mjeh Posted October 15, 2012 Posted October 15, 2012 (edited) Hi! For some reason, with the newest update, I can't enforce fog of war in the map options of the mission editor. I can check the "Enforce"-box for F10 view options, but all the options are greyed out. Fog of war then doesn't work neither in SP nor MP with my missions. Any ideas? Edited October 15, 2012 by mjeh added picture
monotwix Posted October 15, 2012 Posted October 15, 2012 Same here, check FOW box in the options menu for it to work. I know the human being and fish can coexist peacefully.
mjeh Posted October 15, 2012 Author Posted October 15, 2012 Same here, check FOW box in the options menu for it to work. Aye, thanks, that solved it for single player but did nothing for multiplayer unfortunately. At least I know it's not just me :)
mjeh Posted October 15, 2012 Author Posted October 15, 2012 (edited) Well looking through the options-file in the .miz-archive for the mission I found this line: ["optionsView"] = "optview_all",I suppose this is the setting to change, does anyone know what it would look like if the option was set to Fog of War? EDIT: There is also an option, upon closer inspection, like so; ["f10_awacs"] = true, Changing it to false did nothing, however. At least for multiplayer. Does anyone have a mission in which they can confirm that Fog of War works _in multiplayer_ with the latest patch?! Edited October 15, 2012 by mjeh
mjeh Posted October 15, 2012 Author Posted October 15, 2012 :thumbup: SOLUTION :thumbup: I managed to get Fog of War functionality for my mission in multiplayer! (well more of a workaround, really) Apparently, just check the "Enforce" box for F-10 view options (even if all the options are indeed greyed out) then save your mission. Whenever you open the mission options screen it will appear as if nothing's changed, but this succeeded in enabling fog of war for me. Alternatively, open your mission file (the .miz) with your compression utility of choice (winrar worked just fine), then open the file named 'options' within the archive (wordpad worked fine and gave correct layout). Locate the line that looks like so; ["optionsView"] = "optview_all", change it 'till it looks like so; ["optionsView"] = "optview_allies", save the file update the archive launch DCSW and off you go :pilotfly:
Grimes Posted October 15, 2012 Posted October 15, 2012 Its a bug and it should be rectified in a future patch. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
ajax Posted October 15, 2012 Posted October 15, 2012 Interesting. When I first launch DCSW ME and create a new mission, the F10 options are greyed out (as mentioned). However, if I load an existing mission the F10 options become available. If I then create a new mission without exiting the ME, the F10 options are still available.
Speed Posted October 16, 2012 Posted October 16, 2012 (edited) Interesting. When I first launch DCSW ME and create a new mission, the F10 options are greyed out (as mentioned). However, if I load an existing mission the F10 options become available. If I then create a new mission without exiting the ME, the F10 options are still available. Correct. Last I checked, you can make this bug go away by changing line 155 of ./MissionEditor/modules/me_misoptions.lua from Widget.setEnabled(self,b) to this: widget.setEnabled(self,b) Unforunately, I am on a trip right now and do not have access to DCS, so I have no idea if this temporary fix still works. Edited October 16, 2012 by Speed 1 Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
mwd2 Posted October 16, 2012 Posted October 16, 2012 Correct. Last I checked, you can make this bug go away by changing line 155 of ./MissionEditor/modules/me_misoptions.lua from Widget.setEnabled(self,b) to this: widget.setEnabled(self,b) Unforunately, I am on a trip right now and do not have access to DCS, so I have no idea if this temporary fix still works. Yep this works ;) Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
HiJack Posted October 16, 2012 Posted October 16, 2012 Correct. Last I checked, you can make this bug go away by changing line 155 of ./MissionEditor/modules/me_misoptions.lua from Widget.setEnabled(self,b) to this: widget.setEnabled(self,b) Unforunately, I am on a trip right now and do not have access to DCS, so I have no idea if this temporary fix still works. You are the hero of today Speed! Thanks ;) (HJ)
Megagoth1702 Posted November 3, 2012 Posted November 3, 2012 Oh wow man! Thanks a lot! Hehe, a simple typoby the creator... :) By the way - I didnt know that lua was sensitive to big/small letters. Thanks again! [sIGPIC][/sIGPIC] System specs:2500k @ 4.6 GHz 8GB RAM HD7950 OC'd Win7 x64 Posting tracks to make your DCS better - attention bump incoming!
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