sjpateys Posted August 3, 2012 Posted August 3, 2012 I have played both bs1 and the bs2 upgrade for a while and decided to install world and the BS module to go with it. There seems to be a strange problem that the heli will only climb (albeit slowly) when the collective stick is at the upper limit of travel.(Normally heli lifts off at about 1/3rd travel or thereabouts) This does not happen in BS1 or BS2 only the DCS World version of blackshark. Its as if the pitch/throttle aren't working together in the normal linear fashion. I have checked gauges for rpm etc and engine governor to AUTO etc but can't see what problem is. I have gone back to BS2 upgrade and everything fine. I am using a saitek X52pro.
sjpateys Posted August 3, 2012 Author Posted August 3, 2012 I forgot to mention that the heli wanders slightly from side to side constantly as well in a slightly swaying motion
ShuRugal Posted August 4, 2012 Posted August 4, 2012 if you could post a track file (and tell us which version you recorded it in) that would be helpful in diagnosing your problem.
PeterP Posted August 4, 2012 Posted August 4, 2012 (edited) I don't want to discuss this... I just tell yo how to cure your experience: open DCS World\Mods\aircrafts\Ka-50\FM\FMOptions.lua and edit line #15 from GeneralPitch0 = 3.0 -- 7.0 ?toGeneralPitch0 = 7.0 -- 7.0 ?and it will be all "as usual" again... Is it true?! - I don't know... I know as much as a Fly knows about aerodynamics - so please don't question me! Edited August 4, 2012 by PeterP
Esac_mirmidon Posted August 4, 2012 Posted August 4, 2012 (edited) it´s strange. Why are green anotations beside the FM numbers saying " Real Ka-50? If "real" Ka-50 is 22 or 7.0 in general pitch0 and general pitch, why the FM settings are 16+3= 19 and 3.0? The rest matches "real" thing. Edited August 4, 2012 by Esac_mirmidon " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Dejjvid Posted August 4, 2012 Posted August 4, 2012 They've changed initial pitch so it matches the real Ka-50. Probably forgot to update the comments in the code. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
sjpateys Posted August 4, 2012 Author Posted August 4, 2012 I don't want to discuss this... I just tell yo how to cure your experience: open DCS World\Mods\aircrafts\Ka-50\FM\FMOptions.lua and edit line #15 from toand it will be all "as usual" again... Is it true?! - I don't know... I know as much as a Fly knows about aerodynamics - so please don't question me! Thanks I can see how that would work. you are adjusting the pitch curve by the look of it.
AlphaOneSix Posted August 4, 2012 Posted August 4, 2012 The change in the current version is to make it more like the real aircraft.
sjpateys Posted August 4, 2012 Author Posted August 4, 2012 The change in the current version is to make it more like the real aircraft. I wondered if that was the case, however, the X52-pro has resistance steps at the lower and upper end of the travel. I hate it although I understand why its there to help you gauge throttle travel without looking at the stick. I wish it could be removed so that the stick is smooth for the entire stick travel. Come to think of it I hated the force feedback on my old sidewinder stick. The problem is with the new pitch setting in BS2 World you have to make most of your fine collective adjustments around the upper resistance step, which makes precision flying difficult, and it feels (to me anyhow) horrible, so I'm putting the settings back to how they were.
Recommended Posts