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Posted

did the repair and my network.cfg looks like this now:

interface = "*"
connection = {
   "ADSL 10240",
   1310720,
   524288,
}
player_name = "Rongor"
server = {
   disable_events = false,
   port = 10308,
   client_params = "motd=\"Welcome to A-10C server!\";",
   pause_on_load = true,
   upnp_control_url = "http://192.168.0.10:49152/upnpdev.cgi?service=WANIPConn1",
   upnp_service_type = "urn:schemas-upnp-org:service:WANIPConnection:1",
   mission_dir = "I:\\Users\\RDG\\Saved Games\\DCS\\Missions\\",
   password = "",
   max_players = 5,
   name = "YOT Server",
   client_outbound_limit = 0,
   public = true,
   client_inbound_limit = 0,
   allow_object_export = false,
   integrity_check = {
       "Config/Weapons",
       "Scripts/compile.lua",
   },
}
client = {
   history_size = 16,
   history = {
   },
}
chat = {
   view_rows = 3,
   offset = 0,
}

Posted

If it were me at this point- and I'd just upgraded without a clean install- I'd backup my saved games dcs folder (call it dcs1) and uninstall dcsw. Get a fresh 127 version and install it and keep it clean (no other modules) until this gets squared (less time fussing around with modules).

 

Have you tried ping tracing to the dcs sever ip? Makes me wonder if your ISP has something to do with this.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

You could- I'm not a steam guy. I downloaded the torrent from the dcs page and used my steam user key. Shouldn't have to unbind anything. Just uninstall- and reinstall the fresh dcs copy- steam or otherwise I guess. I refer dcs specific content and I just use the key from steam.

 

Most will likely say it doesn't matter either or- that's just the way I do it.

  • Like 1

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

  • ED Team
Posted (edited)

Try starting your server in LAN mode and ask anyone to connect using "Connect by IP".

 

EDIT: the "interface" setting should be inside server{} section.

Edited by c0ff

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted

Ok, did a new installation (using Steam btw).

Nothing new. Besides a proof that my router does without doubt open the ports, because the windows firewall successfully recognized the new installed DCS World and offered to give internet access for connected networks.

 

Then I did what c0ff said.

This doesnt help because following happens:

After entering that line (into the "server = {" section, as recommended) I start up DCS World and obviously the program interprets this as a reason to rewrite the whole network.cfg file. Starting DCS World Multiplayer afterwards shows vanilla values "DCS Server", 32 clients, no password and ADSL 10240 instead of LAN. My settings I saved in the network.cfg the moment right before are gone.

Also the IP shown in the server startup page differs from my actual WAN IP but cant be edited.:ermm:

  • ED Team
Posted (edited)

After entering that line (into the "server = {" section, as recommended) I start up DCS World and obviously the program interprets this as a reason to rewrite the whole network.cfg file.

This means that you've made a mistake, possibly missed a trailing comma. The error message is (was) in the dcs.log file.

 

Also the IP shown in the server startup page differs from my actual WAN IP but cant be edited.:ermm:

That's the problem, why your clients can't connect - they see a wrong IP advertised.

 

By default DCS determines the external IP from our master server - it is the IP the request came from. It could be that you see your ISP's "transparent" proxy address, which is not so transparent then. Which is unlikely.

There's a second route: if your router supports UPnP, DCS takes the IP from it. In this case, you may try to disable UPnP support in DCS, by adding a line to the network.cfg file

server = {
...
use_upnp = false,
...
}

 

In any case, dcs.log may have some useful info, the lines marked with "NET:"

Edited by c0ff

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted (edited)

Right, I missed the comma. Now it is there and the file doesnt get wiped any longer.

This is the network.cfg atm:

connection = {
   "LAN",
   12830720,
   1310720,
}
player_name = "RDG"
server = {
   disable_events = false,
   integrity_check = {
       "Config/Weapons",
       "Scripts/compile.lua",
   },
   client_params = "motd=\"Welcome to A-10C server!\";",
   pause_on_load = true,
   public = true,
   port = 10308,
   mission_dir = "I:\\Users\\RDG\\Saved Games\\DCS\\Missions\\",
   use_upnp = false,
   max_players = 5,
   name = "YOT Server",
   client_outbound_limit = 0,
   password = "",
   client_inbound_limit = 0,
   allow_object_export = false,
   interface = "*",
}
client = {
   history_size = 16,
   history = {
       "92.226.252.118:10308",
   },
   direct_url = "92.226.252.118:10308",
}
chat = {
   view_rows = 3,
   offset = 0,
}

dcs.log generated: (edited away some terrain, sound and winmain info lines due to max character limit per forum post)

