Gizmondo Posted January 19, 2014 Posted January 19, 2014 Hello guys! i've noticed on the new Su-27 cockpit that the HUD sun glass has been modeled, wich can be normally activated by pushing in the lever on the left, But i wonder if ED made it work or it's just here for being??? http://www.virtual-aaf.com
joey45 Posted January 19, 2014 Posted January 19, 2014 Would be nice as it is modeled in the Ka-50 pit. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
B25Mitch Posted January 19, 2014 Posted January 19, 2014 Would be nice as it is modeled in the Ka-50 pit. It doesn't do anything to reduce glare in the Ka-50 pit. Just makes the whole image darker, which is even worse.
karambiatos Posted January 19, 2014 Posted January 19, 2014 It doesn't do anything to reduce glare in the Ka-50 pit. Just makes the whole image darker, which is even worse. yep, was real, bummed out when i saw that. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
Bourrinopathe Posted January 24, 2014 Posted January 24, 2014 (edited) With the HDR and some direct sun glare, I would have been happy to preserve the pilot's retinas. Unfortunately, I think it's a very specific task to change the lightning/rendering in a portion of the rendered frame/screen. That may be why it isn't implemented and why it's so bad in BS2. Out of curiosity, I also opened the model viewer and the cockpit seems pretty much ready at a DCS level (almost every switch/button/… is animated). Let's hope for the best. In the meanwhile, I think it should be easier to implement a Zsh-7ap helmet retractable visor, and thus changing the whole rendered image (reduce HDR values, colors, and the sun halo size) (but it probably won't help the HUD readability while facing the sun). Maybe a mod could do that? PeterP and Diveplane have made some nice mods, but I don't know if it's possible to change the HDR/halo on the fly via a lua script or something. I assume it's not possible to dynamically change the hdr.fx values (or something similar) without restarting the 3D engine? Edited January 24, 2014 by Bourrinopathe 1 /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
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