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Posted

Newbish question here, because I have had trouble getting my AI wingman to do anything but charge over every SAM on the map and die instantly.

 

I have this great long menu of Engage options for him, but most of them are actually pretty useless because they rely on his nonexistent judgement.

 

What is the definition of My Target? How can I set My Target to get him to attack it?

 

Won't Mission and Rejoin just send him after the diamond marker, which ED somehow manages to ALWAYS place on a vehicle having very little to do with my objective (or friendlies).

 

Air Defenses tends to make him go after the scariest SAM out there, rather than the AAA right off his nose.

 

Is there a simple way to designate a ground target for him? I'm sick of only using half of available Kh-29s.

Posted

отлично

 

Do I have to have the Shkval actually locked onto the vehicle itself, or can I paint its location with the crosshairs from a distance?

Posted (edited)
Newbish question here, because I have had trouble getting my AI wingman to do anything but charge over every SAM on the map and die instantly.

 

I have this great long menu of Engage options for him, but most of them are actually pretty useless because they rely on his nonexistent judgement.

 

What is the definition of My Target? How can I set My Target to get him to attack it?

 

Won't Mission and Rejoin just send him after the diamond marker, which ED somehow manages to ALWAYS place on a vehicle having very little to do with my objective (or friendlies).

 

Air Defenses tends to make him go after the scariest SAM out there, rather than the AAA right off his nose.

 

Is there a simple way to designate a ground target for him? I'm sick of only using half of available Kh-29s.

I'm guessing here because I have no experience in this aspect with the current sim but, if you are talking about targets of opportunity, the only way I can think that it might work is to use a munition which allows you to lock a target and, then, with the target locked, give the command. That's how it used to work in ED's past sims. Otherwise, the only targets they will attack are 1) those designated in the ME and radiating anti-air assets starting with the highest threat priority (eg, they will go after a Patriot before a Hawk, etc.) Or that's how it used to be. This last might have been fine tuned since I was last involved.

 

As I said, that's how it used to work 2 sims ago. My current hands on knowledge is "0".

 

 

Edit: I see I took too long to write and post this. If the past is an indication of the present, you'll have to actively lock it.

 

 

Rich

Edited by Ironhand

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

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Posted

I tried actively locking a Strela-10 with the skhval, and my wingman stubbornly replied 'Negative' to every Attack My Target order. The range and weapons were all optimal.

 

The sim badly needs a way to designate specific targets. So we can attack different ends of a column, make concerted strikes against AAA, etc.

Posted

I'm not that thick. He had Kh-29s and Vikhrs for taking out AAA.

 

I got it to work once. I think he has to see the target on his own, rather than flying to the designated point and attacking whatever's there. Problem being that he tends to see things when they are less than 10km away.

 

There needs to be some way to call out targets, or visualize what your wingman knows about.

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