Rongor Posted February 18, 2014 Posted February 18, 2014 I did the repair, finnished within seconds. The IP shown is my WAN IP @ 91.64.35.87 atm, not my LAN IP like 192.168... wilco to that link
Rongor Posted February 18, 2014 Posted February 18, 2014 did the repair and my network.cfg looks like this now: interface = "*" connection = { "ADSL 10240", 1310720, 524288, } player_name = "Rongor" server = { disable_events = false, port = 10308, client_params = "motd=\"Welcome to A-10C server!\";", pause_on_load = true, upnp_control_url = "http://192.168.0.10:49152/upnpdev.cgi?service=WANIPConn1", upnp_service_type = "urn:schemas-upnp-org:service:WANIPConnection:1", mission_dir = "I:\\Users\\RDG\\Saved Games\\DCS\\Missions\\", password = "", max_players = 5, name = "YOT Server", client_outbound_limit = 0, public = true, client_inbound_limit = 0, allow_object_export = false, integrity_check = { "Config/Weapons", "Scripts/compile.lua", }, } client = { history_size = 16, history = { }, } chat = { view_rows = 3, offset = 0, }
ENO Posted February 18, 2014 Posted February 18, 2014 Not sure if its supposed to be in the server parameters- wish c0ff was here! "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
ENO Posted February 18, 2014 Posted February 18, 2014 If it were me at this point- and I'd just upgraded without a clean install- I'd backup my saved games dcs folder (call it dcs1) and uninstall dcsw. Get a fresh 127 version and install it and keep it clean (no other modules) until this gets squared (less time fussing around with modules). Have you tried ping tracing to the dcs sever ip? Makes me wonder if your ISP has something to do with this. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Rongor Posted February 18, 2014 Posted February 18, 2014 would reinstall under steam then. what was the deal? deactivating my serials first I guess?
ENO Posted February 18, 2014 Posted February 18, 2014 You could- I'm not a steam guy. I downloaded the torrent from the dcs page and used my steam user key. Shouldn't have to unbind anything. Just uninstall- and reinstall the fresh dcs copy- steam or otherwise I guess. I refer dcs specific content and I just use the key from steam. Most will likely say it doesn't matter either or- that's just the way I do it. 1 "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
ED Team c0ff Posted February 18, 2014 ED Team Posted February 18, 2014 (edited) Try starting your server in LAN mode and ask anyone to connect using "Connect by IP". EDIT: the "interface" setting should be inside server{} section. Edited February 18, 2014 by c0ff Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Rongor Posted February 18, 2014 Posted February 18, 2014 Ok, did a new installation (using Steam btw). Nothing new. Besides a proof that my router does without doubt open the ports, because the windows firewall successfully recognized the new installed DCS World and offered to give internet access for connected networks. Then I did what c0ff said. This doesnt help because following happens: After entering that line (into the "server = {" section, as recommended) I start up DCS World and obviously the program interprets this as a reason to rewrite the whole network.cfg file. Starting DCS World Multiplayer afterwards shows vanilla values "DCS Server", 32 clients, no password and ADSL 10240 instead of LAN. My settings I saved in the network.cfg the moment right before are gone. Also the IP shown in the server startup page differs from my actual WAN IP but cant be edited.:ermm:
ED Team c0ff Posted February 18, 2014 ED Team Posted February 18, 2014 (edited) After entering that line (into the "server = {" section, as recommended) I start up DCS World and obviously the program interprets this as a reason to rewrite the whole network.cfg file. This means that you've made a mistake, possibly missed a trailing comma. The error message is (was) in the dcs.log file. Also the IP shown in the server startup page differs from my actual WAN IP but cant be edited.:ermm: That's the problem, why your clients can't connect - they see a wrong IP advertised. By default DCS determines the external IP from our master server - it is the IP the request came from. It could be that you see your ISP's "transparent" proxy address, which is not so transparent then. Which is unlikely. There's a second route: if your router supports UPnP, DCS takes the IP from it. In this case, you may try to disable UPnP support in DCS, by adding a line to the network.cfg file server = { ... use_upnp = false, ... } In any case, dcs.log may have some useful info, the lines marked with "NET:" Edited February 18, 2014 by c0ff Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Rongor Posted February 18, 2014 Posted February 18, 2014 (edited) Right, I missed the comma. Now it is there and the file doesnt get wiped any longer. This is the network.cfg atm: connection = { "LAN", 12830720, 1310720, } player_name = "RDG" server = { disable_events = false, integrity_check = { "Config/Weapons", "Scripts/compile.lua", }, client_params = "motd=\"Welcome to A-10C server!