lanna26 Posted January 26, 2014 Posted January 26, 2014 I'm thinking on buying FC3, and I would like to know which of the planes comes with singleplayer campains or/and single missions. If there are some planes without those features, is there any evidence it will become available at some time? Thank's:thumbup:
MariuszDW Posted January 28, 2014 Posted January 28, 2014 All of them have campaigns and a few single missions. Just bought FC3. Really nice jets, but I don't like how they fly (fighters). I'm hoping they will release AFM soon. I already had standalone Su-25: DCS Flaming Cliffs and loved every bit of it.
lmp Posted January 28, 2014 Posted January 28, 2014 Not exactly all of them - there's no campaign for the MiG-29A and G, only for the S. But other aircraft (Sukhois, both American planes) have campaigns and the Su-33 even has two.
lanna26 Posted January 29, 2014 Author Posted January 29, 2014 All of them have campaigns and a few single missions. Just bought FC3. Really nice jets, but I don't like how they fly (fighters). I'm hoping they will release AFM soon. I already had standalone Su-25: DCS Flaming Cliffs and loved every bit of it. How do they fly? Like all the same, or just "silly"? What is AFM? I thought just F-15C, A-10A and Su-25 had campaigns. I'm more motivated to buy FC3. :pilotfly: Thank's for the answer :thumbup:
lanna26 Posted January 29, 2014 Author Posted January 29, 2014 Not exactly all of them - there's no campaign for the MiG-29A and G, only for the S. But other aircraft (Sukhois, both American planes) have campaigns and the Su-33 even has two. Hopefully they will release campaings for those planes as well. I didn't knew that MiG-29G was flyable, that's a good news. Is campaign building a easy tool on this game? I would't bother spending some time creating my own campaigns for both MiGs, while waiting for the release by DCS. Thank's :smilewink:
MariuszDW Posted January 29, 2014 Posted January 29, 2014 AFM - Advanced Flight Model. Su-25 and A-10A have it, fighters don't (it's in development). It spoils the fun on take-offs and landings (also taxiing), but when you are in the air, it's not such a big deal, especially if you are more interested in shooting stuff. And Su-27 and F-15 are beatifully modeled. For me flying (feel of flight) and learning how to use all those switches (in full DCS modules) is most importand part. Killing stuff is on the second place.
lmp Posted January 29, 2014 Posted January 29, 2014 How do they fly? Like all the same, or just "silly"? What is AFM? There are two kinds of flight models in the game: SFM - Standard Flight Model AFM - Advanced Flight Model SFM planes fly as well as planes in most other realistic sims. They're not bad, but AFM is in a class of its own. Have you tried the free Su-25T that comes with DCS World? It's an AFM plane. Notice how it performs during take offs and landings, when entering stalls and spins, after taking some damage... SFM doesn't offer all that fidelity and smoothness. As Mariusz said, you won't notice the difference most of the time, but where you will notice it, it'll add a lot to your experience. Is campaign building a easy tool on this game? I would't bother spending some time creating my own campaigns for both MiGs, while waiting for the release by DCS. There is a powerful mission editor included with DCS World and a campaign editor. If you haven't already, download DCS World (it's free) and give it a try.
