leafer Posted May 19, 2012 Posted May 19, 2012 The past two days I've log into MP quite a bit and on both days there were people who bought P-51D and couldn't take off. There was one guy yesterday in VTA server who was there before I was, so who knows how long he had been trying to get off the ground. I tried to guide him through the take off run, watching him in the F2 view etc. But he just couldn't do it. He didn't say it but I had imagined he was quite frustrated. Today in the Showtime server, there were two who couldn't get off the ground. If you see a crash on the runway then chances are that person needs help. It'd be mighty nice to take some time to guide the person through the take off procedure. Just saying... 1 ED have been taking my money since 1995. :P
Ali Fish Posted May 19, 2012 Posted May 19, 2012 by the name of "mo" ?, same situation, i offered help but they just didnt want it or speak english i guess [sIGPIC][/sIGPIC]
SimFreak Posted May 19, 2012 Posted May 19, 2012 A lot of people do not how to turn on chat thingy. FYI.
159th_Viper Posted May 19, 2012 Posted May 19, 2012 Mission- makers should take care to provide equal amounts of air-start, runway start and ramp start airframes to cater of all needs/preferences: It is easily done. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Smokin Hole Posted May 19, 2012 Posted May 19, 2012 I had a friend who couldn't get off the ground in MP. In SP he was fine but in MP flight was impossible for him. It was funny seeing all my namesakes around Beslan (smokin' holes) but I believe him when he says something's wrong and it's not him. I wish we could have investigated it further but frustration prevented him from being very descriptive about the problem. 1
WildBillKelsoe Posted May 19, 2012 Posted May 19, 2012 The past two days I've log into MP quite a bit and on both days there were people who bought P-51D and couldn't take off. There was one guy yesterday in VTA server who was there before I was, so who knows how long he had been trying to get off the ground. I tried to guide him through the take off run, watching him in the F2 view etc. But he just couldn't do it. He didn't say it but I had imagined he was quite frustrated. Today in the Showtime server, there were two who couldn't get off the ground. If you see a crash on the runway then chances are that person needs help. It'd be mighty nice to take some time to guide the person through the take off procedure. Just saying... Well, sunday before, I had been approached by Airwolf. He had trouble starting the engine, and I walked him through every step. When I told him I would takeoff, and fly around, he actually got it started! It's very nice to help people in dilemmas on the servers. You meet alot of good people too. :thumbup: AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Mojeaux Posted May 19, 2012 Posted May 19, 2012 I too found a difference to SP and MP take offs. In my case though, it was easier to take off in the MP server I was in. I found that by going to SP Options/Special and then turning OFF the "AUTO RUDDER" and then sliding down the "TAKE-OFF ASSISTANCE" slider all the way to the left made the Sim perform normaly for me... Maby the newbys need to slide the take off assistance slider more to the right and check the auto rudder! [sIGPIC][/sIGPIC]
blackbaron Posted May 19, 2012 Posted May 19, 2012 (edited) Mission- makers should take care to provide equal amounts of air-start, runway start and ramp start airframes to cater of all needs/preferences: It is easily done. I disagree, airstart kinda takes away from the "simulation" don't you think?.. plus that's not really solving the problem of people not being able to take off.. It really doesn't take long to learn the proper startup/takeoff procedures.. is the tutorial in English only? if it is in English only then perhaps the community could release videos on youtube on startup/taxi/takeoff in different languages... personally myself I would never go online in a public server until I have learned to at least take off and land. Edited May 19, 2012 by blackbaron
159th_Viper Posted May 19, 2012 Posted May 19, 2012 I disagree.... I might very well disagree too. That said, from a personal point-of-view, whether I agree or disagree is of minor importance when weighed against the principle that, when rendering a service, ie an online server, I will do my utmost to cater for all eventualities/preferences. If that includes air-starts, then so be it. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Grimes Posted May 19, 2012 Posted May 19, 2012 Mission- makers should take care to provide equal amounts of air-start, runway start and ramp start airframes to cater of all needs/preferences: It is easily done. Runway starts can't be done in multiplayer. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
leafer Posted May 19, 2012 Author Posted May 19, 2012 Yeah, it was 'mo'. His english was well enough and I understood him. The thing that struck me about him was that he tried and tried. I wanted to tell him don't give up but then I thought, it's just a game. Then all of the sudden he just wrote "I don't give up.". That's true, SimFreak, I didn't know how to chat when I first started MP. ED have been taking my money since 1995. :P
Ali Fish Posted May 19, 2012 Posted May 19, 2012 (edited) well "mo" will feel brilliant once he takes off succesfully. think about it. hes just gona be like WOWOWOWEEEEEE !!!! thats a nice thought. and one i remember a couple of weeks ago. and i think some air starts are in order for those new if public hosting is being done. It is actually upto us in part to make multiplayer a thriving arena. well not upto us, but what do we want ? a closed community or 1 that can grow and bennefit us all. but on the other hand nobody is obliged to oblige the people they dont know whilst doing somthing that can not be construed as fun all the time. dedicated servers would help immensly. Edited May 19, 2012 by Ali Fish [sIGPIC][/sIGPIC]
leafer Posted May 19, 2012 Author Posted May 19, 2012 (edited) Yip. Like Viper has said, there should be option to start in the air and cold or is that not possible in MP? Right on, Ali. It is up to us if we want this sim to thrive. If you've ever played WB online then you'd know as a noob, how frustrated it was trying to find help. Ninety percents of people in that game were more content to bounce you to one-up their score than help a new guy. When someone did offer to help me I had made it my mission not to bounce that person. Most importantly, people like that create returning customers. Edited May 20, 2012 by leafer ED have been taking my money since 1995. :P
Ali Fish Posted May 20, 2012 Posted May 20, 2012 (edited) no probs with air starts in mp ! its just not as fun really. i think though for a good combat server without the pain of startup and travel you might aswell have airstarts. Edited May 20, 2012 by Ali Fish [sIGPIC][/sIGPIC]
blackbaron Posted May 20, 2012 Posted May 20, 2012 I just don't know how people expect to come online and play competitively when they haven't even spent the time to learn how to take off and land... I understand you guys want more ppl online as do I.. but how will air start help these people? they will never learn to take off if they can just airstart all the time... and now their in the air, whose to say they know how to dogfight? by the logic in this thread you should also make noob planes invulnerable and unlimited ammo and fuel... point being, you will never learn if you don't try.. and if you try and fail keep trying
leafer Posted May 20, 2012 Author Posted May 20, 2012 I hear you, blackbaron. There are people out there that come online for a quicky, and air start is what suits them. I prefer both depending on the mood and amount of time I have. This mo guy has put in 18 hours into the sim but still couldn't get off the ground because this DCS Stang isn't like anything he or I have flown. It took me around three weeks to nail the take off bit alone, and in between I've gone online quite a few times. ED have been taking my money since 1995. :P
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