\";", pause_on_load = true, public = true, port = 10308, mission_dir = "I:\\Users\\RDG\\Saved Games\\DCS\\Missions\\", use_upnp = false, max_players = 5, name = "YOT Server", client_outbound_limit = 0, password = "", client_inbound_limit = 0, allow_object_export = false, interface = "*", } client = { history_size = 16, history = { "92.226.252.118:10308", }, direct_url = "92.226.252.118:10308", } chat = { view_rows = 3, offset = 0, }dcs.log generated: (edited away some terrain, sound and winmain info lines due to max character limit per forum post) === Log opened UTC 2014-02-18 22:22:51 00000.000 INFO EDCORE: createSerialQueue IOQueue 00000.069 INFO VFS: Using 'Saved Games': "I:\Users\RDG\Saved Games" 00000.070 INFO DCS: DCS/1.2.7.23803 (x86_64; Windows/6.1.7601) 00000.075 INFO EDCORE: (dDispatcher)enterToState_:0 00000.077 INFO Dispatcher: 2014/2/18 23:22 V1305221100 00000.087 INFO INPUT: Device created Mouse 00000.087 INFO INPUT: Device created Keyboard 00000.088 INFO INPUT: Device created Joystick - HOTAS Warthog {D54134C0-74E5-11e3-8008-444553540000} 00000.088 INFO INPUT: Device created Throttle - HOTAS Warthog {05E0B740-74E6-11e3-8009-444553540000} 00000.110 INFO INPUT: Device created Saitek Pro Flight Combat Rudder Pedals {20090910-74E6-11e3-800A-444553540000} 00000.115 INFO NET: events.lua loaded 00000.118 WARNING LOG: 1 duplicate message(s) skipped. 00000.118 INFO NET: loading ./Scripts/net/default.cfg : OK 00000.118 INFO NET: loading I:\Users\RDG\Saved Games\DCS\Config/network.cfg : OK 00000.118 INFO NET: loading ./Scripts/net/net_types.lua : OK 00000.118 INFO NET: default_conn is 4 00000.144 INFO SOUND: loaded 664 sdefs from "sounds\sdef" 00000.149 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{4d01a71d-2eae-4ef3-93cd-cfc9ee54032c}' Name:'Speakers (Realtek High Definition Audio)', channels: 6 00000.149 INFO SOUND: XAudio2: channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight 00000.174 INFO SOUND: Using SSE FTZ/DAZ mode. 00000.187 INFO WorldPlugIns: Loaded plugin module CockpitBase.dll 00000.297 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/Modern Units/MQ-9 Reaper/entry.lua 00000.297 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/WWII Units/entry.lua 00000.298 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/WWII Units/FW-190D9.lua 00000.298 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/WWII Units/Views.lua 00000.298 UNKNOWN WinMain: MOD loading: ./mods/tech/CombinedArms/entry.lua 00000.299 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/A-10C/entry.lua 00000.299 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Flaming Cliffs/entry.lua 00000.299 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Flaming Cliffs/FM/F15/config.lua 00000.299 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Mi-8MTV2/entry.lua 00000.299 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Mi-8MTV2/Views.lua 00000.300 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/P-51D/entry.lua 00000.300 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Su-25T/entry.lua 00000.300 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Uh-1H/entry.lua 00000.300 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Uh-1H/Views.lua 00000.300 UNKNOWN WinMain: MOD loading: ./DemoMods/tech/CombinedArms/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/A-10A/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/A-10C/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Ka-50/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Mi-8MTV2/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/P-51D/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Su-25A/entry.lua 00000.301 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Uh-1H/entry.lua 00000.301 UNKNOWN WinMain: PLUGINS START------------------------------------------------- 00000.301 UNKNOWN WinMain: plugin: World War II AI Units by Eagle Dynamics applied 00000.301 UNKNOWN WinMain: plugin: Combined Arms by Eagle Dynamics applied 00000.301 UNKNOWN WinMain: plugin: A-10C Warthog by Eagle Dynamics applied 00000.301 UNKNOWN WinMain: plugin: Flaming Cliffs by Eagle Dynamics applied 00000.301 UNKNOWN WinMain: plugin: Mi-8MTV2 Hip by Belsimtek applied 00000.301 UNKNOWN WinMain: plugin: P-51D Mustang by Eagle Dynamics applied 00000.302 UNKNOWN WinMain: plugin: Su-25T by Eagle Dynamics applied 00000.302 UNKNOWN WinMain: plugin: UH-1H Huey by Belsimtek applied 00000.302 UNKNOWN WinMain: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00000.302 UNKNOWN WinMain: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00000.302 UNKNOWN WinMain: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00000.302 UNKNOWN WinMain: PLUGINS DONE-------------------------------------------------- 00000.304 UNKNOWN WinMain: ./MissionEditor/data/scripts/unitsclasses.lua loaded 00000.305 UNKNOWN WinMain: ./MissionEditor/data/NewMap/classifier.lua loaded 00007.803 ERROR WorldPlugIns: Can't load plugin module ./mods/aircrafts/Flaming Cliffs/bin/F15.dll :The specified module could not be found. 00009.867 INFO SOUND: loaded 0 sdefs from "i:\users\rdg\saved games\dcs\sounds\sdef" 00009.868 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00011.146 WARNING LOG: 8 duplicate message(s) skipped. 