this is a serious design flaw. I've crashed and almost crashed quite a few virtual Black Sharks because of this. I don't see any reason for this kind of behavior and fear that it might surprise even experienced RL pilots with hundreds of hours logged.
WildBillKelsoe Posted February 8, 2012 Posted February 8, 2012 you my friend, need a decent set of HOTAS... And trackIR4 as well.. Without these, the sim is boring and nauseating with the keyboard and mouse.. And fyi, no one lands with the hover mode (circle and box on HUD) activated. If you do so, the aircraft will fight you to get to the start hover position. What you should have done is this: As soon as the wheels touched down, disable auto hover (LAlt + T). Next, push 2 times on PgDn key (set throttle to idle), next trim reset the aircraft... Finally push on the wheel brakes. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Toxe Posted February 8, 2012 Posted February 8, 2012 What you should have done is this: As soon as the wheels touched down, disable auto hover (LAlt + T). Next, push 2 times on PgDn key (set throttle to idle), next trim reset the aircraft... Finally push on the wheel brakes. No. If auto hover is enabled dont even try to land, break of and disable it first (for reasons explained above). Once on the ground move the collective all the way down, enable the brakes and center-trim the cyclic. Now you can shutdown the aircraft or do what else you want to do on the ground. Read chapter 10-14 in the manual for the full shutdown. And if possible try a rolling landing, even if it is just a little forward speed.
GGTharos Posted February 8, 2012 Posted February 8, 2012 It's no flaw. Whatever the reason for this is, it's there because at 4m the radar sensors will be ineffective - perhaps to the point where they will receive so much noise that they might drive the AP to crash you on the spot. These things are not disengaged casually. (*) IMO, this is a serious design flaw. I've crashed and almost crashed quite a few virtual Black Sharks because of this. I don't see any reason for this kind of behavior and fear that it might surprise even experienced RL pilots with hundreds of hours logged. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Bucic Posted February 8, 2012 Posted February 8, 2012 (edited) The manual does not clearly prohibit the use of auto hover mode during landing but the fact that it doesn't even mention it should tell you to at least be cautious / investigate further. Additionally in one of the producer's notes Waggs uses the mode and you can see him disengaging it well above single digit altitude. DCS: Blackshark 1.0 Training Twracks: Vertical Landing Using Ground Effect - YouTube EDIT: Not this one though :) Edited February 8, 2012 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
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