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[OPEN]Random crash in multiplayer - edObjects.dll


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Posted
New update 3 for 1.2.5 just came out, I presume that memory leak hasn't been fixed yet, right?

not yet :noexpression:

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

After today's update I tested a MP mission that had been crashing at a certain point every time since 1.2.5 was introduced. It didn't crash with today's test and seems to be running normally again. I am very encouraged by this and although I haven't tested the others that have been crashing my gut tells me they will also be working well again as well.:thumbup:

  • ED Team
Posted
After today's update I tested a MP mission that had been crashing at a certain point every time since 1.2.5 was introduced. It didn't crash with today's test and seems to be running normally again. I am very encouraged by this and although I haven't tested the others that have been crashing my gut tells me they will also be working well again as well.:thumbup:

 

 

Good to hear, keep us posted.

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Posted

I can confirm that random crashes are still present in 1.2.5 update 3.

[sIGPIC][/sIGPIC]

Intel Core 2 Duo E7400 2800 MHz overclocked @ 3400 MHz

A-DATA Extreme DDR2 800 MHz 6 GB

GIGABYTE nVidia GeForce 9800 GT 512 MB, overclocked 650/1600/950 MHz

Windows 7 x64

Posted

Sure, but it's similar to those I have posted before:

 

# -------------- 20130813-091959 --------------

# C0000005 ACCESS_VIOLATION at F350C3F0 00:00000000
00000000 00000000 0000:00000000 
F350C3F0 002FF2C0 0000:00000000  ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0
400FA7F3 002FF3E0 0000:00000000 
401014D4 002FF480 0000:00000000 
F00E6026 002FF4C0 0000:00000000  ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86
F00E62E9 002FF4F0 0000:00000000  ??4wShellGroup@@QEAAAEAV0@AEBV0@@Z()+C9
F00E2CE9 002FF530 0000:00000000  ??1?$wActivityGroupEnvelope@VwShellGroup@@VwShell@@@@UEAA@XZ()+299
F3988561 002FF5C0 0000:00000000 
F3988A1B 002FF610 0000:00000000 
401B4FE9 002FF6A0 0000:00000000 
401B7A9D 002FF700 0000:00000000 
401CDC84 002FF730 0000:00000000 
401CDB5B 002FF760 0000:00000000 
40262A28 002FF7D0 0000:00000000 
40263FDE 002FFDD0 0000:00000000 
40266C2B 002FFE80 0000:00000000 
7726652D 002FFEB0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D
7739C521 002FFF00 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

[sIGPIC][/sIGPIC]

Intel Core 2 Duo E7400 2800 MHz overclocked @ 3400 MHz

A-DATA Extreme DDR2 800 MHz 6 GB

GIGABYTE nVidia GeForce 9800 GT 512 MB, overclocked 650/1600/950 MHz

Windows 7 x64

  • 4 weeks later...
Posted (edited)

So the crashes are still present, but in a different form - it's almost the same as described here:

 

http://forums.eagle.ru/showthread.php?t=112885

 

To conclude: in version 1.2.5 it crashed very often in multiplayer only, in version 1.2.6 it crashes very often in multiplayer and singleplayer.

Edited by Trainzak

[sIGPIC][/sIGPIC]

Intel Core 2 Duo E7400 2800 MHz overclocked @ 3400 MHz

A-DATA Extreme DDR2 800 MHz 6 GB

GIGABYTE nVidia GeForce 9800 GT 512 MB, overclocked 650/1600/950 MHz

Windows 7 x64

Posted

2 crashes in 6 launches of single player,also I still can autolock in vert scan mode...but...if I switch to a wingman,I have to hold the lock button

MODUALS OWNED       AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,MiG-29 FF, Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, COLD WAR GERMANY,SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1

SYSTEM SPECS            AMD  7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit.

 

  • 3 weeks later...
Posted

Same here:

 

Today two crashes while firing the KA-50 Gun in Multiplayer:

8Gig Ram, 8 Gig Swapfile

 

What additional informations do you need ?

 

# -------------- 20130921-110639 --------------

 

# C0000005 ACCESS_VIOLATION at F5A3C7D0 00:00000000

00000000 00000000 0000:00000000

F5A3C7D0 0017EC90 0000:00000000 ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0

4010CA1B 0017EDB0 0000:00000000

40113805 0017EE50 0000:00000000

E2995E06 0017EE90 0000:00000000 ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86

4010BD9B 0017EED0 0000:00000000

4013F449 0017F040 0000:00000000

E586EA9D 0017F080 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+27D

E27495DE 0017F0F0 0000:00000000

E27496B1 0017F140 0000:00000000

E27436CE 0017F170 0000:00000000

E2756994 0017F1E0 0000:00000000

E276F403 0017F210 0000:00000000

E2783A73 0017F240 0000:00000000

401CAA45 0017F2A0 0000:00000000

401E0A14 0017F2D0 0000:00000000

401E08EB 0017F300 0000:00000000

40274B38 0017F370 0000:00000000

40276139 0017F970 0000:00000000

40278DAB 0017FA20 0000:00000000

76DD652D 0017FA50 0001:0001552D C:\Windows\system32\KERNEL32.dll BaseThreadInitThunk()+D

76F0C541 0017FAA0 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

 

 

# -------------- 20130921-110800 --------------

 

# C0000005 ACCESS_VIOLATION at F581C7D0 00:00000000

00000000 00000000 0000:00000000

F581C7D0 0030EF90 0000:00000000 ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0

3F41CA1B 0030F0B0 0000:00000000

3F423805 0030F150 0000:00000000

E2EE5E06 0030F190 0000:00000000 ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86

3F41BD9B 0030F1D0 0000:00000000

3F44F449 0030F340 0000:00000000

F590EA9D 0030F380 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+27D

E2C595DE 0030F3F0 0000:00000000

E2C596B1 0030F440 0000:00000000

E2C536CE 0030F470 0000:00000000

E2C66994 0030F4E0 0000:00000000

E2C7F403 0030F510 0000:00000000

E2C93A73 0030F540 0000:00000000

3F4DAA45 0030F5A0 0000:00000000

3F4F0A14 0030F5D0 0000:00000000

3F4F08EB 0030F600 0000:00000000

3F584B38 0030F670 0000:00000000

3F586139 0030FC70 0000:00000000

3F588DAB 0030FD20 0000:00000000

76DD652D 0030FD50 0001:0001552D C:\Windows\system32\KERNEL32.dll BaseThreadInitThunk()+D

76F0C541 0030FDA0 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

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