00011.146 INFO DCS: srRes = 422860543, srGoodValue = 422860543 skip 00011.146 INFO EDCORE: (dDispatcher)enterToState_:1 00011.233 ERROR DXGUI_EDGE_RENDER: Cannot load texture '' 00011.266 INFO EDCORE: (dDispatcher)enterToState_:2 00011.312 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00011.353 WARNING LOG: 4 duplicate message(s) skipped. 00011.353 INFO NET: client has started 00011.360 INFO EDCORE: (dDispatcher)enterToState_:4 00023.215 INFO NET: sent serverlist request 00023.215 INFO NET: Connected to master. 00023.332 INFO NET: got serverlist reply. 00023.338 INFO NET: Parsed 83 servers. 00026.284 INFO NET: client has stopped 00026.321 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00069.035 INFO NET: client has started 00069.040 INFO NET: sent serverlist request 00069.130 INFO NET: got serverlist reply. 00069.135 INFO NET: Parsed 84 servers. 00242.625 INFO NET: client has stopped 00246.439 INFO NET: server has started 00246.453 INFO NET: Lua: Server started 00246.456 INFO NET: Registering server as 91.66.0.119:10308 (port is assumed to be open). 00246.456 INFO Dispatcher: loading mission file: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2.miz" 00246.484 INFO NET: Loading mission: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2.miz" 00246.629 INFO EDCORE: (dDispatcher)enterToState_:5 00246.771 INFO TERRAIN: lSystem::lSystem 00246.771 INFO TERRAIN: lSystem::Init Bazar/Terrain/terrain.cfg.lua 00246.771 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_infrared.lua 00246.771 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00246.771 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00246.772 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00246.772 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00246.773 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00246.773 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/land3.1.lua 00246.773 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00246.852 ERROR VFS: Can't mount './Scripts/Database//CoreModules/WWII Units/Liveries' to '/textures//liveries/'. 00246.852 ERROR VFS: Can't mount './mods/aircrafts/Uh-1H/Liveries' to '/textures//liveries/'. 00246.853 INFO SOUND: loaded 16 sdefs from ".\scripts\database\coremodules\wwii units\sounds\sdef" 00246.856 INFO SOUND: loaded 75 sdefs from ".\mods\aircrafts\mi-8mtv2\sounds\sdef" 00246.857 INFO SOUND: loaded 21 sdefs from ".\mods\aircrafts\uh-1h\sounds\sdef" 00246.857 INFO WEAPONSBASE: srRes = 959731252, srGoodValue = 959731252 skip 00247.116 INFO VISUALIZER: envlevelel 1 00248.008 UNKNOWN WinMain: 00248.022 WARNING LOG: 6 duplicate message(s) skipped. 00248.022 INFO DCS: Dispatcher: initial random seed = 2419144 00248.022 INFO DCS: Dispatcher: apply random seed = 2419144 00248.022 INFO NET: state=ssLoading 00248.022 INFO TERRAIN: lSystem::Load() 00248.689 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00248.689 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00249.091 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00249.964 ERROR Lua::Config: load error .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open '.\Bazar\Effects\Damage/Fire\High\fire.cfg'. 00250.053 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00250.053 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00250.054 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00250.126 INFO Config: netview started 00252.226 WARNING NGMODEL: Model 'trees_1_blk' has invalid bounding box. 00252.226 WARNING NGMODEL: Model 'trees_3_blk' has invalid bounding box. 00252.226 WARNING NGMODEL: Model 'trees_5_blk' has invalid bounding box. 00252.226 WARNING NGMODEL: Model 'trees_6_blk' has invalid bounding box. 00252.226 WARNING NGMODEL: Model 'trees_7_blk' has invalid bounding box. 00252.231 WARNING NGMODEL: Model 'trees_8_blk' has invalid bounding box. 00252.231 WARNING NGMODEL: Model 'trees_9_blk' has invalid bounding box. 00252.241 WARNING NGMODEL: Model 'trees_2_blk' has invalid bounding box. 00252.242 WARNING NGMODEL: Model 'trees_4_blk' has invalid bounding box. 00252.422 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00252.422 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00252.423 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00252.423 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00252.423 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00252.423 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00252.424 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00252.424 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00252.424 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00252.425 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00252.425 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00254.825 INFO NET: Started network game. My id=1, my name="RDG" 00254.825 INFO NET: simulation is ready, state=ssPaused 00254.871 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 150000.000000. Pos=-253972.000000,25000.000000,645265.000000! 00256.570 INFO EDTERRAINGRAPHICS3: force loading finished! 00256.570 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 30000.000000. Pos=-253972.000000,25000.000000,645265.000000! 00256.672 INFO EDTERRAINGRAPHICS3: force loading finished! 00257.712 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00265.012 INFO Config: netview stopped 00265.064 INFO NET: messages tracked: 1 00265.064 INFO NET: --- Recvd messages stats: --- 00265.064 INFO NET: simulation stopped, state=ssIdle 00265.064 INFO NET: --- Sent messages stats: 14 "" 1 0 --- 00265.066 INFO EDCORE: (dDispatcher)enterToState_:4 00265.066 INFO NET: Lua: Server stopped 00265.067 INFO NET: server has stopped 00266.309 INFO NET: client has started 00266.315 INFO NET: sent serverlist request 00266.438 INFO NET: got serverlist reply. 00266.443 INFO NET: Parsed 87 servers. 00268.941 INFO NET: client has stopped 00268.970 INFO EDCORE: (dDispatcher)enterToState_:6 === Log closed. Edited February 18, 2014 by Rongor
