TucksonSonny Posted November 19, 2005 Posted November 19, 2005 Can you guys (ED) repair my roof in patch 1.2? Can Igla units shut down F-117’s? DELL Intel® Core™ i7 Processor 940 2,93 GHz @3 GHz, 8 MB cache | 8.192 MB 1.067 MHz Tri Channel DDR3 | 512 MB ATI® Radeon™ 4850 | 500 GB 7200 rpm Serial ATA | Samsung SM 2693 HM 25.5 " | HOTAS Cougar Thrustmaster |
GGTharos Posted November 19, 2005 Posted November 19, 2005 Yes, Iglas should be able to -if- they can see it and of course, if it's in range. But keep in mind that effective range is sharply reduced and sensitivity to decoys sharply increased because the F-117 is also stealthed against heat seekers. In general, this is why F-117's fly at night - you don't see them coming, so you don't have time to prepare to shoot them. By tthe time you hear them fly overhead, it's too late. The AI in LOMAC however has superawareness, so F-117's aren't all that stealthy. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
SuperKungFu Posted November 19, 2005 Posted November 19, 2005 And maybe in 1.2, we can actually open hanger doors for once. [sIGPIC][/sIGPIC]
Yellonet Posted November 19, 2005 Posted November 19, 2005 And maybe in 1.2, we can actually open hanger doors for once.And be able to place our plane on the ground anywhere we like... and actually see objects in the editor (again). i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Shaman Posted November 19, 2005 Posted November 19, 2005 and actually see objects in the editor (again). That feature is lost since Flanker 1.0-2.0 :( 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
Yellonet Posted November 20, 2005 Posted November 20, 2005 That feature is lost since Flanker 1.0-2.0 :(Hence my "again". But WHY?!?!?! i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Starlight Posted November 20, 2005 Posted November 20, 2005 And maybe in 1.2, we can actually open hanger doors for once. Typical noob question: "How can I open hangar doors?" Typical answer: "There is a shorcut, press CTRL+E+E+E" I've seen tons of these jokes :D
3Sqn_Sven Posted November 20, 2005 Posted November 20, 2005 Typical noob question: "How can I open hangar doors?" Typical answer: "There is a shorcut, press CTRL+E+E+E" I've seen tons of these jokes :D God I love doing that! 3Sqn - Largest distributor of Flanker, Fulcrum and Frogfoot parts in the Black Sea Region
bSr.LCsta Posted November 20, 2005 Posted November 20, 2005 also allow the objects to placed in buildings that they would normally be in. ie, a plane in a hanger instead of on top of it!!! I know they did this for the iglas and choppers, but maybe ED can fix at the very least the model of the hanger building so its is how it used to be? I had some good missions where you had to destroy a target in a building that are broken now. :( is this ok?
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