=== Log opened UTC 2014-02-18 22:22:51
00000.000 INFO    EDCORE: createSerialQueue IOQueue
00000.069 INFO    VFS: Using 'Saved Games': "I:\Users\RDG\Saved Games"
00000.070 INFO    DCS: DCS/1.2.7.23803 (x86_64; Windows/6.1.7601)
00000.075 INFO    EDCORE: (dDispatcher)enterToState_:0
00000.077 INFO    Dispatcher: 2014/2/18 23:22 V1305221100
00000.087 INFO    INPUT: Device created Mouse
00000.087 INFO    INPUT: Device created Keyboard
00000.088 INFO    INPUT: Device created Joystick - HOTAS Warthog {D54134C0-74E5-11e3-8008-444553540000}
00000.088 INFO    INPUT: Device created Throttle - HOTAS Warthog {05E0B740-74E6-11e3-8009-444553540000}
00000.110 INFO    INPUT: Device created Saitek Pro Flight Combat Rudder Pedals {20090910-74E6-11e3-800A-444553540000}
00000.115 INFO    NET: events.lua loaded
00000.118 WARNING LOG: 1 duplicate message(s) skipped.
00000.118 INFO    NET: loading ./Scripts/net/default.cfg : OK
00000.118 INFO    NET: loading I:\Users\RDG\Saved Games\DCS\Config/network.cfg : OK
00000.118 INFO    NET: loading ./Scripts/net/net_types.lua : OK
00000.118 INFO    NET: default_conn is 4
00000.144 INFO    SOUND: loaded 664 sdefs from "sounds\sdef"
00000.149 INFO    SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{4d01a71d-2eae-4ef3-93cd-cfc9ee54032c}' Name:'Speakers (Realtek High Definition Audio)', channels: 6
00000.149 INFO    SOUND: XAudio2: channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight
00000.174 INFO    SOUND: Using SSE FTZ/DAZ mode.
00000.187 INFO    WorldPlugIns: Loaded plugin module CockpitBase.dll
00000.297 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/Modern Units/MQ-9 Reaper/entry.lua
00000.297 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/WWII Units/entry.lua
00000.298 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/WWII Units/FW-190D9.lua
00000.298 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/WWII Units/Views.lua
00000.298 UNKNOWN WinMain: MOD loading:    ./mods/tech/CombinedArms/entry.lua
00000.299 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/A-10C/entry.lua
00000.299 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Flaming Cliffs/entry.lua
00000.299 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Flaming Cliffs/FM/F15/config.lua
00000.299 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Mi-8MTV2/entry.lua
00000.299 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Mi-8MTV2/Views.lua
00000.300 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/P-51D/entry.lua
00000.300 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Su-25T/entry.lua
00000.300 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Uh-1H/entry.lua
00000.300 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Uh-1H/Views.lua
00000.300 UNKNOWN WinMain: MOD loading:    ./DemoMods/tech/CombinedArms/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/A-10A/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/A-10C/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Ka-50/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Mi-8MTV2/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/P-51D/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Su-25A/entry.lua
00000.301 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Uh-1H/entry.lua
00000.301 UNKNOWN WinMain: PLUGINS START-------------------------------------------------
00000.301 UNKNOWN WinMain: plugin: World War II AI Units by Eagle Dynamics applied
00000.301 UNKNOWN WinMain: plugin: Combined Arms by Eagle Dynamics applied
00000.301 UNKNOWN WinMain: plugin: A-10C Warthog by Eagle Dynamics applied
00000.301 UNKNOWN WinMain: plugin: Flaming Cliffs by Eagle Dynamics applied
00000.301 UNKNOWN WinMain: plugin: Mi-8MTV2 Hip by Belsimtek applied
00000.301 UNKNOWN WinMain: plugin: P-51D Mustang by Eagle Dynamics applied
00000.302 UNKNOWN WinMain: plugin: Su-25T by Eagle Dynamics applied
00000.302 UNKNOWN WinMain: plugin: UH-1H Huey by Belsimtek applied
00000.302 UNKNOWN WinMain: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics
00000.302 UNKNOWN WinMain: plugin: Ka-50 Black Shark by Eagle Dynamics applied
00000.302 UNKNOWN WinMain: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics
00000.302 UNKNOWN WinMain: PLUGINS DONE--------------------------------------------------
00000.304 UNKNOWN WinMain: ./MissionEditor/data/scripts/unitsclasses.lua    loaded
00000.305 UNKNOWN WinMain: ./MissionEditor/data/NewMap/classifier.lua    loaded
00007.803 ERROR   WorldPlugIns: Can't load plugin module ./mods/aircrafts/Flaming Cliffs/bin/F15.dll :The specified module could not be found.

00009.867 INFO    SOUND: loaded 0 sdefs from "i:\users\rdg\saved games\dcs\sounds\sdef"
00009.868 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00011.146 WARNING LOG: 8 duplicate message(s) skipped.
00011.146 INFO    DCS: srRes = 422860543, srGoodValue  = 422860543 skip
00011.146 INFO    EDCORE: (dDispatcher)enterToState_:1