Rongor Posted February 18, 2014 Posted February 18, 2014 (edited) IP is correct now Edited February 18, 2014 by Rongor
ED Team c0ff Posted February 18, 2014 ED Team Posted February 18, 2014 I want to add that the correct IP was displayed before I re-installed. This is a coincidence. The IP is not stored anywhere and is received from the master on each login afresh. If there was a time when the IP was correct, I suggest you to dig through the changes you've made to your system since then. Check if you have environment variables "http_proxy" or "all_proxy"- these will affect DCS (because of libcurl). And: http://www.whatismyip.com/ EDIT: I'm glad it's OK now. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Rongor Posted February 18, 2014 Posted February 18, 2014 Yay, at least the LAN-solution works now. Thanks a lot. Now I switched again the network speed entry from LAN to ADSL10240. Server isnt found in the list by my buddy. This is the first half of the dcs.log === Log opened UTC 2014-02-18 22:42:56 00000.000 INFO EDCORE: createSerialQueue IOQueue 00000.069 INFO VFS: Using 'Saved Games': "I:\Users\RDG\Saved Games" 00000.069 INFO DCS: DCS/1.2.7.23803 (x86_64; Windows/6.1.7601) 00000.075 INFO EDCORE: (dDispatcher)enterToState_:0 00000.078 INFO Dispatcher: 2014/2/18 23:42 V1305221100 00000.086 INFO INPUT: Device created Mouse 00000.086 INFO INPUT: Device created Keyboard 00000.087 INFO INPUT: Device created Joystick - HOTAS Warthog {D54134C0-74E5-11e3-8008-444553540000} 00000.088 INFO INPUT: Device created Throttle - HOTAS Warthog {05E0B740-74E6-11e3-8009-444553540000} 00000.110 INFO INPUT: Device created Saitek Pro Flight Combat Rudder Pedals {20090910-74E6-11e3-800A-444553540000} 00000.115 INFO NET: events.lua loaded 00000.117 WARNING LOG: 1 duplicate message(s) skipped. 00000.117 INFO NET: loading ./Scripts/net/default.cfg : OK 00000.117 INFO NET: loading I:\Users\RDG\Saved Games\DCS\Config/network.cfg : OK 00000.118 INFO NET: loading ./Scripts/net/net_types.lua : OK 00000.118 INFO NET: default_conn is 4 00000.145 INFO SOUND: loaded 664 sdefs from "sounds\sdef" 00000.149 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{4d01a71d-2eae-4ef3-93cd-cfc9ee54032c}' Name:'Speakers (Realtek High Definition Audio)', channels: 6 00000.149 INFO SOUND: XAudio2: channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight 00000.172 INFO SOUND: Using SSE FTZ/DAZ mode. 00000.208 INFO WorldPlugIns: Loaded plugin module CockpitBase.dll 00000.359 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/Modern Units/MQ-9 Reaper/entry.lua 00000.359 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/WWII Units/entry.lua 00000.360 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/WWII Units/FW-190D9.lua 00000.360 UNKNOWN WinMain: MOD loading: ./Scripts/Database//CoreModules/WWII Units/Views.lua 00000.360 UNKNOWN WinMain: MOD loading: ./mods/tech/CombinedArms/entry.lua 00000.361 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/A-10C/entry.lua 00000.361 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Flaming Cliffs/entry.lua 00000.361 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Flaming Cliffs/FM/F15/config.lua 00000.361 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Mi-8MTV2/entry.lua 00000.361 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Mi-8MTV2/Views.lua 00000.362 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/P-51D/entry.lua 00000.362 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Su-25T/entry.lua 00000.362 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Uh-1H/entry.lua 00000.362 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Uh-1H/Views.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/tech/CombinedArms/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/A-10A/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/A-10C/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Ka-50/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Mi-8MTV2/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/P-51D/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Su-25A/entry.lua 00000.363 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Uh-1H/entry.lua 00000.363 UNKNOWN WinMain: PLUGINS START------------------------------------------------- 00000.363 UNKNOWN WinMain: plugin: World War II AI Units by Eagle Dynamics applied 00000.363 UNKNOWN WinMain: plugin: Combined Arms by Eagle Dynamics applied 00000.363 UNKNOWN WinMain: plugin: A-10C Warthog by Eagle Dynamics applied 00000.364 UNKNOWN WinMain: plugin: