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Posted

Hi all. I have A-10 module and World. How can I setup a simple dogfight, say A-10 vs Su-25, 1 on 1? Do I have to use the mission editor? It scares me. I can never get it right.

Posted

along the left hand side there is a panel, around the middle there is picturees of tanks planes etc. click on the plane one then look to the left and you should see the country and some tabs of which plane you want, other tabs include ai level-hard easy client(player controlled).

Posted

Uh, yeah, but none of the ground attack planes have AI routines and waypoints that will actually get them to engage bandits.

 

Thanks for the especially useless response, Essah.

Posted

the AI su-25's likely won't engage you till you give them air to air missiles, at which point you won't notice they're engaging you till you're going down in flames :)

Posted
Hi all. I have A-10 module and World. How can I setup a simple dogfight, say A-10 vs Su-25, 1 on 1? Do I have to use the mission editor? It scares me. I can never get it right.

 

Yes, using the editor is the best option. The editor is a little daunting, but what you're trying to create is pretty simple.

 

If you have Teamspeak or Mumble I can talk you through the process if you'd like.

Posted
Uh, yeah, but none of the ground attack planes have AI routines and waypoints that will actually get them to engage bandits.

 

Thanks for the especially useless response, Essah.

 

It's not useless. You're just too lazy to actually read the manual where it's all explained in.

Instead you post here expecting people to take your hand every little step.:helpsmilie:

Posted
It's not useless. You're just too lazy to actually read the manual where it's all explained in.

Instead you post here expecting people to take your hand every little step.:helpsmilie:

I don't believe that this is actually explained in the manual. Wanting to dogfight against ground attack aircraft if an unusual request, and part of the enormous amount on knowledge in this enormously complex game that can only be gained by experience or actually helpful people from the community. No manual can hold everything.

 

So either prove me wrong or stop making this community less pleasant.

Posted

But the manual explain how to insert the 2 airplanes, how to set one as client and one as AI, and how to set that AI to engage airplanes in the zone regardless of their ammo. And that's everything you needed.

 

And if you read it, you will find that there are no distinciton between attack and fighter aircraft in this case, because you're not going to use the default task.

 

To be onest, I think that you did the wrong question: as DCS mission editor is pretty complex, and you do not want to learn how to setup a dogfight (in that case, Essah is right), it was better to ask someone to make that simple mission, so that you can see an example and learn by reverse engineering the mission.

 

The example is attached (tell me if it works correctly, I didn't test that)

DFmission.miz

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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