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Posted

Not getting F-15 buddy spikes on the RWR any more in 1.2.3. Also noticed the fuel gauge test button now shows one tank being slightly emptier after the update.

Posted

Happened to me several times and as a result I stopped flying in servers with fast movers. I was told that it is normal and is because the F-15 uses a pulse radar.

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Posted

As far as I know the A-10C uses the AN/ALR-69 RWR, the same as fitted to the F-16 and should be able to detect pulse doppler radar signatures.

Posted

I believe it depends on the radar's operating mode.

 

If its in TWS locking a target won't give a lock warning on the targets RWR.

If in ILV locking a target WILL give a lock warning on the targets RWR.

 

No expert on the F-15 by any means though so can be VERY wrong here.

(never fly it actually)

[sIGPIC][/sIGPIC]

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Posted (edited)

I remember getting a missile warning on the rwr while flying the a-10... no aircraft was detected though... pretty funny as the missile just came out from nowhere. Is it supposed to be like this ?

Edited by secret1962

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Posted

A spike is an STT track. Are you saying that when friendly F-15's go STT on you you do not get a radar lock warning?

 

You'll only get nails if the radar is in any search mode, including designated TWS modes.

 

Not getting F-15 buddy spikes on the RWR any more in 1.2.3. Also noticed the fuel gauge test button now shows one tank being slightly emptier after the update.

[sIGPIC][/sIGPIC]

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Posted
I remember getting a missile warning on the rwr while flying the a-10... no aircraft was detected though... pretty funny as the missile just came out from nowhere. Is it supposed to be like this ?

 

An IR missile will do exactly that.

Posted (edited)

I'm pretty sure I get Su27/Mig29 RWR warnings in the A-10, from AI controlled aircraft... I'm not sure about player controlled.

 

I know that in 1.2.2 the RWR in the A10 would show a F-15 symbol when hit by the F-15 search radar and a 'spike' (circle around the symbol) when another player locked me in STT (should this happen in TWS as well?). This has however ceased to work in 1.2.3.

 

Just for clarification, nails means a symbol on the RWR and spike means the symbol within a circle on the RWR (indicating a lock)?

 

All this bugging/tracking/locking targets and nails/spike talk gets confusing quickly for ground pounder like me!

 

p.s thanks for the input Mustang. Glad to hear it's on the known bugs list.

Edited by howie87
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