Flaming Cliffs by Eagle Dynamics applied 00000.364 UNKNOWN WinMain: plugin: Mi-8MTV2 Hip by Belsimtek applied 00000.364 UNKNOWN WinMain: plugin: P-51D Mustang by Eagle Dynamics applied 00000.364 UNKNOWN WinMain: plugin: Su-25T by Eagle Dynamics applied 00000.364 UNKNOWN WinMain: plugin: UH-1H Huey by Belsimtek applied 00000.364 UNKNOWN WinMain: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00000.364 UNKNOWN WinMain: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00000.364 UNKNOWN WinMain: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00000.364 UNKNOWN WinMain: PLUGINS DONE-------------------------------------------------- 00000.366 UNKNOWN WinMain: ./MissionEditor/data/scripts/unitsclasses.lua loaded 00000.367 UNKNOWN WinMain: ./MissionEditor/data/NewMap/classifier.lua loaded 00007.436 ERROR WorldPlugIns: Can't load plugin module ./mods/aircrafts/Flaming Cliffs/bin/F15.dll :The specified module could not be found. 00009.735 INFO SOUND: loaded 0 sdefs from "i:\users\rdg\saved games\dcs\sounds\sdef" 00009.735 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00010.967 WARNING LOG: 8 duplicate message(s) skipped. 00010.967 INFO DCS: srRes = 422860543, srGoodValue = 422860543 skip 00010.967 INFO EDCORE: (dDispatcher)enterToState_:1 00010.974 UNKNOWN WinMain: DCS started 00010.976 UNKNOWN WinMain: Speech.phrase module loaded 00010.983 UNKNOWN WinMain: "Allied Flight" role 00010.983 UNKNOWN WinMain: "Common" - "ENG" found 00010.983 UNKNOWN WinMain: "GERMANY" accent found 00010.984 UNKNOWN WinMain: "FRANCE" accent found 00010.984 UNKNOWN WinMain: "RUSSIA" accent found 00010.984 UNKNOWN WinMain: "USA" accent found 00010.984 UNKNOWN WinMain: voice 1 found 00010.984 UNKNOWN WinMain: voice 2 found 00010.984 UNKNOWN WinMain: voice 3 found 00010.984 UNKNOWN WinMain: "SPAIN" accent found 00010.984 UNKNOWN WinMain: "UK" accent found 00010.984 UNKNOWN WinMain: "Common" - "RUS" found 00010.984 UNKNOWN WinMain: voice 1 found 00010.984 UNKNOWN WinMain: voice 2 found 00010.984 UNKNOWN WinMain: voice 3 found 00010.984 UNKNOWN WinMain: voice 4 found 00010.984 UNKNOWN WinMain: voice 5 found 00010.984 UNKNOWN WinMain: voice 6 found 00010.984 UNKNOWN WinMain: "A-10 VMU" role 00010.984 UNKNOWN WinMain: "A-10C" - "ENG" found 00010.985 UNKNOWN WinMain: "ATC" role 00010.985 UNKNOWN WinMain: "Common" - "ENG" found 00010.985 UNKNOWN WinMain: "Common" - "RUS" found 00010.985 UNKNOWN WinMain: voice 1 found 00010.985 UNKNOWN WinMain: voice 2 found 00010.985 UNKNOWN WinMain: voice 3 found 00010.985 UNKNOWN WinMain: voice 4 found 00010.985 UNKNOWN WinMain: "AWACS" role 00010.985 UNKNOWN WinMain: "Common" - "ENG" found 00010.986 UNKNOWN WinMain: "Common" - "RUS" found 00010.986 UNKNOWN WinMain: "RI65" role 00010.986 UNKNOWN WinMain: "Mi-8MT" - "ENG" found 00010.986 UNKNOWN WinMain: "Mi-8MT" - "RUS" found 00010.986 UNKNOWN WinMain: "PLAYER" role 00010.986 UNKNOWN WinMain: "Common" - "ENG" found 00010.986 UNKNOWN WinMain: "Ka-50" - "ENG" found 00010.987 UNKNOWN WinMain: "Common" - "RUS" found 00010.987 UNKNOWN WinMain: "ALMAZ" role 00010.987 UNKNOWN WinMain: "Ka-50" - "ENG" found 00010.987 UNKNOWN WinMain: "Ka-50" - "RUS" found 00010.987 UNKNOWN WinMain: "BETTY" role 00010.987 UNKNOWN WinMain: "Common" - "ENG" found 00010.987 UNKNOWN WinMain: "Common" - "GER" found 00010.988 UNKNOWN WinMain: "Common" - "RUS" found 00010.988 UNKNOWN WinMain: "Ground Crew" role 00010.988 UNKNOWN WinMain: "Common" - "ENG" found 00010.988 UNKNOWN WinMain: "Common" - "RUS" found 00010.988 UNKNOWN WinMain: "JTAC" role 00010.988 UNKNOWN WinMain: "Common" - "ENG" found 00010.988 UNKNOWN WinMain: "WINGMAN" role 00010.988 UNKNOWN WinMain: "Common" - "ENG" found 00010.989 UNKNOWN WinMain: voice 1 found 00010.989 UNKNOWN WinMain: voice 2 found 00010.989 UNKNOWN WinMain: voice 3 found 00010.989 UNKNOWN WinMain: "Ka-50" - "ENG" found 00010.989 UNKNOWN WinMain: voice 1 found 00010.989 UNKNOWN WinMain: voice 2 found 00010.989 UNKNOWN WinMain: voice 3 found 00010.989 UNKNOWN WinMain: "Common" - "RUS" found 00010.989 UNKNOWN WinMain: voice 1 found 00010.989 UNKNOWN WinMain: voice 2 found 00010.989 UNKNOWN WinMain: voice 3 found 00010.989 UNKNOWN WinMain: "Ka-50" - "RUS" found 00010.989 UNKNOWN WinMain: voice 1 found 00010.989 UNKNOWN WinMain: voice 2 found 00010.989 UNKNOWN WinMain: voice 3 found 00010.989 UNKNOWN WinMain: "CCC" role 00010.989 UNKNOWN WinMain: "TANKER" role
Rongor Posted February 18, 2014 Posted February 18, 2014 2nd part 00010.990 UNKNOWN WinMain: "Common" - "ENG" found 00010.990 UNKNOWN WinMain: "Common" - "RUS" found 00010.990 UNKNOWN WinMain: Speech.common modules loaded 00010.991 UNKNOWN WinMain: Speech.NATO module loaded 00010.992 UNKNOWN WinMain: Speech.USSR module loaded 00010.992 UNKNOWN WinMain: Speech module loaded 00011.060 ERROR DXGUI_EDGE_RENDER: Cannot load texture '' 00011.094 INFO EDCORE: (dDispatcher)enterToState_:2 00011.138 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00011.175 WARNING LOG: 4 duplicate message(s) skipped. 00011.175 INFO NET: client has started 00011.181 INFO EDCORE: (dDispatcher)enterToState_:4 00016.990 INFO NET: sent serverlist request 00016.990 INFO NET: Connected to master. 00017.107 INFO NET: got serverlist reply. 