Fouga Posted August 20, 2013 Posted August 20, 2013 Hi All, I's not a Bug so I post it directly here... How can I stop a SMOKE ON UNIT action with triggers in the excellent ME ? I can easily define CONDITIONS to active it, but once it's on I can't deactivate this SMOKE (even after unit death). Thx for your Help [sIGPIC][/sIGPIC] EVAC : French virtual fighter school on DCS-World
Flagrum Posted August 20, 2013 Posted August 20, 2013 Hi All, I's not a Bug so I post it directly here... How can I stop a SMOKE ON UNIT action with triggers in the excellent ME ? I can easily define CONDITIONS to active it, but once it's on I can't deactivate this SMOKE (even after unit death). Thx for your Help It's a smoke marker, a smoke grenade. It only stops when it burns out, afaik. (after 5 mins or so?)
Fouga Posted August 20, 2013 Author Posted August 20, 2013 Ok, thx Flagrum for quick answer. I'll check that ASAP and post how long does the "grenade" really smoke. [sIGPIC][/sIGPIC] EVAC : French virtual fighter school on DCS-World
Wrecking Crew Posted August 20, 2013 Posted August 20, 2013 Five minutes. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
Fouga Posted August 22, 2013 Author Posted August 22, 2013 Five minutes. Correct ! Thx guys :thumbup: [sIGPIC][/sIGPIC] EVAC : French virtual fighter school on DCS-World
Wrench Posted April 7, 2015 Posted April 7, 2015 Bump old thread rather than staring a new one. Is there a way to remove the marker early? I'm simulating a Vitetnam style smoke marker on unit to be picked up mission, and those old cans only lasted 90 sec. Carrier Script.
Wrecking Crew Posted April 8, 2015 Posted April 8, 2015 Five minutes. WC :) Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
Wrench Posted May 2, 2015 Posted May 2, 2015 Okay, Allow me to rephrase. I need to stop the smoke at a specified event, not at the 5 minute mark. There's no way to do this? Not even a script? Carrier Script.
Grimes Posted May 2, 2015 Posted May 2, 2015 Nope, they last exactly 5 minutes. There is no way to stop it. Although it makes sense if there was a timer on it. I can create a feature request for it, but no promises it would get added anytime soon. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
evilnate Posted November 25, 2018 Posted November 25, 2018 I suppose this feature hasn't reached priority status yet. It would be nice to have a good visual method to have clients see a zones' capture status within the ME and not require community scripting tools. Does anyone know of said method?
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