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Posted
I knew I wasn't the only one, so are you telling me that you and a friend were the pilots in that Youtube video ??

 

Btw, thank you to everyone helping me understand what this new aircraft is and why it's so complicated.

 

Mizzy

 

Hi Mizzy, Yes, I was leading the formation and SkyHawk was on my wing for the display. We've flown together for the last 9 years or so on various sims :)

Virtual Horsemen - Right Wing (P-51)  - 2008... 

Virtual Ultimate Fighters - Lead (P-47) - 2020...

Posted
Hi Mizzy, Yes, I was leading the formation and SkyHawk was on my wing for the display. We've flown together for the last 9 years or so on various sims :)

 

Incredible, just wonderful to watch. I have got this simulated airframe off the ground....for about 4 seconds and it crashed again. I think I may post a track file so everyone can laugh.

 

Mizzy

Posted (edited)
I have got this simulated airframe off the ground....for about 4 seconds and it crashed again.

 

Sounds like you took off too early and/or at too high a pitch angle. Either way, angle of attack was too high, I think. Ground effect lets you take off this way, but once you get a few feet off the ground, you leave ground effect and suddenly lose some lift, which--since you're already on the brink of stalling--pushes you over the edge. Try keeping the nose lower--it should be just barely over the horizon, and I mean maybe half an inch on your monitor between the gunsight and the horizon. Only when you're airborne and up to about 190 MPH should you try to pitch any higher. The slower you are, the less of a positive pitch angle you can handle without having problems, at any given power setting. Remember, this thing doesn't have nearly as high of a power-to-mass ratio as a modern jet fighter.

Edited by Echo38
Posted

What I can suggest is to set your Mustang with lower fuel level in mission editor, so you can control her more easily. For example no more than 50% of total fuel capacity. And don't load her with rockets, bombs or drop tanks.

From my personal experience I can also suggest not to use elevator during first stage of taking off at all, don't pull the stick, don't push the stick. At least until tail is raised, which will eventually on its own. When you reach over 100 mph try very gently, and I mean very... ;) pull back the stick. Once you are airborne keep in mind, that the torque will try to roll your plane to the left, so be prepared to counter that with aileron to the right. Again, be gentle on the stick. Of course everything in previous posts considering rudder applies as well ;)

Posted

Mizzy.

Which controller are you using for rudder control?

Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive,

GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down

Posted
Incredible, just wonderful to watch. I have got this simulated airframe off the ground....for about 4 seconds and it crashed again. I think I may post a track file so everyone can laugh.

 

Mizzy

 

Thanks Mizzy, Stick at it, I crashed on my first take off too! ;)

Virtual Horsemen - Right Wing (P-51)  - 2008... 

Virtual Ultimate Fighters - Lead (P-47) - 2020...

Posted
Incredible, just wonderful to watch. I have got this simulated airframe off the ground....for about 4 seconds and it crashed again. I think I may post a track file so everyone can laugh.

 

Mizzy

 

The best advice that I could give you is to fly with VH-Rock and the boys..I guarantee you will be up and flying in no time at all...

 

cheers..:thumbup:

[/Table]

Recruiting for Aerobatic Team/Fighter Group...

Posted
The best advice that I could give you is to fly with VH-Rock and the boys..I guarantee you will be up and flying in no time at all...

 

cheers..:thumbup:

 

I would feel utterly inadequate !! Anyway a nice person said why not send a track to see what I am doing. So yes, I think that is a good idea. Here we are. Oh breaking news, I have managed to take off and land, see the second track. I have been out of the world of flight sims for a long time but this P51 is just incredible..I have the bug again. Well done ED, you are superstars.

 

Mizzy

P51 crash again.trk

P51 takeofff and landing.trk

Posted (edited)
What has that got to do with the handling of the Mustang or anything else currently related to the sim?

 

My apologies cichlidfan and to anyone else especially Mizzy.

 

I get it I posted off topic... Cardinal forum sin etc, no intention of hijacking thread and won't happen again.

Edited by Tengah
Posted

It wasn't particularly off-topic. I mentioned that part of the reason flightsims are harder than the real thing (on-topic regarding sim difficulty) is the visual problems of our monitors, at which point Tengah mentioned Oculus Rift (on-topic regarding visual problems). That's what it has to do with the topic.

  • 2 weeks later...
Posted (edited)

If someone gave me 3 days to teach you how to fly I'd advise:

1. The Controls indicator both for the videos/tracks you present to anyone and videos you're supposed to learn from

2. Airplane Flying Handbook (thanks arteedecco) and Pilot's Handbook of Aeronautical Knowledge Very simply laid out knowledge.

 

 

A copy/paste from my other post:

My advices:

 

1. time needed to practice ~ 1/knownledge:

If you know very little about all of the forces acting on A/C during meneuvers, you'll reduce the time needed for practice to minimum. Of course if you know squat ;) it might be the case you'll never learn even how to execute a proper loop (when done 'just by pulling on the stick' on a single-engine A/C it will alway go wrong at the top due to gyroscopic effects).

 

Get yourself an FAA Pilot's handbook in PDF for free.

 

2. Propeller makes everything hard!

Gyroscopic effect, P-factor, prop stream effect - it will all make your maneuvers miserable in the beginning.

a1) avoid high power, low speed conditions (prop wash effect will increase)

a2) avoid meneuvers involving quick A/C 'janking' (gyro effect will occur)

b) eliminate the propeller altogether! You heard me right. Make Mustang a glider by killing the engine*. By starting at e.g. 6000 m altitude you'll be able to perform quite a few loops regaining enough speed each time to start another loop.

 

By 'avoid' I of course mean put such maneuvers at the end of your training list.

 

Some more

http://forums.eagle.ru/search.php?searchid=6197801

http://forums.eagle.ru/showthread.php?p=1968782#post1968782

Edited by Bucic
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