00017.115 INFO NET: Parsed 80 servers. 00018.976 INFO NET: client has stopped 00029.127 INFO NET: client has started 00029.133 INFO NET: sent serverlist request 00029.223 INFO NET: got serverlist reply. 00029.227 INFO NET: Parsed 79 servers. 00031.342 INFO NET: client has stopped 00031.374 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00052.572 INFO NET: server has started 00052.586 INFO NET: Lua: Server started 00052.589 INFO NET: Registering server as 91.66.0.119:10308 (port is assumed to be open). 00052.590 INFO Dispatcher: loading mission file: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz" 00052.617 INFO NET: Loading mission: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz" 00052.766 INFO EDCORE: (dDispatcher)enterToState_:5 00052.920 INFO TERRAIN: lSystem::lSystem 00052.921 INFO TERRAIN: lSystem::Init Bazar/Terrain/terrain.cfg.lua 00052.921 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_infrared.lua 00052.921 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00052.921 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00052.922 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00052.922 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00052.922 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00052.923 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/land3.1.lua 00052.923 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00052.988 ERROR VFS: Can't mount './Scripts/Database//CoreModules/WWII Units/Liveries' to '/textures//liveries/'. 00052.989 ERROR VFS: Can't mount './mods/aircrafts/Uh-1H/Liveries' to '/textures//liveries/'. 00052.993 INFO SOUND: loaded 16 sdefs from ".\scripts\database\coremodules\wwii units\sounds\sdef" 00053.000 INFO SOUND: loaded 75 sdefs from ".\mods\aircrafts\mi-8mtv2\sounds\sdef" 00053.001 INFO SOUND: loaded 21 sdefs from ".\mods\aircrafts\uh-1h\sounds\sdef" 00053.001 INFO WEAPONSBASE: srRes = 959731252, srGoodValue = 959731252 skip 00053.263 INFO VISUALIZER: envlevelel 1 00054.154 UNKNOWN WinMain: 00054.169 WARNING LOG: 6 duplicate message(s) skipped. 00054.169 INFO DCS: Dispatcher: initial random seed = 3430813 00054.169 INFO DCS: Dispatcher: apply random seed = 3430813 00054.170 INFO NET: state=ssLoading 00054.170 INFO TERRAIN: lSystem::Load() 00054.818 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00054.818 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00054.879 INFO TERRAIN: lSystem::InitSurface() 00055.204 INFO TERRAIN: lSystem::InitScenes() 00055.229 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00056.077 ERROR Lua::Config: load error .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open '.\Bazar\Effects\Damage/Fire\High\fire.cfg'. 00056.165 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00056.165 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00056.165 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00056.240 INFO Config: netview started 00058.324 WARNING NGMODEL: Model 'trees_1_blk' has invalid bounding box. 00058.325 WARNING NGMODEL: Model 'trees_3_blk' has invalid bounding box. 00058.325 WARNING NGMODEL: Model 'trees_5_blk' has invalid bounding box. 00058.325 WARNING NGMODEL: Model 'trees_6_blk' has invalid bounding box. 00058.325 WARNING NGMODEL: Model 'trees_7_blk' has invalid bounding box. 00058.330 WARNING NGMODEL: Model 'trees_8_blk' has invalid bounding box. 00058.330 WARNING NGMODEL: Model 'trees_9_blk' has invalid bounding box. 00058.339 WARNING NGMODEL: Model 'trees_2_blk' has invalid bounding box. 00058.340 WARNING NGMODEL: Model 'trees_4_blk' has invalid bounding box. 00058.538 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00058.539 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00058.539 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00058.539 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00058.539 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00058.539 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00058.540 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00058.540 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00058.540 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00058.541 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00058.541 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00060.972 INFO NET: Started network game. My id=1, my name="Rongor" 00060.972 INFO NET: simulation is ready, state=ssPaused 00061.020 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 150000.000000. Pos=-324829.000000,25000.000000,637836.000000! 00062.514 INFO EDTERRAINGRAPHICS3: force loading finished! 00062.514 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 30000.000000. Pos=-324829.000000,25000.000000,637836.000000! 00062.625 INFO EDTERRAINGRAPHICS3: force loading finished! 