00011.233 ERROR   DXGUI_EDGE_RENDER: Cannot load texture ''
00011.266 INFO    EDCORE: (dDispatcher)enterToState_:2
00011.312 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00011.353 WARNING LOG: 4 duplicate message(s) skipped.
00011.353 INFO    NET: client has started
00011.360 INFO    EDCORE: (dDispatcher)enterToState_:4
00023.215 INFO    NET: sent serverlist request
00023.215 INFO    NET: Connected to master.
00023.332 INFO    NET: got serverlist reply.
00023.338 INFO    NET: Parsed 83 servers.
00026.284 INFO    NET: client has stopped
00026.321 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00069.035 INFO    NET: client has started
00069.040 INFO    NET: sent serverlist request
00069.130 INFO    NET: got serverlist reply.
00069.135 INFO    NET: Parsed 84 servers.
00242.625 INFO    NET: client has stopped
00246.439 INFO    NET: server has started
00246.453 INFO    NET: Lua: Server started
00246.456 INFO    NET: Registering server as 91.66.0.119:10308 (port is assumed to be open).
00246.456 INFO    Dispatcher: loading mission file: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2.miz"
00246.484 INFO    NET: Loading mission: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2.miz"
00246.629 INFO    EDCORE: (dDispatcher)enterToState_:5
00246.771 INFO    TERRAIN: lSystem::lSystem
00246.771 INFO    TERRAIN: lSystem::Init Bazar/Terrain/terrain.cfg.lua
00246.771 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_infrared.lua
00246.771 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua
00246.771 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua
00246.772 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua
00246.772 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua
00246.773 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua
00246.773 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/land3.1.lua
00246.773 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua
00246.852 ERROR   VFS: Can't mount './Scripts/Database//CoreModules/WWII Units/Liveries' to '/textures//liveries/'.
00246.852 ERROR   VFS: Can't mount './mods/aircrafts/Uh-1H/Liveries' to '/textures//liveries/'.
00246.853 INFO    SOUND: loaded 16 sdefs from ".\scripts\database\coremodules\wwii units\sounds\sdef"
00246.856 INFO    SOUND: loaded 75 sdefs from ".\mods\aircrafts\mi-8mtv2\sounds\sdef"
00246.857 INFO    SOUND: loaded 21 sdefs from ".\mods\aircrafts\uh-1h\sounds\sdef"
00246.857 INFO    WEAPONSBASE: srRes = 959731252, srGoodValue  = 959731252 skip
00247.116 INFO    VISUALIZER: envlevelel 1
00248.008 UNKNOWN WinMain: 00248.022 WARNING LOG: 6 duplicate message(s) skipped.
00248.022 INFO    DCS: Dispatcher: initial random seed = 2419144
00248.022 INFO    DCS: Dispatcher: apply random seed = 2419144
00248.022 INFO    NET: state=ssLoading
00248.022 INFO    TERRAIN: lSystem::Load()
00248.689 INFO    EDOBJECTS: shape trees_1_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_3_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_5_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_6_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_7_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_8_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_9_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_2_blk not found in shapetables
00248.689 INFO    EDOBJECTS: shape trees_4_blk not found in shapetables
00249.091 INFO    WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua
00249.964 ERROR   Lua::Config: load error .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open '.\Bazar\Effects\Damage/Fire\High\fire.cfg'.
00250.053 INFO    WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua
00250.053 INFO    WORLDGENERAL: loaded from mission Config/View/View.lua
00250.054 INFO    WORLDGENERAL: loaded from mission Config/View/Server.lua
00250.126 INFO    Config: netview started
00252.226 WARNING NGMODEL: Model 'trees_1_blk' has invalid bounding box.
00252.226 WARNING NGMODEL: Model 'trees_3_blk' has invalid bounding box.
00252.226 WARNING NGMODEL: Model 'trees_5_blk' has invalid bounding box.
00252.226 WARNING NGMODEL: Model 'trees_6_blk' has invalid bounding box.
00252.226 WARNING NGMODEL: Model 'trees_7_blk' has invalid bounding box.
00252.231 WARNING NGMODEL: Model 'trees_8_blk' has invalid bounding box.
00252.231 WARNING NGMODEL: Model 'trees_9_blk' has invalid bounding box.
00252.241 WARNING NGMODEL: Model 'trees_2_blk' has invalid bounding box.
00252.242 WARNING NGMODEL: Model 'trees_4_blk' has invalid bounding box.
00252.422 INFO    DCS: ComplexTask::open_state(). Precached tasks data loading.
00252.422 INFO    DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded.
00252.423 INFO    DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
00252.423 INFO    DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
00252.423 INFO    DCS: ComplexTask::load_task_data(). "Approach" task data loaded.
00252.423 INFO    DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
00252.424 INFO    DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
00252.424 INFO    DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
00252.424 INFO    DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
00252.425 INFO    DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
00252.425 INFO    DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
00254.825 INFO    NET: Started network game. My id=1, my name="RDG"
00254.825 INFO    NET: simulation is ready, state=ssPaused
00254.871 INFO    EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 150000.000000. Pos=-253972.000000,25000.000000,645265.000000!
00256.570 INFO    EDTERRAINGRAPHICS3: force loading finished!
00256.570 INFO    EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 30000.000000. Pos=-253972.000000,25000.000000,645265.000000!
00256.672 INFO    EDTERRAINGRAPHICS3: force loading finished!
00257.712 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00265.012 INFO    Config: netview stopped
00265.064 INFO    NET: messages tracked: 1
00265.064 INFO    NET: 
--- Recvd messages stats:
---
00265.064 INFO    NET: simulation stopped, state=ssIdle
00265.064 INFO    NET:  --- Sent messages stats:
14 "" 1 0
--- 
00265.066 INFO    EDCORE: (dDispatcher)enterToState_:4
00265.066 INFO    NET: Lua: Server stopped
00265.067 INFO    NET: server has stopped
00266.309 INFO    NET: client has started
00266.315 INFO    NET: sent serverlist request
00266.438 INFO    NET: got serverlist reply.
00266.443 INFO    NET: Parsed 87 servers.
00268.941 INFO    NET: client has stopped
00268.970 INFO    EDCORE: (dDispatcher)enterToState_:6
=== Log closed.

Edited by Rongor
  • ED Team
Posted
I want to add that the correct IP was displayed before I re-installed.

 

This is a coincidence.

