Red.01 Posted October 18, 2013 Share Posted October 18, 2013 Hi all, I really want to start modeling in dcs,My plan was to start as simple as possible. So to start I have downloaded the latest plugins for max 2010 and standalone model viewer.All have installed correctly apart from when starting ModelViewer I get a message saying(Can't load Config/ModelViewer.lua!) But I have carried on anyway by making a box in max and adding a bmp 64x64 24bit to it then using the make cool button setting leaving the Material Attributes at default. I export the model using the ed model format into a folder on the desktop,Copy the textures to Eagle Dynamics\edModelViewer\Bazar\TempTextures Open the modelviewer load the model. I can see the model but get the missing textures instead of my own. Hope someone with a bit of knowledge and bit of time can help my out.I'm pretty sure its only a few things I'm doing wrong Thanks in advance Red Link to comment Share on other sites More sharing options...
joey45 Posted October 18, 2013 Share Posted October 18, 2013 Put the textures in TempTextures folder. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Red.01 Posted October 18, 2013 Author Share Posted October 18, 2013 Hi Joey, I have them in already? I'm really struggling to figure out whats going wrong Red Link to comment Share on other sites More sharing options...
joey45 Posted October 19, 2013 Share Posted October 19, 2013 (edited) Are you using a mod folder? EDIT: Is the textures in the TempTextures of the Model viewer >>edModelViewer\Bazar\TempTextures Edited October 19, 2013 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Red.01 Posted October 19, 2013 Author Share Posted October 19, 2013 Yeah the texture is in the model viewer temp texture folder I think the problem may that I'm not applying the bitmap correctly Can you give me a simple guide on just texturing a box just so I compare it with mine I know its a lot to ask but need to end my pain Cheers Red Link to comment Share on other sites More sharing options...
joey45 Posted October 19, 2013 Share Posted October 19, 2013 How are you applying the texture? Are you unwrapping it then applying the UV to the model? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Red.01 Posted October 20, 2013 Author Share Posted October 20, 2013 (edited) Hi Joey So these's are the steps I use 1 Make the box 2 Convert to editable poly 3 Unwrap the box,Rendering a uvw template,texture the template in photoshop saving as a bmp 24bit 1024x1024 4 5 Apply the texture to the box by drag and dropping it on there Then I export in edm format and copy the texture to Eagle Dynamics\edModelViewer\Bazar\TempTextures Also I'm not changing any of the names ie: Map#1,01-defualt Hope the pictures help if you need anything more just say Cheers Red Edited October 20, 2013 by Red.01 Link to comment Share on other sites More sharing options...
SVKSniper Posted October 20, 2013 Share Posted October 20, 2013 (edited) Red use this tip.... 1.) create box 2.) assign material for box in mat. editor 3.) press "make cool" in EDModel Tool 4.) back to mat.editor and change color from default to red..... 5.) in material attributes change material from "default" to "color" 6.) export edm file and open in MW.......you must see red box..... If you see red box problem is somewhere if you aplied uvw map.... Edited October 20, 2013 by SVKSniper Support my work Link to comment Share on other sites More sharing options...
Red.01 Posted October 20, 2013 Author Share Posted October 20, 2013 (edited) Great stuff mate, Now all I need to know are the steps for applying the uvw to it Edited October 20, 2013 by Red.01 Link to comment Share on other sites More sharing options...
luckybob9 Posted October 21, 2013 Share Posted October 21, 2013 did you get this working with your custom texture? Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
Red.01 Posted October 22, 2013 Author Share Posted October 22, 2013 Hi Bob, No I have tried every day for the last 2weeks watched just about every vid on youtube but still no luck. In the pictures I have shown no one has said that my method is wrong so not to sure what to do next ?? All my textures are in the temp texture folder in the md viewer Its as if 3dmax is not exporting the bitmap ?? Link to comment Share on other sites More sharing options...
luckybob9 Posted October 22, 2013 Share Posted October 22, 2013 upload your files to me. save max in 2010 format Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
Red.01 Posted October 22, 2013 Author Share Posted October 22, 2013 Here is the box in 3dmax format I have also included the texture just in case you need it. Thanks so much for your help Boxtest.rar Link to comment Share on other sites More sharing options...
Fudge Posted October 22, 2013 Share Posted October 22, 2013 Hello, I've been able to open up your box in max, it exported fine to EDM format. (didn't adjust anything, just straight to export) I threw the texture into; C:\Program Files (x86)\edModelViewer\Bazar\TempTextures and in the model viewer it is blue. If I delete the texture, get the usual orange. So seems to work here. Link to comment Share on other sites More sharing options...
Red.01 Posted October 22, 2013 Author Share Posted October 22, 2013 Top man Fudge thanks for trying it. What version of Modelviewer are you using and is it standalone?? Also do you get the error (Can't load Config/ModelViewer.lua!) when hitting the exe This gets weirder Link to comment Share on other sites More sharing options...
Fudge Posted October 22, 2013 Share Posted October 22, 2013 I get no errors, using version 1.2.7.18823 stand alone, downloaded it earlier this month. Link to comment Share on other sites More sharing options...
Red.01 Posted October 22, 2013 Author Share Posted October 22, 2013 Ok reinstalled the modelviewer and plugins to the same as yours also changed the install path of the modelviewer to Program Files (x86). I now don't have the error any more but still cant see the blue texture.As before putting the texture into C:\Program Files (x86)\edModelViewer\Bazar\TempTextures . So things I know. 1:The model is fine 2:The texture is fine Things I don't know How much longer I have the will to live!!!!:cry: Link to comment Share on other sites More sharing options...
Red.01 Posted October 22, 2013 Author Share Posted October 22, 2013 (edited) :D:D:D:D:D:D:D:D:D:D:D:D:D Finally All this time I have been using the menu export option to export the model in ed format. I tried using the tool ed exporter bar and it WORKED So a big thanks to all how commented on this post.:thumbup: Thanks Red Edited October 22, 2013 by Red.01 Link to comment Share on other sites More sharing options...
luckybob9 Posted October 22, 2013 Share Posted October 22, 2013 What plugin versions? They could be an issue with that one build I suppose Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
Red.01 Posted October 22, 2013 Author Share Posted October 22, 2013 I had plugins.79429 but like I say it was properly my human error. Red Link to comment Share on other sites More sharing options...
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