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We will have a new card in our computer for game physics :) http://www.ageia.com/


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Posted

http://www.ageia.com/

 

Check it out . Looks like I will be wanting this for the new Ghost recon. I wonder what plans ED has for this kind of physics?

 

This card works with our current video card GPU and MB cpu to render high tech physics.

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Posted

Physics processor,

 

Very interesting,

 

If it would take some load off the CPU which I am suppose it does.

 

Then it would be a must have.

 

I suppose the software/Sim has to be coded to use the processor ?

 

Yes ?

 

Regards,

[sIGPIC][/sIGPIC]

 

Christopher M

Posted

It's been discussed quite a few times on all flight sim forums including this one. Just do some search :)

 

Ageia PPU or at leasts its physics engine (it can run also using standard CPU+GPU), which is supposed to be better then f.e. Havoc, is something I'm also looking forward to.

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:: Shaman aka [100☭] Shamansky

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Posted

The problem with such cards is that nobody buys them if no game supports them, and no game will support them as long as nobody has them ;)

 

I doubt that such cards will become a widespread standard without a dedicated API first, maybe as part of DirectX. Which is certainly a possibility; how much that would benefit the more specific flight model calculations that each sim developer does in their own way is another question. But even if it's only for parts flying around after crashes or explosions, smoke or whatever else, it's still a benefit.

Caretaker

 

ED Beta Test Team

Posted

Ghost Recon is a huge game, these will sell. I hope they dont cost too much :(

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Posted
next gen gfx cards will use gpu also for physics

Which is a shame as it takes transistors away from processing graphics.

 

I really hope these things take off, and by that I mean I hope there's going to be more games that utulise them.

Posted

or gfx cards could turn into 'game cards' with 2 processors, 1 for gfx 1 for physics. I believe with the fidelity sims are trying to reach these days and in the future, a processor dedicated to and optimized for physical calculations will be a necessity.

Posted

well, as one who doubted the original 3D cards, I hope these are as much of a success.

 

I guess like 3D cards, integration into DirectX will be essential to success. 3D cards are pretty much a minimum requirement now, but I can't see a physics card becoming a game requirement for mainstream games. I'd love them to, as I plan on having one...

 

Considering the amount I've invested in hardware, including HOTAS for flying and Wheel/pedals for racing, that the quantum leap physics card potentially offer make them a must have for me.

 

BTW I'm looking forward to GR3, but it looks more like a Sci-fi game to me...they're talking about the sort of things that should have been in Starship Troopers or Alien (2).

 

And of a similar subject, Rainbow Six 4 demo is now out!

 

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