00063.544 INFO DXRENDERER: Creating Resource "Unicode" of type 5 00066.787 INFO NET: accepting connection from 92.226.252.118:61203 00066.793 INFO NET: append: client 2 00066.839 INFO NET: disconnecting client [2]: stream error 00066.843 INFO NET: Lua: Disconnected client [2] "" 00066.843 INFO NET: remove: client 2 00071.131 INFO NET: accepting connection from 92.226.252.118:61204 00071.141 INFO NET: append: client 2 00071.184 INFO NET: disconnecting client [2]: stream error 00071.191 INFO NET: Lua: Disconnected client [2] "" 00071.191 INFO NET: remove: client 2 00073.970 INFO NET: accepting connection from 92.226.252.118:61205 00073.975 INFO NET: append: client 2 00074.022 INFO NET: disconnecting client [2]: stream error 00074.024 INFO NET: Lua: Disconnected client [2] "" 00074.024 INFO NET: remove: client 2 00078.517 INFO NET: accepting connection from 92.226.252.118:61206 00078.524 INFO NET: append: client 2 00078.569 INFO NET: disconnecting client [2]: stream error 00078.574 INFO NET: Lua: Disconnected client [2] "" 00078.574 INFO NET: remove: client 2 00084.753 INFO NET: accepting connection from 92.226.252.118:61207 00084.759 INFO NET: append: client 2 00084.809 INFO NET: Lua: Connected client: id = [2], addr = 92.226.252.118:61207, name = "Metatron", ucid = "73902a87df9743cde067103c41d4e860" 00113.031 INFO Config: netview stopped 00113.086 INFO NET: messages tracked: 18 00113.086 INFO NET: --- Recvd messages stats: 31 "MsgChatRecv" 2 157 2049 "SrvNetConnect" 5 20 2050 "SrvNetDisconnect" 4 32 2064 "MsgClientConnect" 1 0 --- 00113.086 INFO NET: simulation stopped, state=ssIdle 00113.086 INFO NET: --- Sent messages stats: 13 "" 1 0 14 "" 1 0 25 "" 4 16 2054 "" 1 1069 2055 "" 73 74919 2059 "" 1 4 --- 00113.088 INFO EDCORE: (dDispatcher)enterToState_:4 00113.089 INFO NET: Lua: Server stopped 00113.110 INFO NET: Lua: Disconnected client [2] "" 00113.110 INFO NET: remove: client 2 00113.110 INFO NET: server has stopped 00116.424 INFO NET: client has started 00116.430 INFO NET: sent serverlist request 00116.603 INFO NET: got serverlist reply. 00116.606 INFO NET: Parsed 83 servers. 00120.555 INFO NET: client has stopped 00123.989 INFO NET: client has started 00123.995 INFO NET: sent serverlist request 00124.085 INFO NET: got serverlist reply. 00124.090 INFO NET: Parsed 84 servers. 00126.070 INFO NET: client has stopped 00135.268 INFO NET: server has started 00135.282 INFO NET: Lua: Server started 00135.285 INFO NET: Registering server as 91.66.0.119:10308 (port is assumed to be open). 00135.285 INFO Dispatcher: loading mission file: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz" 00135.318 INFO NET: Loading mission: "I:\Users\RDG\Saved Games\DCS\Missions\1.27 refuel training2 Night.miz" 00135.470 INFO EDCORE: (dDispatcher)enterToState_:5 00135.600 INFO VISUALIZER: envlevelel 1 00135.686 INFO DCS: Dispatcher: initial random seed = 3512351 00135.686 INFO DCS: Dispatcher: apply random seed = 3512351 00135.687 INFO NET: state=ssLoading 00135.687 INFO TERRAIN: lSystem::Load() 00135.689 INFO TERRAIN: lSystem::InitSurface() 00135.951 INFO TERRAIN: lSystem::InitScenes() 00135.952 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00136.312 ERROR Lua::Config: load error .\Bazar\Effects\Damage/Fire\High\fire.cfg:can't open '.\Bazar\Effects\Damage/Fire\High\fire.cfg'. 00136.395 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00136.396 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00136.396 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00136.397 INFO Config: netview started 00136.942 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00136.942 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00136.942 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00136.942 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00136.943 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00136.943 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00136.943 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00136.944 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00136.944 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00136.945 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00136.945 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00137.313 INFO NET: Started network game. My id=1, my name="Rongor" 00137.313 INFO NET: simulation is ready, state=ssPaused 00137.337 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 150000.000000. Pos=-324829.000000,25000.000000,637836.000000! 00137.339 INFO EDTERRAINGRAPHICS3: force loading finished! 00137.339 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 30000.000000. Pos=-324829.000000,25000.000000,637836.000000! 00137.339 INFO EDTERRAINGRAPHICS3: force loading finished! 00254.976 INFO Config: netview stopped 00255.022 INFO NET: messages tracked: 1 00255.022 INFO NET: --- Recvd messages stats: --- 00255.022 INFO NET: simulation stopped, state=ssIdle 00255.022 INFO NET: --- Sent messages stats: 14 "" 1 0 --- 00255.025 INFO EDCORE: (dDispatcher)enterToState_:4 00255.032 INFO EDCORE: (dDispatcher)enterToState_:6 00255.128 INFO NET: server has stopped 00255.139 INFO SOUND: detaching sdef path ".\mods\aircrafts\uh-1h\sounds\sdef\" 00255.139 INFO SOUND: detaching sdef path ".\mods\aircrafts\mi-8mtv2\sounds\sdef\" 00255.139 INFO SOUND: detaching sdef path ".\scripts\database\coremodules\wwii units\sounds\sdef\" 00255.139 INFO SOUND: detaching sdef path "i:\users\rdg\saved games\dcs\sounds\sdef\" 00255.139 INFO SOUND: detaching sdef path "sounds\sdef\" 00255.146 INFO TERRAIN: lSystem::Exit() 00255.146 INFO TERRAIN: lSystem::CleanScenes() === Log closed. 91.66.0.199 is correct