The IP is not stored anywhere and is received from the master on each login afresh.

If there was a time when the IP was correct, I suggest you to dig through the changes you've made to your system since then. Check if you have environment variables "http_proxy" or "all_proxy"- these will affect DCS (because of libcurl).

 

And: http://www.whatismyip.com/

 

EDIT: I'm glad it's OK now.

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted

Yay, at least the LAN-solution works now. Thanks a lot.

 

Now I switched again the network speed entry from LAN to ADSL10240. Server isnt found in the list by my buddy.

 

This is the first half of the dcs.log

 

=== Log opened UTC 2014-02-18 22:42:56
00000.000 INFO    EDCORE: createSerialQueue IOQueue
00000.069 INFO    VFS: Using 'Saved Games': "I:\Users\RDG\Saved Games"
00000.069 INFO    DCS: DCS/1.2.7.23803 (x86_64; Windows/6.1.7601)
00000.075 INFO    EDCORE: (dDispatcher)enterToState_:0
00000.078 INFO    Dispatcher: 2014/2/18 23:42 V1305221100
00000.086 INFO    INPUT: Device created Mouse
00000.086 INFO    INPUT: Device created Keyboard
00000.087 INFO    INPUT: Device created Joystick - HOTAS Warthog {D54134C0-74E5-11e3-8008-444553540000}
00000.088 INFO    INPUT: Device created Throttle - HOTAS Warthog {05E0B740-74E6-11e3-8009-444553540000}
00000.110 INFO    INPUT: Device created Saitek Pro Flight Combat Rudder Pedals {20090910-74E6-11e3-800A-444553540000}
00000.115 INFO    NET: events.lua loaded
00000.117 WARNING LOG: 1 duplicate message(s) skipped.
00000.117 INFO    NET: loading ./Scripts/net/default.cfg : OK
00000.117 INFO    NET: loading I:\Users\RDG\Saved Games\DCS\Config/network.cfg : OK
00000.118 INFO    NET: loading ./Scripts/net/net_types.lua : OK
00000.118 INFO    NET: default_conn is 4
00000.145 INFO    SOUND: loaded 664 sdefs from "sounds\sdef"
00000.149  INFO    SOUND: XAudio2: Using device  ID:'{0.0.0.00000000}.{4d01a71d-2eae-4ef3-93cd-cfc9ee54032c}'  Name:'Speakers (Realtek High Definition Audio)', channels: 6
00000.149 INFO    SOUND: XAudio2: channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight
00000.172 INFO    SOUND: Using SSE FTZ/DAZ mode.
00000.208 INFO    WorldPlugIns: Loaded plugin module CockpitBase.dll
00000.359 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/Modern Units/MQ-9 Reaper/entry.lua
00000.359 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/WWII Units/entry.lua
00000.360 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/WWII Units/FW-190D9.lua
00000.360 UNKNOWN WinMain: MOD loading:    ./Scripts/Database//CoreModules/WWII Units/Views.lua
00000.360 UNKNOWN WinMain: MOD loading:    ./mods/tech/CombinedArms/entry.lua
00000.361 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/A-10C/entry.lua
00000.361 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Flaming Cliffs/entry.lua
00000.361 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Flaming Cliffs/FM/F15/config.lua
00000.361 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Mi-8MTV2/entry.lua
00000.361 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Mi-8MTV2/Views.lua
00000.362 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/P-51D/entry.lua
00000.362 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Su-25T/entry.lua
00000.362 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Uh-1H/entry.lua
00000.362 UNKNOWN WinMain: MOD loading:    ./mods/aircrafts/Uh-1H/Views.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/tech/CombinedArms/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/A-10A/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/A-10C/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Ka-50/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Mi-8MTV2/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/P-51D/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Su-25A/entry.lua
00000.363 UNKNOWN WinMain: MOD loading:    ./DemoMods/aircrafts/Uh-1H/entry.lua
00000.363 UNKNOWN WinMain: PLUGINS START-------------------------------------------------
00000.363 UNKNOWN WinMain: plugin: World War II AI Units by Eagle Dynamics applied
00000.363 UNKNOWN WinMain: plugin: Combined Arms by Eagle Dynamics applied
00000.363 UNKNOWN WinMain: plugin: A-10C Warthog by Eagle Dynamics applied
00000.364 UNKNOWN WinMain: plugin: Flaming Cliffs by Eagle Dynamics applied
00000.364 UNKNOWN WinMain: plugin: Mi-8MTV2 Hip by Belsimtek applied
00000.364 UNKNOWN WinMain: plugin: P-51D Mustang by Eagle Dynamics applied
00000.364 UNKNOWN WinMain: plugin: Su-25T by Eagle Dynamics applied
00000.364 UNKNOWN WinMain: plugin: UH-1H Huey by Belsimtek applied
00000.364 UNKNOWN WinMain: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics
00000.364 UNKNOWN WinMain: plugin: Ka-50 Black Shark by Eagle Dynamics applied
00000.364 UNKNOWN WinMain: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics
00000.364 UNKNOWN WinMain: PLUGINS DONE--------------------------------------------------
00000.366 UNKNOWN WinMain: ./MissionEditor/data/scripts/unitsclasses.lua    loaded
00000.367 UNKNOWN WinMain: ./MissionEditor/data/NewMap/classifier.lua    loaded
00007.436  ERROR   WorldPlugIns: Can't load plugin module ./mods/aircrafts/Flaming  Cliffs/bin/F15.dll :The specified module could not be found.

