Simas Posted November 5, 2012 Posted November 5, 2012 Hey Skate ^ that tand_gear description is also wrong :D "atand" means: inverse tangent , so tand_gear_max = 1.0, means: 45 degrees max nose wheel rotation aside ... tand_gear_max = 3.0 means: ~ 71,56 degrees ;) if you wanna check my "description" then do not see how the nose wheel is rotating under fusalage: that's the animation see how the aircraft starts to turn left/right by rudder (with slow rolling speed) Thanks! Some of the properties are completely undocumented. I wonder if we could use the official Eagle Dynamics wiki to start some sort of module API documentation? :)
peyvolt Posted November 16, 2012 Author Posted November 16, 2012 Every a try to create mainpanle_lua to fly my aicraft, dcs world crash, Why?What is the steps to fly my own plane?what I have to do, My aircraft is AI, when I select player, and go fly my dcs crash, any ideas or an example??
SkateZilla Posted November 30, 2012 Posted November 30, 2012 Hey Skate ^ that tand_gear description is also wrong :D "atand" means: inverse tangent , so tand_gear_max = 1.0, means: 45 degrees max nose wheel rotation aside ... tand_gear_max = 3.0 means: ~ 71,56 degrees ;) if you wanna check my "description" then do not see how the nose wheel is rotating under fusalage: that's the animation see how the aircraft starts to turn left/right by rudder (with slow rolling speed) was searching for something and just noticed this. i think i copy/pasted the description from somewhere else... that might explain why my jet turns literally on a dime below 10 knots Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
peyvolt Posted December 28, 2012 Author Posted December 28, 2012 a question; I try to make ciclkble my aircraft, I create dymmies for each gauges of my cockpit, How can I do it for click all gauges in dcs world, an example please
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