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Posted

Hello,

 

i dont know if this is the right thread here and if this has been posted 1000 times, so sorry if it was.

 

Wich graphics option should i use?

 

MSAA

or

TSAA?

 

Where is the advantage or disadvantge for dcs world?

 

S!

Posted

Depending on you PC spec either one can affect FPS . MSAA is Game picture Anti Aliasing and TSSAA is Buldings and trees etc Anti Aliasing

Fearless

 

DCS: BS 2, DCS: A10C, DCS: CA, DCS-P51-D, DCS: UH-1H

Posted

Oh thanks,

 

so than it is possible to use both at same time?

 

My rig is now up to date. Installed yesterday/today my win7 64 bit with 16GB Rams and my GC is a GTX 680.

 

Thanks

 

LC

Posted

yeah...u should be fine with both.

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Posted

Hi,

It's 2 different filters, MSAA is a sort of "global AA", TSAA is filtering through fences for examples.

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Posted

To be specific: MSAA cannot work with multiple surfaces behind each other - thus the additional option for TSSAA, where the T is for "transparency". Relevant for more than stuff like windows - also affects textures that have transparent backgrounds, like ground clutter sprites and like Madone mentioned - fences.

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Posted

hmmmm... wonder if that's why at certain angles it looks like ships are floating above water as I can see the whole ship above and below the waterline.

 

Thanks for explaining it in a bit more detail- I'll have to look closer.

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Posted

It would be nice with some info like that when mouse over. Not just in DCS but in other games as well. Some have a shitload of different options, like Arma 3, and I haven't got a clue what the difference is.

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