00009.735 INFO    SOUND: loaded 0 sdefs from "i:\users\rdg\saved games\dcs\sounds\sdef"
00009.735 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00010.967 WARNING LOG: 8 duplicate message(s) skipped.
00010.967 INFO    DCS: srRes = 422860543, srGoodValue  = 422860543 skip
00010.967 INFO    EDCORE: (dDispatcher)enterToState_:1
00010.974 UNKNOWN WinMain: DCS started
00010.976 UNKNOWN WinMain: Speech.phrase module loaded
00010.983 UNKNOWN WinMain: "Allied Flight" role
00010.983 UNKNOWN WinMain:     "Common" - "ENG" found
00010.983 UNKNOWN WinMain:         "GERMANY" accent found
00010.984 UNKNOWN WinMain:         "FRANCE" accent found
00010.984 UNKNOWN WinMain:         "RUSSIA" accent found
00010.984 UNKNOWN WinMain:         "USA" accent found
00010.984 UNKNOWN WinMain:             voice 1 found
00010.984 UNKNOWN WinMain:             voice 2 found
00010.984 UNKNOWN WinMain:             voice 3 found
00010.984 UNKNOWN WinMain:         "SPAIN" accent found
00010.984 UNKNOWN WinMain:         "UK" accent found
00010.984 UNKNOWN WinMain:     "Common" - "RUS" found
00010.984 UNKNOWN WinMain:             voice 1 found
00010.984 UNKNOWN WinMain:             voice 2 found
00010.984 UNKNOWN WinMain:             voice 3 found
00010.984 UNKNOWN WinMain:             voice 4 found
00010.984 UNKNOWN WinMain:             voice 5 found
00010.984 UNKNOWN WinMain:             voice 6 found
00010.984 UNKNOWN WinMain: "A-10 VMU" role
00010.984 UNKNOWN WinMain:     "A-10C" - "ENG" found
00010.985 UNKNOWN WinMain: "ATC" role
00010.985 UNKNOWN WinMain:     "Common" - "ENG" found
00010.985 UNKNOWN WinMain:     "Common" - "RUS" found
00010.985 UNKNOWN WinMain:             voice 1 found
00010.985 UNKNOWN WinMain:             voice 2 found
00010.985 UNKNOWN WinMain:             voice 3 found
00010.985 UNKNOWN WinMain:             voice 4 found
00010.985 UNKNOWN WinMain: "AWACS" role
00010.985 UNKNOWN WinMain:     "Common" - "ENG" found
00010.986 UNKNOWN WinMain:     "Common" - "RUS" found
00010.986 UNKNOWN WinMain: "RI65" role
00010.986 UNKNOWN WinMain:     "Mi-8MT" - "ENG" found
00010.986 UNKNOWN WinMain:     "Mi-8MT" - "RUS" found
00010.986 UNKNOWN WinMain: "PLAYER" role
00010.986 UNKNOWN WinMain:     "Common" - "ENG" found
00010.986 UNKNOWN WinMain:     "Ka-50" - "ENG" found
00010.987 UNKNOWN WinMain:     "Common" - "RUS" found
00010.987 UNKNOWN WinMain: "ALMAZ" role
00010.987 UNKNOWN WinMain:     "Ka-50" - "ENG" found
00010.987 UNKNOWN WinMain:     "Ka-50" - "RUS" found
00010.987 UNKNOWN WinMain: "BETTY" role
00010.987 UNKNOWN WinMain:     "Common" - "ENG" found
00010.987 UNKNOWN WinMain:     "Common" - "GER" found
00010.988 UNKNOWN WinMain:     "Common" - "RUS" found
00010.988 UNKNOWN WinMain: "Ground Crew" role
00010.988 UNKNOWN WinMain:     "Common" - "ENG" found
00010.988 UNKNOWN WinMain:     "Common" - "RUS" found
00010.988 UNKNOWN WinMain: "JTAC" role
00010.988 UNKNOWN WinMain:     "Common" - "ENG" found
00010.988 UNKNOWN WinMain: "WINGMAN" role
00010.988 UNKNOWN WinMain:     "Common" - "ENG" found
00010.989 UNKNOWN WinMain:             voice 1 found
00010.989 UNKNOWN WinMain:             voice 2 found
00010.989 UNKNOWN WinMain:             voice 3 found
00010.989 UNKNOWN WinMain:     "Ka-50" - "ENG" found
00010.989 UNKNOWN WinMain:             voice 1 found
00010.989 UNKNOWN WinMain:             voice 2 found
00010.989 UNKNOWN WinMain:             voice 3 found
00010.989 UNKNOWN WinMain:     "Common" - "RUS" found
00010.989 UNKNOWN WinMain:             voice 1 found
00010.989 UNKNOWN WinMain:             voice 2 found
00010.989 UNKNOWN WinMain:             voice 3 found
00010.989 UNKNOWN WinMain:     "Ka-50" - "RUS" found
00010.989 UNKNOWN WinMain:             voice 1 found
00010.989 UNKNOWN WinMain:             voice 2 found
00010.989 UNKNOWN WinMain:             voice 3 found
00010.989 UNKNOWN WinMain: "CCC" role
00010.989 UNKNOWN WinMain: "TANKER" role

