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Posted (edited)

I there , i am in make a new afterburn for F-15c . But i dont arrive to do run script lua

 

Desription.lu .

 

 

How to add a line in the lua works, and does not require me to put a file in temptextures? .

 

 

Like sample :

 

F15_afterburn , 0, xxxx (my name) ?

 

 

 

thank's in advance !

 

afterburnerF15.PNG

 

 

inspirate to my older files in FC2 old%20afterburner%20Fc2.PNG

Edited by Postal2

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Posted

{"f15_afterburn", 0 ,"your_texture_name",false};

 

Drop custom texture in the livery folder with description.lua

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Posted (edited)

ok thanks , ... I have try but whith f15_00_afterburner, like same name for PTB and helmet ..

 

"f15_PTB", 0 ,"f15_PTB_12th.bmp",false};

"pilot_F15_00_helmet", 0, "pilot_f15_helmet_Postal2", false};

 

you can see sample here !

http://server.3rd-wing.net/public/Leb1705/Screenshots/

 

 

Thank's a lot .

Edited by Postal2

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Posted

Hi I just tried it but unfortunately it does not work!

 

I write {"f15_afterburn", 0 ,"f15_afterburn_12th",false};

 

but not work . (with the files in files liveries folders/F15c .

 

 

Do you have a idéa? .

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Posted
Hi I just tried it but unfortunately it does not work!

 

I write {"f15_afterburn", 0 ,"f15_afterburn_12th",false};

 

but not work . (with the files in files liveries folders/F15c .

 

 

Do you have a idéa? .

 

rename your file to f15_afterburn.dds and drop in the TempTextures folder

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Posted (edited)

when i get home in a few hours, if you havent solved it, I'll get the material name for you.

 

edit: Material name is f15_afterburn

{"f15_afterburn", 0, "your dds filename", false}

Edited by SkateZilla

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Posted
edit: Material name is f15_afterburn

{"f15_afterburn", 0, "your dds filename", false}

 

Yep, exactly what I said.

 

rename your file to f15_afterburn.dds and drop in the TempTextures folder

 

To use in zip or TempTextures folder you must set false to true then. Otherwise leave false and drop it in the livery folder with the description.lua

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"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Hi,

 

My probleme on the file concern is when I put the BMP and TGA folder temptextures.

 

But rather against the file. Dds that go into the folder liveries/F15c ... but despite having to modify the Lua it does not work.

 

Thank you.

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== http://www.3rd-wing.net ==

 

Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!

Posted (edited)

To use in zip or TempTextures folder you must set false to true then. Otherwise leave false and drop it in the livery folder with the description.lua

 

if you use your f15_afterburn.dds from TempTextures folder then you do not have to type anything anywhere (false or true in description.lua not necessary)

DCS will use automatically files from TempTextures, this is the primary load-use folder

 

you need to use Liveries folder only if you want to use different afterburner textures for (each) different F-15 skin (which is unwise)

 

true will load zip file which is needed to assign in graphics.cfg

false will load dds file which is needed to put in Liveries/aircraft/squadron-skin folder

 

use xyz.TGA files, when you done rename to xyz.DDS and drop in TempTextures folder

Edited by NRG-Vampire

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