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Posted

Hello,

 

I´ve attached a missionfile that I built in DCS:World 1.2.0.

 

I can open and edit this file in my missioneditor without any problems.

 

Any other player who tried to open the file got stuck during the loadingprocess in their missioneditor.

 

Is there probably some kind of protection that I might have activated without being aware of?

 

Regards

 

Herby

TrainingtemplateDCSW.miz

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Posted

Any other player who tried to open the file got stuck during the loadingprocess in their missioneditor.

Hi squadron mate,

 

I don't have 1.2.0 installed ATM, but I can open that mission without problems in my latest tester's build...

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Posted
Can't open in 1.2.0. Check for any units which might be modded on your end.

 

There is no form of mission copy protection built into the sim.

This mission uses Speed's Slmod, but that should not prevent others from opening it in the Mission Editor?

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Posted

Gents, you brought up an idea.

 

I´ve got the Vehicle pack from Beszel and the soundmod from zzzspace installed.

 

Perhaps it´s got something to do with that:

 

Testing in progress.

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Posted (edited)
This mission uses Speed's Slmod, but that should not prevent others from opening it in the Mission Editor?

 

That's correct, Slmod causes no problems with the mission editor. You can even get rid of the Lua error pop ups for people who don't have Slmod installed if you want, just do this:

if slmod then
    slmod.<function name>
end

 

Now Lua errors won't pop up if the server host does not have Slmod installed, because the script first checks to see if Slmod even exists before it tries to run the slmod function. However, it may be your mission won't work without Slmod, in which case, better to leave the Lua pop-up errors in it.

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted
Gents, you brought up an idea.

 

I´ve got the Vehicle pack from Beszel and the soundmod from zzzspace installed.

 

Perhaps it´s got something to do with that:

 

Testing in progress.

 

Beczl's vehicle pack is known to cause issues like this, most likely, that is the problem.

 

It's not a fault of his vehicle pack, it's just that if you're using the vehicle pack, you'd better be aware that if you use any of the vehicles in your mission, people who don't have the mod installed will not be able to open your mission.

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

Yes, it's beczl's vehicle pack, see the me.log:

 

00036.374 UNKNOWN main: Error: Unknown parameter modal
00048.527 UNKNOWN main: Loading mission 	TrainingtemplateDCSW.miz
00048.808 UNKNOWN main: can't load [uAZ-452 Bus]! skipping...
00048.874 WARNING LOG: 1 duplicate message(s) skipped.
00048.874 UNKNOWN main: GUI Error: [string ".\MissionEditor\modules\me_mission.lua"]:1164: attempt to index local 'group' (a nil value)
GUI debug.traceback: stack traceback:
[C]: ?
[string ".\MissionEditor\modules\me_mission.lua"]:1164: in function 'load'
[string ".\MissionEditor\modules\me_file_dialog.lua"]:571: in function 'callback'
[string ".\MissionEditor\modules\me_file_dialog.lua"]:278: in fun
00048.875 ALERT   LUACOMMON: Error: GUI Error: [string ".\MissionEditor\modules\me_mission.lua"]:1164: attempt to index local 'group' (a nil value)

 

There is no "UAZ-452 Bus" in DCS.

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

Hy Herby, your conclusion is right. The Mods are responsible for to get stuck.

Since i installed both mods i have no problems any longer! ;)

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Posted

Ok gents, thanks for your contribution.

 

I think it´s sorted out now.

 

And it´s interesting, that the next World patch seems to handle the file nicely.

 

Is the vehicle pack included there?

 

Regards,

Herby

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Posted
Ok gents, thanks for your contribution.

 

I think it´s sorted out now.

 

And it´s interesting, that the next World patch seems to handle the file nicely.

 

Is the vehicle pack included there?

 

Regards,

Herby

I have this in my logs, but it loads anyway:

07608.382 UNKNOWN main: Loading mission TrainingtemplateDCSW.miz

07608.528 UNKNOWN main: can't load [uAZ-452 Bus]! skipping...

07608.561 WARNING LOG: 1 duplicate message(s) skipped.

07608.561 UNKNOWN main: Mission C:/Users/theoretic/Desktop/TrainingtemplateDCSW.miz loaded

07608.566 UNKNOWN main: 4 15 47 4

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