Dutchy93 Posted January 30, 2014 Posted January 30, 2014 AFM - Advanced Flight Model. Su-25 and A-10A have it, fighters don't (it's in development). It spoils the fun on take-offs and landings (also taxiing), but when you are in the air, it's not such a big deal, especially if you are more interested in shooting stuff. And Su-27 and F-15 are beatifully modeled. For me flying (feel of flight) and learning how to use all those switches (in full DCS modules) is most importand part. Killing stuff is on the second place. I fly both the KA50 and the FC3 F15, and I must say, although the clicky buttons add to realism, when I am in combat I don't use those much. For example, To target a tank with the Shkval of the KA50 I use exactly the same buttons as if I were to target an enemy plane with the radar of the F15. And to be honest, I don't really mind. If I had to click tons of buttons just to get a missile to fly up the enemy tailpipe, I wouldn't get much flying and fighting done. Most of the buttons are used during startup and shutdown or in transitions between casual flight and preparing for combat. AFM and a clicky cockpit would be nice of course but for the newbie player that just stuck his head around the corner this would be a good transition from arcade to super duper clicky realism. And if you just want to shoot stuff and be silly with a mate this is good to screw around. Although some say FC3 is arcade, I find it realistic enough. You have your radar modelled in such way that you can't see the enemy through the mountain, Missile mechanics are better and more realistically modelled than in most sims and everything simple enough that you can learn to operate a plane in just a few hours, what do you want more? This is ideal for the people that don't want to much hassle and just want to get in the game. And until the MiG21 comes out this module has the only fighters available in the game. If you wanna learn how to fly a realistic plane without to much complicated stuff, pick this up and give it a try. If you like this, you can always go further with the more super realistic modules. And if not, we always need some new fighter pilots in here. Good luck!
lanna26 Posted January 30, 2014 Author Posted January 30, 2014 I fly both the KA50 and the FC3 F15, and I must say, although the clicky buttons add to realism, when I am in combat I don't use those much. For example, To target a tank with the Shkval of the KA50 I use exactly the same buttons as if I were to target an enemy plane with the radar of the F15. And to be honest, I don't really mind. If I had to click tons of buttons just to get a missile to fly up the enemy tailpipe, I wouldn't get much flying and fighting done. Most of the buttons are used during startup and shutdown or in transitions between casual flight and preparing for combat. AFM and a clicky cockpit would be nice of course but for the newbie player that just stuck his head around the corner this would be a good transition from arcade to super duper clicky realism. And if you just want to shoot stuff and be silly with a mate this is good to screw around. Although some say FC3 is arcade, I find it realistic enough. You have your radar modelled in such way that you can't see the enemy through the mountain, Missile mechanics are better and more realistically modelled than in most sims and everything simple enough that you can learn to operate a plane in just a few hours, what do you want more? This is ideal for the people that don't want to much hassle and just want to get in the game. And until the MiG21 comes out this module has the only fighters available in the game. If you wanna learn how to fly a realistic plane without to much complicated stuff, pick this up and give it a try. If you like this, you can always go further with the more super realistic modules. And if not, we always need some new fighter pilots in here. Good luck! Thank you guys for the answers, It would be nice to fly a plane clicking on every button on the cockpit, but it wound take tons of time for me to learn how to do it. It seems enough fun to me to simply fly a plane which have realistic physics, and not so much buttons to switch. I'll build a new pc this weekend, and try the Su-25T from DCS World. I'm sure I'll like it. If so, I'll buy FC3, and as soon as I can fly these planes well, I'll try a more immersive one, like A-10C, or F/A-18, which is comming. I'm glad with the invitation, and as soon as I can fly well the planes, I would like to join with you in some battles. regards
Dutchy93 Posted January 30, 2014 Posted January 30, 2014 Indeed, clicky cockpit planes take longer to master. although there are shortcuts. When I started flying the KA50 I tried to simply start the engine and I was drowned in buttons. So first I used a shortcut keybind to start everything up (engines and weapon systems) without doing the checklist and buttonhunt. Then I just learned to fly the helo, find its quirks and slowly find my way around the cockpit. And viewing some tutorial vids didn't hurt either. Making notes in the proces. And a dozen or so hours later I can start everything up nicely without problems. Although not really in the right order :music_whistling:. Well, the engine runs, I can fly... and those red lights flashing.... well those are for the disco music :megalol:. Just to sum things up if you are serious about this: -Find some shortcut to start everything up -Take the plane for a spin and learn to fly it -And when you are up to it start clicking buttons and find out what they do. Just don't touch that big red button or you'll blow us all up :thumbup: just on a sidenote: Fc3 planes are not as advanced as the Su25T. The SU25T is clicky button realistic. FC3 is not. Hope to see you in the skies soon!
