newbie2k Posted July 30, 2013 Posted July 30, 2013 Will there be the possibility to exit the huey properly someday? Like ejecting from the SU-25t for example? It would be great to actually walk arround and have control of the pilot itself when disembarked. That would be awesome for multiplayer missions in the future when pilot, co-pilot, gunners and pax can be real human beings together in one Huey. A mission example with that feature could be the rescue of a downed Huey pilot by another one. The rescued one could be the new co-pilot or a gunner or whatever. Another funny thing would be leaving the aircraft and entering another one while ingame, in case you are condemned to operate the guns and you are forbidden to fly because the pilot wouldn't hand the stick over to you :cry: In summary: it would be great to add that in the final version :thumbup:
lorenzoj Posted July 30, 2013 Posted July 30, 2013 Would be nice to see figures when you have troops loaded too. Weird to see a message saying you have eight troops on board but there's no one there but your gunners
skouras Posted July 30, 2013 Posted July 30, 2013 the helicopter doesn't even have a proper shutdown procedure and you want to see the pilot open the door and walk away:cry: [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog
enigma6584 Posted July 30, 2013 Posted July 30, 2013 the helicopter doesn't even have a proper shutdown procedure and you want to see the pilot open the door and walk away:cry: What is the proper shutdown procedure?
TimeKilla Posted July 30, 2013 Posted July 30, 2013 (edited) This is what i found in the manual does not look complete to me, I would post the nato ops shutdown procedure but its almost 1am. 9.6. Engine Shutdown A UTO S TOP ENGINE : [LWIN+End]. 1. Throttle Engine idle for two minutes ([PgDown] for min position throttle). 2. FORCE TRIM switch ON. 3. STARTER GEN switch START [LShift+X]. 4. Throttle – Off (engine shutdown in this way is not done yet). 5. Center Pedestal switches Off: a) FUEL [F] (in this game, the engine stops). b) Avionics. 6. Overhead switches Off: DIGITAL COMBAT SIMULATOR UH-1H HUEY 121 a) INVTR [LShift+I]. b) PITOT HTR [RAlt+P]. c) LTS: Navigation lights [RCtrl+L], Landing light [RCtrl+,], Search light [RAlt+;]. d) MISC (switches of miscellaneous Control Panel). e) INST LTG. f) BAT [LShift+P]. 7. Ignition key lock switch. Remove key Edited July 30, 2013 by TimeKilla :joystick: YouTube :pilotfly: TimeKilla on Flight Sims over at YouTube.
hansangb Posted July 30, 2013 Posted July 30, 2013 What is the proper shutdown procedure? After landing successfully? Take a shot of Macallan 18 year scotch and celebrate that you didn't die! :megalol: 1 hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
newbie2k Posted July 31, 2013 Author Posted July 31, 2013 After landing successfully? Take a shot of Macallan 18 year scotch and celebrate that you didn't die! :megalol: Sounds reasonable to me :-) But honestly, disembarking and walking around is already available for other aircraft. So why not integrating this into the huey? When disembarking in the current version, all you see is an empty huey. I don't even know how to get back in. That's actually not what that function should do... at least not in my opinion.
enigma6584 Posted July 31, 2013 Posted July 31, 2013 Sounds reasonable to me :-) But honestly, disembarking and walking around is already available for other aircraft. So why not integrating this into the huey? When disembarking in the current version, all you see is an empty huey. I don't even know how to get back in. That's actually not what that function should do... at least not in my opinion. Personally I've never used this and will probably never use this feature. IMHO I would hope Belsimtek wouldn't waste their time on it and instead work on other more important features, again IMHO.
newbie2k Posted July 31, 2013 Author Posted July 31, 2013 Well, I know there are more important things with much more priority to be done, but why shouldn't that feature be usable if it is already considered by the devs? (Oterwise, there would be no key for disembarking, wouldn't it?)
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