pepin1234 Posted April 17, 2012 Posted April 17, 2012 why in the configuration of the Payload of the Ka-50 ED, you can only put kh-25 missiles on external pylons. Searching the Internet, I could not find accurate information on which of the pylons should be using this missile. The only thing I have found are these photos showing that the configuration of the Kh-25ml, is really in the inner pylons. If this is real. ED is limiting the possible utilization of the Kh-25ml (internal pylons) with Vikhr (external pylons). Why ED made that?? in that video u can see on the inner pylons the kh-25ml, at minute 3:04 Some pics: [sIGPIC][/sIGPIC]
EtherealN Posted April 17, 2012 Posted April 17, 2012 Those stills you have there are Ka-52's, not Ka-50's. :) Anyhow, the Ka-50 you have in the simulator is an operational Ka-50, not a prototype. There's a lot of things that have been tested on Kamov's machines but that never were integrated into the operational birds. I believe this falls under that category - the operational birds don't have the requisite wiring on the inner pylons. There's also a lot of cases where a capability might be advertised - but this doesn't mean any current bird has that capability, rather it's Kamov saying "if you want it, we'll make sure you get it". Like with A2A missiles - none of the russian operational birds can carry them, but if you were to purchase a bunch of Ka-50's and want A2A missiles on them, Kamov will make sure you get that. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
pepin1234 Posted April 17, 2012 Author Posted April 17, 2012 I understand what u mean. But the Kamov of the video is a Ka-50. The A&A missile of the picture I think is not nessesary when u have a lot of Vikhr and normally the heli are flying, with air support so R-73 is for nothing. But really interesting are the Kh-25ml with Vikhr together. Honestly no chance for the A-10c with that Payload on the sim jajahaaa :). I really enjoy how can I bring the coords to the A-10c using PVI-800, but when the FC3 come, and come the new Su-25t modeled without the corresponding panel system. I will be so upset. The Su-25T have the Shkval system so should have something like the PVI-800 For Example: [sIGPIC][/sIGPIC]
Jona33 Posted April 17, 2012 Posted April 17, 2012 Pretty much every Ka-50 is an updated one of the last one. I don't know how true it is but we got one without R-73 or KH-25's on inner pylon support. Always remember. I don't have a clue what I'm doing
EtherealN Posted April 17, 2012 Posted April 17, 2012 Pepin1234, the Ka-50 you have in the simulator is a copy of an actual Ka-50, an operational one. Like I said, there's a couple Ka-50's that have had various tests done to them, but that does not mean that that is the operational capability of the whole fleet. I also remember something about the Kh-25's not being cleared operationally for use on the inner pylons due to the rocket motor exhaust doing nasty things to the engine. You don't want to have to deal with both the suddent change in GC and a motor dying. I'm not 100% sure where I heard that though. Not sure by what you mean with "no chance for the A-10" though. The A-10C will still kill you like it's no one's business as long as it's pilot knows what he's doing. If he has style, he'll kill you with an LGB from angels 25 where you can't do anything at all about him. :P [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
pepin1234 Posted April 17, 2012 Author Posted April 17, 2012 Nooo. I mean with the numbers targets destroyed!! [sIGPIC][/sIGPIC]
EtherealN Posted April 17, 2012 Posted April 17, 2012 Tried the CBU-97 and CBU-105 yet? :D And of course - remember that the Kh-25's only add two targets for your Ka-50; and removes all the soft-skin targets you can slay with the rockets. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Boberro Posted April 17, 2012 Posted April 17, 2012 You kill more by that strong cannon and HE grenades than those rockets :P I heard overall Kh-25ML too heavy for choppa, anyway is there sense for this? What for mounting huge Kh-25 on poor heli if you have dedicated platforms to carry it on..... Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Weta43 Posted April 17, 2012 Posted April 17, 2012 What for mounting huge Kh-25 on poor heli if you have dedicated platforms to carry it on..... Searching out and blowing up hidden fortifications from 10km away (or bridges) ? Cheers.
