rockwelder Posted May 6, 2012 Share Posted May 6, 2012 (edited) Hello everyone, I am remodeling the forests in DCS. I exported the model as .edm as per instructions, and can view it in the model viewer, but when I rename the model as one of the current tree models and overwrite, it does not appear in game...any ideas as to why this is happening? Edited May 6, 2012 by rockwelder Link to comment Share on other sites More sharing options...
rockwelder Posted May 7, 2012 Author Share Posted May 7, 2012 Update; I got the forests in game but it seems to be dark on one planar as if the tree is two billboards with shadow...hmmm Link to comment Share on other sites More sharing options...
luckybob9 Posted May 7, 2012 Share Posted May 7, 2012 screenshot? Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
rockwelder Posted May 7, 2012 Author Share Posted May 7, 2012 screenshot? here you go... Link to comment Share on other sites More sharing options...
luckybob9 Posted May 7, 2012 Share Posted May 7, 2012 Try this: Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
aaron886 Posted May 7, 2012 Share Posted May 7, 2012 There used to be an actual "trees" material that would work much better... it used flat lighting. I haven't taken the time to dive into the EDM plugins yet... is that gone now? Link to comment Share on other sites More sharing options...
rockwelder Posted May 7, 2012 Author Share Posted May 7, 2012 I tried "building no shadow" with "alpha test" opacity, same result. I did use "old_tree" setting but it would not display with "alpha test". Blend is nice but there are clipping and popping issues... Link to comment Share on other sites More sharing options...
Mustang Posted May 8, 2012 Share Posted May 8, 2012 I'd really like to see if someone could fix the way the winter trees look around structures, they seem to have this darkened/fake look about them. See this screenshot, compare the trees on the left to the nicer looking ones on the right Link to comment Share on other sites More sharing options...
luckybob9 Posted May 8, 2012 Share Posted May 8, 2012 I believe the ones on the left are part of the blocks. You would need to replace the entire block with a new one. The ones on the right are normal trees Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
rockwelder Posted May 9, 2012 Author Share Posted May 9, 2012 Believe me, i'm all over doing the forests , but it seems that the tree material is not selectable in the .edm export...or I haven't found the correct combination. Link to comment Share on other sites More sharing options...
rockwelder Posted May 9, 2012 Author Share Posted May 9, 2012 So the models show correct in the model viewer with the "old tree" settings but do not show in game at all... Link to comment Share on other sites More sharing options...
luckybob9 Posted May 9, 2012 Share Posted May 9, 2012 show me the material editor maps section, and the blinn basic parameter section Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
rockwelder Posted May 9, 2012 Author Share Posted May 9, 2012 here you go...I can send you the max file if you want to try it.. Link to comment Share on other sites More sharing options...
luckybob9 Posted May 9, 2012 Share Posted May 9, 2012 try this: in the maps section: set the same texture in the opacity channel uncheck specular level, glossiness, and reflection in the blinn options: specular level: 5 Glossiness: 25 Soften: 0.1 Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
rockwelder Posted May 10, 2012 Author Share Posted May 10, 2012 I tried these settings and there is no change...I can send you the 3dmax file and if you can get it in game looking correct, and tell me how you did it, I will pay you ;) Link to comment Share on other sites More sharing options...
rockwelder Posted May 10, 2012 Author Share Posted May 10, 2012 (edited) Here is the file and texture.. Link Edited May 14, 2012 by rockwelder Link to comment Share on other sites More sharing options...
59th Ducky Posted May 10, 2012 Share Posted May 10, 2012 Here is the file and texture.. Link Corrected alleya_12 files (max,EDM,TGA,DDS) DOWNLOAD Link to comment Share on other sites More sharing options...
rockwelder Posted May 10, 2012 Author Share Posted May 10, 2012 Thanks Ducky, I tried the files, the model still does not show in game..do you have a shot of it in game or did you view it in model viewer? Link to comment Share on other sites More sharing options...
59th Ducky Posted May 10, 2012 Share Posted May 10, 2012 Thanks Ducky, I tried the files, the model still does not show in game..do you have a shot of it in game or did you view it in model viewer? Link to comment Share on other sites More sharing options...
rockwelder Posted May 10, 2012 Author Share Posted May 10, 2012 (edited) Ok..now I see. I can see exactly like you can currently in the model viewer. The dark side of the trees is what I am trying to get rid of...the current trees do not have the darkness like this ... I can get them in game just like that but there is another materiel or setting that does not allow the "dark panel effect"... I am trying to find that setting or material. The "old tree" material does display correctly in the model viewer but the model will not show in game for some reason. Thanks again for you help. Edited May 10, 2012 by rockwelder Link to comment Share on other sites More sharing options...
rockwelder Posted May 10, 2012 Author Share Posted May 10, 2012 This is the correct look. No dark panels. I cant get this material in game... Link to comment Share on other sites More sharing options...
rockwelder Posted May 11, 2012 Author Share Posted May 11, 2012 There should be a forest_material in the selection box of the export plugin and their isn't. Not sure if this will change in the SDK Link to comment Share on other sites More sharing options...
luckybob9 Posted May 14, 2012 Share Posted May 14, 2012 Here is the file and texture.. Link can you upload again please Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
59th Ducky Posted May 14, 2012 Share Posted May 14, 2012 can you upload again please File deleted :( Ask Rockwelder pls. Link to comment Share on other sites More sharing options...
rockwelder Posted May 14, 2012 Author Share Posted May 14, 2012 New link... Here Link to comment Share on other sites More sharing options...
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