Posted

2nd part

00010.990 UNKNOWN WinMain:     "Common" - "ENG" found
00010.990 UNKNOWN WinMain:     "Common" - "RUS" found
00010.990 UNKNOWN WinMain: Speech.common modules loaded
00010.991 UNKNOWN WinMain: Speech.NATO module loaded
00010.992 UNKNOWN WinMain: Speech.USSR module loaded
00010.992 UNKNOWN WinMain: Speech module loaded
00011.060 ERROR   DXGUI_EDGE_RENDER: Cannot load texture ''
00011.094 INFO    EDCORE: (dDispatcher)enterToState_:2
00011.138 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00011.175 WARNING LOG: 4 duplicate message(s) skipped.
00011.175 INFO    NET: client has started
00011.181 INFO    EDCORE: (dDispatcher)enterToState_:4
00016.990 INFO    NET: sent serverlist request
00016.990 INFO    NET: Connected to master.
00017.107 INFO    NET: got serverlist reply.
00017.115 INFO    NET: Parsed 80 servers.
00018.976 INFO    NET: client has stopped
00029.127 INFO    NET: client has started
00029.133 INFO    NET: sent serverlist request
00029.223 INFO    NET: got serverlist reply.
00029.227 INFO    NET: Parsed 79 servers.
00031.342 INFO    NET: client has stopped
00031.374 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00052.572 INFO    NET: server has started
00052.586 INFO    NET: Lua: Server started
00052.589 INFO    NET: Registering server as 91.66.0.119:10308 (port is assumed to be open).
00052.590 INFO    Dispatcher: loading mission file: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz"
00052.617 INFO    NET: Loading mission: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz"
00052.766 INFO    EDCORE: (dDispatcher)enterToState_:5
00052.920 INFO    TERRAIN: lSystem::lSystem
00052.921 INFO    TERRAIN: lSystem::Init Bazar/Terrain/terrain.cfg.lua
00052.921 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_infrared.lua
00052.921 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua
00052.921 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua
00052.922 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua
00052.922 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua
00052.922 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua
00052.923 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/land3.1.lua
00052.923 INFO    EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua
00052.988 ERROR   VFS: Can't mount './Scripts/Database//CoreModules/WWII Units/Liveries' to '/textures//liveries/'.
00052.989 ERROR   VFS: Can't mount './mods/aircrafts/Uh-1H/Liveries' to '/textures//liveries/'.
00052.993 INFO    SOUND: loaded 16 sdefs from ".\scripts\database\coremodules\wwii units\sounds\sdef"
00053.000 INFO    SOUND: loaded 75 sdefs from ".\mods\aircrafts\mi-8mtv2\sounds\sdef"
00053.001 INFO    SOUND: loaded 21 sdefs from ".\mods\aircrafts\uh-1h\sounds\sdef"
00053.001 INFO    WEAPONSBASE: srRes = 959731252, srGoodValue  = 959731252 skip
00053.263 INFO    VISUALIZER: envlevelel 1
00054.154 UNKNOWN WinMain: 00054.169 WARNING LOG: 6 duplicate message(s) skipped.
00054.169 INFO    DCS: Dispatcher: initial random seed = 3430813
00054.169 INFO    DCS: Dispatcher: apply random seed = 3430813
00054.170 INFO    NET: state=ssLoading
00054.170 INFO    TERRAIN: lSystem::Load()
00054.818 INFO    EDOBJECTS: shape trees_1_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_3_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_5_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_6_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_7_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_8_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_9_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_2_blk not found in shapetables
00054.818 INFO    EDOBJECTS: shape trees_4_blk not found in shapetables
00054.879 INFO    TERRAIN: lSystem::InitSurface()
00055.204 INFO    TERRAIN: lSystem::InitScenes()
00055.229 INFO    WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua
00056.077  ERROR   Lua::Config: load error   .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open   '.\Bazar\Effects\Damage/Fire\High\fire.cfg'.
00056.165 INFO    WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua
00056.165 INFO    WORLDGENERAL: loaded from mission Config/View/View.lua
00056.165 INFO    WORLDGENERAL: loaded from mission Config/View/Server.lua
00056.240 INFO    Config: netview started
00058.324 WARNING NGMODEL: Model 'trees_1_blk' has invalid bounding box.
00058.325 WARNING NGMODEL: Model 'trees_3_blk' has invalid bounding box.
00058.325 WARNING NGMODEL: Model 'trees_5_blk' has invalid bounding box.
00058.325 WARNING NGMODEL: Model 'trees_6_blk' has invalid bounding box.
00058.325 WARNING NGMODEL: Model 'trees_7_blk' has invalid bounding box.
00058.330 WARNING NGMODEL: Model 'trees_8_blk' has invalid bounding box.
00058.330 WARNING NGMODEL: Model 'trees_9_blk' has invalid bounding box.
00058.339 WARNING NGMODEL: Model 'trees_2_blk' has invalid bounding box.
00058.340 WARNING NGMODEL: Model 'trees_4_blk' has invalid bounding box.
00058.538 INFO    DCS: ComplexTask::open_state(). Precached tasks data loading.
00058.539 INFO    DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded.
00058.539 INFO    DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
00058.539 INFO    DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
00058.539 INFO    DCS: ComplexTask::load_task_data(). "Approach" task data loaded.
00058.539 INFO    DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
00058.540 INFO    DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
00058.540 INFO    DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
00058.540 INFO    DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
00058.541 INFO    DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
00058.541 INFO    DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
00060.972 INFO    NET: Started network game. My id=1, my name="Rongor"
00060.972 INFO    NET: simulation is ready, state=ssPaused
00061.020  INFO    EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'.  Radius  150000.000000. Pos=-324829.000000,25000.000000,637836.000000!
00062.514 INFO    EDTERRAINGRAPHICS3: force loading finished!
00062.514  INFO    EDTERRAINGRAPHICS3: Force loading pipeline 'map'.  Radius  30000.000000. Pos=-324829.000000,25000.000000,637836.000000!
