zaelu Posted February 23, 2013 Posted February 23, 2013 Hello... few days ago I bought a GTX 660 card so I tried to activate some "graphic features" of DCS World that were dissabled on my old GTX 460 for FPS reasons... but somehow they are not there anymore. I tried searching the forums and tweaking the settings for last two days but to no avail. I said in "Ricardo's New Blue HD Pit for Ka50" thread that it seems that anisotropic filtering is disabled and I wasn't meaning only in Ka50 cockpit is this.... but everywhere. Then I thought that maybe the Anisotropic filtering level was never modified... maybe is fixed but the HDR settings are... tweaked. So... my question... is anyone still having this kinda view? and I think this small glowing effect of the warm/cold HDR was making the gauges more filtered and nice. But now that effect is gone. It looks like this now (all it disturbs me is that "resize no filter" on gauges/labels textures) And.... as a side note... The fence around Gudauta airfield is ugly and white now with GTX 660 as oppose to ugly but black/dark with GTX 460. Also some ladders and rails on buildings have strange transparency issues... like lack of it or bad effect. Here is a picture where you can see the fence from Gudauta and in background you can see a moded TV tower placed on the airfield that has very nice transparency and no problems at all. and the bad transparency on fuel... big barrels :) And these are my settings: Thanks for your help. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
MegOhm_SD Posted February 23, 2013 Posted February 23, 2013 I don't know if it has changed but I read some time back to use MSAA or TSAA but not both. Also Looks better for me with HDR off. But I have an ATI Card. I do not see the effects you have and all settings are on high with MSAA on 8XQ. I have none of these issues. You might also try adaptive Multisampling if you have that option....Danged nVidia Curse Cooler Master HAF XB EVO , ASUS P8Z77-V, i7-3770K @ 4.6GHz, Noctua AC, 32GB Corsair Vengeance Pro, EVGA 1080TI 11GB, 2 Samsung 840 Pro 540GB SSDs Raid 0, 1TB HDD, EVGA SuperNOVA 1300W PS, G930 Wireless SS Headset, TrackIR5/Wireless Proclip, TM Warthog, Saitek Pro Combat Pedals, 75" Samsung 4K QLED, HP Reverb G2, Win 10
zaelu Posted February 23, 2013 Author Posted February 23, 2013 thanks I'll try your advice. PS My picture was resized from 1980x1080 to the size is now... 1600x900 and that "resize no filter" effect is a bit less visible... but when I move my head around those pixels are getting into my brain and explode :D . [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
zaelu Posted February 23, 2013 Author Posted February 23, 2013 I tested... no change :( [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
karambiatos Posted February 24, 2013 Posted February 24, 2013 try this antialising transparency- off texture filtering negative LOD bias -allow if there is no change update to the newest driver apply the above settings again. in case you do have the newest reinstall it A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
Kuky Posted February 24, 2013 Posted February 24, 2013 That transparency is issue with textures not your settings, the texture itself doesn't have alpha layer I think (very old textures) PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
MaceUK Posted February 24, 2013 Posted February 24, 2013 Dont know why this would bother you in a flight sim as you arent running around looking at the things you have mentioned but flying above so wont see it. Intel i7 920 2.66Ghz D0 OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Samsung F3 1TB | Corsair 6GB DDR3 | Gigabyte EX58-UD3R Intel X58 | LG DVD RW SATA DL RW | Corsair TX 650W ATX2.2 PSU | Antec 902 | Coolermaster V8 CPU Cooler | W7 HP 64 bit | 27" iiyama monitor | TM HOTAS Warthog #05225 | TM Cougar MFDs | Saitek Pro-flight combat pedals | Track IR 5
71st_Mastiff Posted February 24, 2013 Posted February 24, 2013 turn on FXAA that will fix the cockpit textures from blurry. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
zaelu Posted February 24, 2013 Author Posted February 24, 2013 Thanks for replies guys. That transparency is issue with textures not your settings, the texture itself doesn't have alpha layer I think (very old textures) I was ready to say the same but somehow I remembered it wasn't that bad with GTX460. We play a semi campaign that has base of operations at Gudauta and I was unconsciously used to not see that ugly flickering aliased fence. Maybe a mod for it then... Dont know why this would bother you in a flight sim as you arent running around looking at the things you have mentioned but flying above so wont see it. The fence is in my eyes when I start on Gudauta... burns my retina :) And the gauges are readable with a bit of difficulty without filtering on them... try this antialising transparency- off texture filtering negative LOD bias -allow if there is no change update to the newest driver apply the above settings again. in case you do have the newest reinstall it No change.... I'll try a driver reinstall but I did install it "clean"... or so it said. turn on FXAA that will fix the cockpit textures from blurry. Nope... no change but FXAA is just a quicker AA afaik. I did observed that that glow appears in Cold HDR but still no filtering on gauges and texts and... of course, no change in Gudauta fence. :pilotfly: [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
vJaBoG32 Posted February 25, 2013 Posted February 25, 2013 I´ve got similary problems...i don´t get the Glow effekt back to work after update to new nvidia driver. Even width the nvidia inspector i can´t force it. With kind regards, Staff of Virtual JaBoG32 [sIGPIC][/sIGPIC]
Kuky Posted February 26, 2013 Posted February 26, 2013 The 3 HDR settings in game have different effects with glow, contrast, sharpness etc, its why you see glow on one setting not on the other. I don't know exactly which setting does what but I do know they are all different settings and as far as I know you can edit the values to your liking by modifying the HDR.lua file. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
vJaBoG32 Posted February 27, 2013 Posted February 27, 2013 No Change :( I tried out all values in the HDR.lua: The color, brightness, sun, level ... everything changes but still no blurry on the border of the objects. With kind regards, Staff of Virtual JaBoG32 [sIGPIC][/sIGPIC]
zaelu Posted February 28, 2013 Author Posted February 28, 2013 asticher, I see the HDR "glow/bloom" effect on textures appear only on cold preset and I'm guessing it depends on mission time/hour and maybe weather. Try 12:00 and make it warm or cold and see. Returning to my bad texture filtration quality... looking at this got me wondering.... What if DCS force FXAA? Can someone confirm? And if so... how could we bypass it? [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Vlerkies Posted February 28, 2013 Posted February 28, 2013 maybe its changed, but fxaa was not really supported by dcs 64bit? Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro
zaelu Posted March 1, 2013 Author Posted March 1, 2013 I think some of the bad texture filtering effects are due to the lack of mip maps in some of the textures. Like on gauges or other ones. Maybe the graphic engine/graphic drivers was supposed to make automatically the mip maps but it doesn't (in my case at least)... So in the case of Richardo new Blue HDKa50 cockpit I solve it by creating mip maps for some of the textures that didn't had. Now that effect is gone in this case. The labels from radio switch and windows charts are now smoothed. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
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