Postal2 Posted February 3, 2013 Posted February 3, 2013 (edited) I there , i am in make a new afterburn for F-15c . But i dont arrive to do run script lua Desription.lu . How to add a line in the lua works, and does not require me to put a file in temptextures? . Like sample : F15_afterburn , 0, xxxx (my name) ? thank's in advance ! inspirate to my older files in FC2 Edited February 3, 2013 by Postal2 [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
Postal2 Posted February 4, 2013 Author Posted February 4, 2013 Anyone ??? ... [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
Blaze Posted February 4, 2013 Posted February 4, 2013 {"f15_afterburn", 0 ,"your_texture_name",false}; Drop custom texture in the livery folder with description.lua i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Postal2 Posted February 4, 2013 Author Posted February 4, 2013 (edited) ok thanks , ... I have try but whith f15_00_afterburner, like same name for PTB and helmet .. "f15_PTB", 0 ,"f15_PTB_12th.bmp",false}; "pilot_F15_00_helmet", 0, "pilot_f15_helmet_Postal2", false}; you can see sample here ! http://server.3rd-wing.net/public/Leb1705/Screenshots/ Thank's a lot . Edited February 4, 2013 by Postal2 [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
Postal2 Posted February 4, 2013 Author Posted February 4, 2013 Hi I just tried it but unfortunately it does not work! I write {"f15_afterburn", 0 ,"f15_afterburn_12th",false}; but not work . (with the files in files liveries folders/F15c . Do you have a idéa? . [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
NRG-Vampire Posted February 4, 2013 Posted February 4, 2013 Hi I just tried it but unfortunately it does not work! I write {"f15_afterburn", 0 ,"f15_afterburn_12th",false}; but not work . (with the files in files liveries folders/F15c . Do you have a idéa? . rename your file to f15_afterburn.dds and drop in the TempTextures folder
SkateZilla Posted February 4, 2013 Posted February 4, 2013 (edited) when i get home in a few hours, if you havent solved it, I'll get the material name for you. edit: Material name is f15_afterburn {"f15_afterburn", 0, "your dds filename", false} Edited February 5, 2013 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Blaze Posted February 5, 2013 Posted February 5, 2013 edit: Material name is f15_afterburn {"f15_afterburn", 0, "your dds filename", false} Yep, exactly what I said. rename your file to f15_afterburn.dds and drop in the TempTextures folder To use in zip or TempTextures folder you must set false to true then. Otherwise leave false and drop it in the livery folder with the description.lua i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. "
Postal2 Posted February 5, 2013 Author Posted February 5, 2013 Hi, My probleme on the file concern is when I put the BMP and TGA folder temptextures. But rather against the file. Dds that go into the folder liveries/F15c ... but despite having to modify the Lua it does not work. Thank you. [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
NRG-Vampire Posted February 5, 2013 Posted February 5, 2013 (edited) To use in zip or TempTextures folder you must set false to true then. Otherwise leave false and drop it in the livery folder with the description.lua if you use your f15_afterburn.dds from TempTextures folder then you do not have to type anything anywhere (false or true in description.lua not necessary) DCS will use automatically files from TempTextures, this is the primary load-use folder you need to use Liveries folder only if you want to use different afterburner textures for (each) different F-15 skin (which is unwise) true will load zip file which is needed to assign in graphics.cfg false will load dds file which is needed to put in Liveries/aircraft/squadron-skin folder use xyz.TGA files, when you done rename to xyz.DDS and drop in TempTextures folder Edited February 5, 2013 by NRG-Vampire
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