SubSonicKiwi Posted July 23, 2013 Posted July 23, 2013 I am no longer able to get aircraft to activate using the trigger action "Group Activate" in DCS 1.2.5. However, The trigger action works fine with ground units. Also, using "Group Deactivate" on an aircraft causes DCS to crash for me. I'm not sure if this is a new bug or I got hit with a corrupt patch update. Everything else in 1.2.5 appears to be working fine for me.
Grimes Posted July 23, 2013 Posted July 23, 2013 It appears to be a bug. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
HiJack Posted July 23, 2013 Posted July 23, 2013 This bug makes most of the campaigns unplayable! Is there a fix up shortly?
Grimes Posted July 23, 2013 Posted July 23, 2013 Is there a fix up shortly? With luck there will be. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
HiJack Posted July 23, 2013 Posted July 23, 2013 Thanks Grimes. At least we now can enjoy F-15C landings! :D
xcom Posted July 23, 2013 Posted July 23, 2013 Thanks for the quick answer, getting the same issue with one of my big missions. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
Sabre-TLA Posted July 24, 2013 Posted July 24, 2013 (edited) http://forums.eagle.ru/showpost.php?p=1821606&postcount=3 Hopefully item 5 is the fix! Edited July 24, 2013 by Sabre-TLA MapleFlagMissions - Read Our Blog for Updates
IADC Posted July 25, 2013 Posted July 25, 2013 Any time line on the fix for Group Activate? This one drove me mad. I spent 3 hours trying to figure out what the problem was. Deleting triggers, deleting units, moving triggers changing flags. The kids loved it because the swear jar was filling up.
BBQ Posted July 25, 2013 Posted July 25, 2013 Any time line on the fix for Group Activate? This one drove me mad. I spent 3 hours trying to figure out what the problem was. Deleting triggers, deleting units, moving triggers changing flags. The kids loved it because the swear jar was filling up. lol
Panzertard Posted July 26, 2013 Posted July 26, 2013 http://forums.eagle.ru/showpost.php?p=1821606&postcount=3 Hopefully item 5 is the fix! Just so there are no misunderstanding - just tested with the P51 SP mission Red rover, red rover. Activation still not fixed from what I can see. The crash is no longer present though. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Grimes Posted July 27, 2013 Posted July 27, 2013 Its fixed, its just the mission you tested relies on a known broken trigger to activate the group: http://forums.eagle.ru/showthread.php?t=110524 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Panzertard Posted July 27, 2013 Posted July 27, 2013 Cheers Grimes. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Ghoullees Posted September 16, 2013 Posted September 16, 2013 Whew. Glad this is not just me, I was starting to go insane. Tried to add some Mi-8's to an existing map, and couldn't get ground units to activate so they had something to shoot at. Wasted an entire day trying to find a work around.
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