00062.625 INFO    EDTERRAINGRAPHICS3: force loading finished!
00063.544 INFO    DXRENDERER: Creating Resource "Unicode" of type 5
00066.787 INFO    NET: accepting connection from 92.226.252.118:61203
00066.793 INFO    NET: append: client 2
00066.839 INFO    NET: disconnecting client [2]: stream error
00066.843 INFO    NET: Lua: Disconnected client [2] ""
00066.843 INFO    NET: remove: client 2
00071.131 INFO    NET: accepting connection from 92.226.252.118:61204
00071.141 INFO    NET: append: client 2
00071.184 INFO    NET: disconnecting client [2]: stream error
00071.191 INFO    NET: Lua: Disconnected client [2] ""
00071.191 INFO    NET: remove: client 2
00073.970 INFO    NET: accepting connection from 92.226.252.118:61205
00073.975 INFO    NET: append: client 2
00074.022 INFO    NET: disconnecting client [2]: stream error
00074.024 INFO    NET: Lua: Disconnected client [2] ""
00074.024 INFO    NET: remove: client 2
00078.517 INFO    NET: accepting connection from 92.226.252.118:61206
00078.524 INFO    NET: append: client 2
00078.569 INFO    NET: disconnecting client [2]: stream error
00078.574 INFO    NET: Lua: Disconnected client [2] ""
00078.574 INFO    NET: remove: client 2
00084.753 INFO    NET: accepting connection from 92.226.252.118:61207
00084.759 INFO    NET: append: client 2
00084.809  INFO    NET: Lua: Connected client: id = [2], addr =   92.226.252.118:61207, name = "Metatron", ucid =   "73902a87df9743cde067103c41d4e860"
00113.031 INFO    Config: netview stopped
00113.086 INFO    NET: messages tracked: 18
00113.086 INFO    NET: 
--- Recvd messages stats:
31 "MsgChatRecv" 2 157
2049 "SrvNetConnect" 5 20
2050 "SrvNetDisconnect" 4 32
2064 "MsgClientConnect" 1 0
---
00113.086 INFO    NET: simulation stopped, state=ssIdle
00113.086 INFO    NET:  --- Sent messages stats:
13 "" 1 0
14 "" 1 0
25 "" 4 16
2054 "" 1 1069
2055 "" 73 74919
2059 "" 1 4
--- 
00113.088 INFO    EDCORE: (dDispatcher)enterToState_:4
00113.089 INFO    NET: Lua: Server stopped
00113.110 INFO    NET: Lua: Disconnected client [2] ""
00113.110 INFO    NET: remove: client 2
00113.110 INFO    NET: server has stopped
00116.424 INFO    NET: client has started
00116.430 INFO    NET: sent serverlist request
00116.603 INFO    NET: got serverlist reply.
00116.606 INFO    NET: Parsed 83 servers.
00120.555 INFO    NET: client has stopped
00123.989 INFO    NET: client has started
00123.995 INFO    NET: sent serverlist request
00124.085 INFO    NET: got serverlist reply.
00124.090 INFO    NET: Parsed 84 servers.
00126.070 INFO    NET: client has stopped
00135.268 INFO    NET: server has started
00135.282 INFO    NET: Lua: Server started
00135.285 INFO    NET: Registering server as 91.66.0.119:10308 (port is assumed to be open).
00135.285 INFO    Dispatcher: loading mission file: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz"
00135.318 INFO    NET: Loading mission: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz"
00135.470 INFO    EDCORE: (dDispatcher)enterToState_:5
00135.600 INFO    VISUALIZER: envlevelel 1
00135.686 INFO    DCS: Dispatcher: initial random seed = 3512351
00135.686 INFO    DCS: Dispatcher: apply random seed = 3512351
00135.687 INFO    NET: state=ssLoading
00135.687 INFO    TERRAIN: lSystem::Load()
00135.689 INFO    TERRAIN: lSystem::InitSurface()
00135.951 INFO    TERRAIN: lSystem::InitScenes()
00135.952 INFO    WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua
00136.312  ERROR   Lua::Config: load error   .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open   '.\Bazar\Effects\Damage/Fire\High\fire.cfg'.
00136.395 INFO    WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua
00136.396 INFO    WORLDGENERAL: loaded from mission Config/View/View.lua
00136.396 INFO    WORLDGENERAL: loaded from mission Config/View/Server.lua
00136.397 INFO    Config: netview started
00136.942 INFO    DCS: ComplexTask::open_state(). Precached tasks data loading.
00136.942 INFO    DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded.
00136.942 INFO    DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded.
00136.942 INFO    DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded.
00136.943 INFO    DCS: ComplexTask::load_task_data(). "Approach" task data loaded.
00136.943 INFO    DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded.
00136.943 INFO    DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded.
00136.944 INFO    DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded.
00136.944 INFO    DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded.
00136.945 INFO    DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded.
00136.945 INFO    DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded.
00137.313 INFO    NET: Started network game. My id=1, my name="Rongor"
00137.313 INFO    NET: simulation is ready, state=ssPaused
00137.337  INFO    EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'.  Radius  150000.000000. Pos=-324829.000000,25000.000000,637836.000000!
00137.339 INFO    EDTERRAINGRAPHICS3: force loading finished!
00137.339  INFO    EDTERRAINGRAPHICS3: Force loading pipeline 'map'.  Radius  30000.000000. Pos=-324829.000000,25000.000000,637836.000000!
00137.339 INFO    EDTERRAINGRAPHICS3: force loading finished!
00254.976 INFO    Config: netview stopped
00255.022 INFO    NET: messages tracked: 1
00255.022 INFO    NET: 
--- Recvd messages stats:
---
00255.022 INFO    NET: simulation stopped, state=ssIdle
00255.022 INFO    NET:  --- Sent messages stats:
14 "" 1 0
--- 
00255.025 INFO    EDCORE: (dDispatcher)enterToState_:4
00255.032 INFO    EDCORE: (dDispatcher)enterToState_:6
00255.128 INFO    NET: server has stopped
00255.139 INFO    SOUND: detaching sdef path ".\mods\aircrafts\uh-1h\sounds\sdef\"
00255.139 INFO    SOUND: detaching sdef path ".\mods\aircrafts\mi-8mtv2\sounds\sdef\"
00255.139 INFO    SOUND: detaching sdef path ".\scripts\database\coremodules\wwii units\sounds\sdef\"
00255.139 INFO    SOUND: detaching sdef path "i:\users\rdg\saved games\dcs\sounds\sdef\"
00255.139 INFO    SOUND: detaching sdef path "sounds\sdef\"
00255.146 INFO    TERRAIN: lSystem::Exit()
00255.146 INFO    TERRAIN: lSystem::CleanScenes()
=== Log closed.

