Boberro Posted July 28, 2012 Posted July 28, 2012 Yo, Merkurij pod gives this image: Why everything is so bright... except units? Try to find unit on this screen: Then compare how it looks to the rest of bright elements. Fix it either by increasing units visibility or decrease everything else (bright elements) to the non-brightened look:) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Mustang Posted July 28, 2012 Posted July 28, 2012 Did the mission have any fog enabled? Also if you can would provide a trackfile of what you're experiencing.
Necroscope Posted July 28, 2012 Posted July 28, 2012 Units are camouflaged and "everything" - are not. ) Всех убью, один останусь!
159th_Viper Posted July 28, 2012 Posted July 28, 2012 (edited) Try to find unit on this screen: OK I give up - where are they? Ps: Would have aided troubleshooting/investigation if the unit location was highlighted in the first instance, Bob :P Edit: Referring to the units next to the wrecks? Edited July 28, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Boberro Posted July 28, 2012 Author Posted July 28, 2012 (edited) Did the mission have any fog enabled? Also if you can would provide a trackfile of what you're experiencing. Nope there was no fog, clear ground. OK I give up - where are they? Ps: Would have aided troubleshooting/investigation if the unit location was highlighted in the first instance, Bob :P Edit: Referring to the units next to the wrecks? Yeah unit is close to wreck - inside yellow circle: I am curious why streets, buildings are being lightened like hell. On the contrary airport is not. I can understand situation where units are not so visible but make it for everything. I don't see reason why buildings should be almost white. Merkurij is not really tool that Russians can be proud of (:P) however as I said there is no point making roads, railways highly visible where units don't. So I guess visibility levels should be... leveled. Either make units so bright or buildings, ect darker. If there is no time to fix Merkurij pod it'd be good just to copy and paste A-10C's Lighting pod shaders for Russian pod (I think TV look is based on shaders - at least you could modify them in LO2 and make Shkval to display other colors). Edited July 28, 2012 by Boberro Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Novum Posted July 28, 2012 Posted July 28, 2012 Stupid question from a Frog novice, How does it look in night time?
159th_Viper Posted July 29, 2012 Posted July 29, 2012 What are your settings, Bob? I cannot seem to replicate over on my system. Herewith a couple of screenshots: Summer, 21h00: Summer, 02h00 Armour and Stryker easily spotted at 21h00 and even easier at 02h00. Keep in mind that these pics taken from a Kh-25ML RMAX so it is actually at present well above and beyond how the pod should perform but we'll keep that our secret :P Bit of fun: See if you can spot the 25ML about to ruin supper :D Oh yes I just noticed on your screenshot: Why are you using the Pod in the daytime? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Boberro Posted July 29, 2012 Author Posted July 29, 2012 Thx :) I notice on your screens vehicles are darker... I did test at 21:00 and 01:00. Here are the results (21:00 is quite similar to mine so I don't post it): 01:00 Vehicles are brighter on my screen. I have everything highest as possible except MSAA, TSAA and trees shadow as I don't see these options giving significant visual update related to the costs of performance. Tell me why building are white? Regarding your concern of flying equipped by pod during day, I guess it is old habit from LO1 where in day Merkurij could give you great IR image. I see visibility of units change during the time of a day and they are quite good noticeable (based on your screens), so this issue seem to be solved - I must change something in my settings to get darker units :) But one question remains - why are buildings, roads, railways white and example airport runway is not? And why should they be white (bright)? What makes them so bright in the pod? I know IR has not been modelled in the DCS however making some elements like buildings, roads just artificially white while other elements not is weird :P Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Novum Posted July 30, 2012 Posted July 30, 2012 Did some night hunting aswell, mine looks like boberro Funny to se buildings as lights more or less
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