EtherealN Posted April 17, 2012 Posted April 17, 2012 Well, but packing rockets do not make you incapable of packing cannon. :P I find the rockets to be awesome against convoys of light vehicles, where salvo fire of rockets allows you to cause a lot of damage a lot quicker than is possible with cannon. The rockets do suffer slightly in the game due to the unrealistically small role infantry typically has though. But in the case of co-op flights, I also actually like to carry smoke rockets. Very effective - especially if you have friendly A-10's or Frogs. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
pepin1234 Posted April 17, 2012 Author Posted April 17, 2012 (edited) You kill more by that strong cannon and HE grenades than those rockets :P I heard overall Kh-25ML too heavy for choppa, anyway is there sense for this? What for mounting huge Kh-25 on poor heli if you have dedicated platforms to carry it on..... Too heavy. What you mean the weigh. U wrong cuz the two Kh-25ml have just 600kg weigh, 300kg each one and the S-8 rockets pods have 888kg both. So is lighter carry the payload of Kh-25ml/Vikhr. I also remember something about the Kh-25's not being cleared operationally for use on the inner pylons due to the rocket motor exhaust doing nasty things to the engine. You don't want to have to deal with both the suddent change in GC and a motor dying. I'm not 100% sure where I heard that though. just a observation: what about when u fire 5 rocket each pylon Edited April 17, 2012 by pepin1234 [sIGPIC][/sIGPIC]
159th_Viper Posted April 17, 2012 Posted April 17, 2012 (edited) Too heavy. What you mean the weigh. U wrong cuz the two Kh-25ml have just 600kg weigh, 300kg each one and the S-8 rockets pods have 888kg both. So is lighter carry the payload of Kh-25ml/Vikhr.... Difference is that the pod stays on and only the rockets fire. When the 25ML fires it's all the weight gone in a onner. 300kg of the 25ML vs 12kg of the rocket. Edited April 17, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
pepin1234 Posted April 17, 2012 Author Posted April 17, 2012 Difference is that the pod stays on and only the rockets fire. When the 25ML fires it's all the weight gone in a onner. well I cant say if that is really bad, but maybe u right. [sIGPIC][/sIGPIC]
EtherealN Posted April 17, 2012 Posted April 17, 2012 A suddent shift in GC (Gravity Centre) is bad, yes. On your question about firing 5 rockets each pylon, I'm not sure what you are asking me. Two things: 1) When salvoing rockets, both sides fire equal amounts, meaning my GC does not shift. 2) Those rockets weigh very little. 5 rockets = 56,5kg in the case of S-8KOM. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
pepin1234 Posted April 17, 2012 Author Posted April 17, 2012 A suddent shift in GC (Gravity Centre) is bad, yes. On your question about firing 5 rockets each pylon, I'm not sure what you are asking me. Two things: 1) When salvoing rockets, both sides fire equal amounts, meaning my GC does not shift. 2) Those rockets weigh very little. 5 rockets = 56,5kg in the case of S-8KOM. that one: 1) When salvoing rockets, both sides fire equal amounts, meaning my GC does [sIGPIC][/sIGPIC]
EtherealN Posted April 17, 2012 Posted April 17, 2012 Well, as I said, when you launch rockets from both sides, you reduce weight on both sides. Thus there is no problem with sudden assymetric weight. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Weta43 Posted April 17, 2012 Posted April 17, 2012 It's not nothingm but launcing a Kh-25 - it's 300 Kg - same as two big lads & their gear juming off the pylon. Not uncontrolable surely. (& not in sim either) Cheers.
EtherealN Posted April 18, 2012 Posted April 18, 2012 Yeah, I think it's just a case of being careful, and deciding that it's not a "useful" weapon. (With difference being applied in the sense that "not useful" doesn't mean "useless".) The GC shift might be big enough to be a worry (even if not a mortal danger) that it ends up not normally used since there's better platforms for that type of weapon anyhow, at which point the capability to carry them "at will" never ended up transferred from Kamov's own birds to the production birds. Not 100% sure of this, just making educated guesses based on what is known. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Speed Posted April 18, 2012 Posted April 18, 2012 Well, if you want to carry Kh-25s on your inner pylons and Vikhrs on your outer pylons, it's a fairly simple matter to modify your unitPayloads.lua to allow this. I'd feel a little unpure though, using such a modification in multiplayer :D Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
GGTharos Posted April 18, 2012 Posted April 18, 2012 You probably shouldn't be using the 25 anyway. I don't think it's really cleared on operational Ka-50's, nor is it very useful. Any demolition that you can't do with the S-13's or bombs (especially if it is because you can't get close enough to the target) is better left to a fast mover. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Speed Posted April 18, 2012 Posted April 18, 2012 You probably shouldn't be using the 25 anyway. I don't think it's really cleared on operational Ka-50's, nor is it very useful. Any demolition that you can't do with the S-13's or bombs (especially if it is because you can't get close enough to the target) is better left to a fast mover. Agreed. Now the only thing we need is for ED to release this "fast mover" ;) Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
cltmmm Posted April 18, 2012 Posted April 18, 2012 I could think of a few missions to use the Kh-25ml and Vikhrs on. Such as CODA (without spoiling it). The Vikhrs have up to a 12kg warhead, the Kh-25s have ~90kg. As for the CG argument, I carry Vikhrs and FAB-500s on some missions with no problems. Just be ready with quick stick inputs and trim.
Nate--IRL-- Posted April 18, 2012 Posted April 18, 2012 Agreed. Now the only thing we need is for ED to release this "fast mover" ;) Oh that's easy, fly about in the Ka-50 and hit LCTRL-Z a few times. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Speed Posted April 18, 2012 Posted April 18, 2012 Oh that's easy, fly about in the Ka-50 and hit LCTRL-Z a few times. Nate Who says I don't already? uxZj5n4vdpw :) Problem is, it doesn't work in multiplayer :( Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Mojeaux Posted April 18, 2012 Posted April 18, 2012 thats why we call you Speeeed! 1 [sIGPIC][/sIGPIC]
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