91.66.0.199 is correct

  • ED Team
Posted
Yay, at least the LAN-solution works now. Thanks a lot.

 

Now I switched again the network speed entry from LAN to ADSL10240. Server isnt found in the list by my buddy.

 

Network speed entry does nothing to the IP address.

You've said the IP is correct now. The log says 91.66.0.119, which is not correct by your words.

 

?

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted

The IP is correct. Sorry for the confusion. The first site I used to check my own WAN IP displayed a different one. Now with your link, I could verify the IP is correct, that is why I edited the posts as well. 91.66.0.119 it is, the log and the server settings are correct with this value and my buddy can connect via LAN.

I know there is no connection between speed settings and IP, I now just try to make my server visible in the server list and therfore switched back from LAN to ADSL, unfortunately nojoy.

  • ED Team
Posted
my buddy can connect via LAN.

I know there is no connection between speed settings and IP, I now just try to make my server visible in the server list and therfore switched back from LAN to ADSL, unfortunately nojoy.

 

I'm sorry for using the misleading "LAN mode" name, I actually meant the "Public" checkbox in the server options screen. Network speed option is not affecting server visibility at all.

 

If your server is set to 'Public' and your buddy can connect using the "Connect by IP" window, it means that the a) server is registered in the master list b) the packets generally do pass through between your machines.

The server may be not visible because 'getinfo' packets got lost along the way. Let your buddy refresh the list a couple of times and the server will show up.

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted
I'm sorry for using the misleading "LAN mode" name, I actually meant the "Public" checkbox in the server options screen. Network speed option is not affecting server visibility at all.

 

If your server is set to 'Public' and your buddy can connect using the "Connect by IP" window, it means that the a) server is registered in the master list b) the packets generally do pass through between your machines.

The server may be not visible because 'getinfo' packets got lost along the way. Let your buddy refresh the list a couple of times and the server will show up.

Ok, will try that the next days, when my mate is available next time. We had numerous tests today (far more than a dozen times) and he and also Eno never found the server. Public box was checked all day long.

Will report here then. I appreciate your help, thanks a lot!:thumbup:

Posted

Continued testing today.

 

I hosted server with different network speed settings.

 

Hosting with ADSL1024 or ADSL10240 brought a connection error for my buddy's client when trying to join directly by IP. Hosting with LAN setting, his client can connect by IP but never manages to enter even the lobby, he gets THIS screen, known from this thread:

Multiplayer problems

This screen never ends for him but he is shown in my lobby. When I shut down my server, his freeze ends and a disconnect message appeared for him.

In none of our tests was my server visible in the server list, also not after refreshing multiple times.

 

He also switched network speed settings, also deleted the network.cfg, didn't help.

 

Evidently at server network speed set to LAN and only then, a connection gets established but the client never reaches the lobby then. The mission file has about 90 kB, both of us are connected to >10 MBit cable.

Posted (edited)

Today again even no direct IP connection is possible. My mate gets a connection interrupted message while joining, he never reaches the lobby. Neither his nor my settings did change. This is very frustrating. The randomness is also very annoying.

 

EDIT: Also by random, he can sometimes connect but then gets stuck in this weird loading screen posted above. While he is stuck, he is displayed in my lobby. Upon his connection interrupted message, I get the spectator left the game message. If I reload another mission while he is stuck in the loading screen, he gets a message "loading message", a loading bar fills up, then again, stuck in this loading screen.

Edited by Rongor
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