ED Team c0ff Posted February 18, 2014 ED Team Posted February 18, 2014 Yay, at least the LAN-solution works now. Thanks a lot. Now I switched again the network speed entry from LAN to ADSL10240. Server isnt found in the list by my buddy. Network speed entry does nothing to the IP address. You've said the IP is correct now. The log says 91.66.0.119, which is not correct by your words. ? Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Rongor Posted February 18, 2014 Posted February 18, 2014 The IP is correct. Sorry for the confusion. The first site I used to check my own WAN IP displayed a different one. Now with your link, I could verify the IP is correct, that is why I edited the posts as well. 91.66.0.119 it is, the log and the server settings are correct with this value and my buddy can connect via LAN. I know there is no connection between speed settings and IP, I now just try to make my server visible in the server list and therfore switched back from LAN to ADSL, unfortunately nojoy.
ED Team c0ff Posted February 18, 2014 ED Team Posted February 18, 2014 my buddy can connect via LAN. I know there is no connection between speed settings and IP, I now just try to make my server visible in the server list and therfore switched back from LAN to ADSL, unfortunately nojoy. I'm sorry for using the misleading "LAN mode" name, I actually meant the "Public" checkbox in the server options screen. Network speed option is not affecting server visibility at all. If your server is set to 'Public' and your buddy can connect using the "Connect by IP" window, it means that the a) server is registered in the master list b) the packets generally do pass through between your machines. The server may be not visible because 'getinfo' packets got lost along the way. Let your buddy refresh the list a couple of times and the server will show up. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
Rongor Posted February 19, 2014 Posted February 19, 2014 I'm sorry for using the misleading "LAN mode" name, I actually meant the "Public" checkbox in the server options screen. Network speed option is not affecting server visibility at all. If your server is set to 'Public' and your buddy can connect using the "Connect by IP" window, it means that the a) server is registered in the master list b) the packets generally do pass through between your machines. The server may be not visible because 'getinfo' packets got lost along the way. Let your buddy refresh the list a couple of times and the server will show up. Ok, will try that the next days, when my mate is available next time. We had numerous tests today (far more than a dozen times) and he and also Eno never found the server. Public box was checked all day long. Will report here then. I appreciate your help, thanks a lot!:thumbup:
Rongor Posted February 21, 2014 Posted February 21, 2014 Continued testing today. I hosted server with different network speed settings. Hosting with ADSL1024 or ADSL10240 brought a connection error for my buddy's client when trying to join directly by IP. Hosting with LAN setting, his client can connect by IP but never manages to enter even the lobby, he gets THIS screen, known from this thread: Multiplayer problems This screen never ends for him but he is shown in my lobby. When I shut down my server, his freeze ends and a disconnect message appeared for him. In none of our tests was my server visible in the server list, also not after refreshing multiple times. He also switched network speed settings, also deleted the network.cfg, didn't help. Evidently at server network speed set to LAN and only then, a connection gets established but the client never reaches the lobby then. The mission file has about 90 kB, both of us are connected to >10 MBit cable.
taps Posted February 22, 2014 Posted February 22, 2014 Hi Rogor, we've encountered exactly the same problem as you've described in your last posting. :(
Rongor Posted February 23, 2014 Posted February 23, 2014 We can only hope that devs pay attention to this topic again. We are definitely willing to help with all data that is necessary.
Rongor Posted February 23, 2014 Posted February 23, 2014 (edited) Today again even no direct IP connection is possible. My mate gets a connection interrupted message while joining, he never reaches the lobby. Neither his nor my settings did change. This is very frustrating. The randomness is also very annoying. EDIT: Also by random, he can sometimes connect but then gets stuck in this weird loading screen posted above. While he is stuck, he is displayed in my lobby. Upon his connection interrupted message, I get the spectator left the game message. If I reload another mission while he is stuck in the loading screen, he gets a message "loading message", a loading bar fills up, then again, stuck in this loading screen. Edited February 23, 2014 by Rongor
Rongor Posted February 23, 2014 Posted February 23, 2014 Can you stick to the thread topic and contribute to it?
ENO Posted February 23, 2014 Posted February 23, 2014 Rongor- We might have covered this but I can't remember- were these missions made in 127 or an earlier version? "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Recommended Posts