lanna26 Posted January 30, 2014 Author Posted January 30, 2014 Indeed, clicky cockpit planes take longer to master. although there are shortcuts. When I started flying the KA50 I tried to simply start the engine and I was drowned in buttons. So first I used a shortcut keybind to start everything up (engines and weapon systems) without doing the checklist and buttonhunt. Then I just learned to fly the helo, find its quirks and slowly find my way around the cockpit. And viewing some tutorial vids didn't hurt either. Making notes in the proces. And a dozen or so hours later I can start everything up nicely without problems. Although not really in the right order :music_whistling:. Well, the engine runs, I can fly... and those red lights flashing.... well those are for the disco music :megalol:. Just to sum things up if you are serious about this: -Find some shortcut to start everything up -Take the plane for a spin and learn to fly it -And when you are up to it start clicking buttons and find out what they do. Just don't touch that big red button or you'll blow us all up :thumbup: just on a sidenote: Fc3 planes are not as advanced as the Su25T. The SU25T is clicky button realistic. FC3 is not. Hope to see you in the skies soon! Really? Su-25T is a full clicky cockpit? I thout it to be a simple plane like A-10A, and other FC3 planes. It would be nice to test the "immersiveness" (I don't know if this word really exists :huh:) of the clicky planes.
Valinor Posted January 30, 2014 Posted January 30, 2014 You can't click on the su-25T, but it does have some key combinations (not many, don't worry) required to operate it properly. As others suggested already, try it first, it's for free and will give you a good idea of how it's going to be. AS for FC3, F15 and Su33 are going to get their AFM in the future for free for all FC3 owners.
lmp Posted January 30, 2014 Posted January 30, 2014 AS for FC3, F15 and Su33 are going to get their AFM in the future for free for all FC3 owners. That's F-15 and Su-27 ;). I know, I'm nitpicking. Anyway, I'm sure the Su-33 and the MiGs will also get AFM eventually.
Dutchy93 Posted January 30, 2014 Posted January 30, 2014 (edited) You can't click on the su-25T, but it does have some key combinations (not many, don't worry) required to operate it properly. As others suggested already, try it first, it's for free and will give you a good idea of how it's going to be. AS for FC3, F15 and Su33 are going to get their AFM in the future for free for all FC3 owners. It is not? I thought it was, well then, looks like I have to recheck things. Edit: I stand corrected, it is not a clicky cockpit. My mistake Edited January 31, 2014 by Dutchy93
Valinor Posted January 31, 2014 Posted January 31, 2014 That's F-15 and Su-27 ;). I know, I'm nitpicking. Anyway, I'm sure the Su-33 and the MiGs will also get AFM eventually. Hhheeeh yes, it's the su-27, not the su-33, i guess i was a little sleepy :D
lanna26 Posted January 31, 2014 Author Posted January 31, 2014 Hey guys, I'm having a strange issue. My keyboard, mouse and joystick aren't responding to my commands during gameplay. When I tap "esc", it responds, showing the menu. While in game menu, my mouse responds, I can click the buttons on P-51D cockpit (Yeah, I bought it), but I can't turn my pilot's head when i move the tip of the mouse to the edges of the screen. Is this some configuration on ops pannel? I watched Su-25T movies, and I think it's an awesome game. I liked everything on it: the graphs, sounds, immersiveness, even the sound of bullets hitting my fuselage (the only thing that happend while flying P-51D). Sorry to post this question here, but since we are chatting here, I thought it would be easier to get an answer. If you like, I can create a new thread on the propper forum. Thak's
Exorcet Posted January 31, 2014 Posted January 31, 2014 By default, you can't look around with a mouse in the fully modeled planes. I think there is an option for it somewhere, but I never use it. I have the view controls on my flight stick. You should probably try searching or making a new post in the DCS section, you might get more answers. I'm not sure what's happening with your keyboard. Did you try alt-tab out of game and then back in? Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
lanna26 Posted February 1, 2014 Author Posted February 1, 2014 By default, you can't look around with a mouse in the fully modeled planes. I think there is an option for it somewhere, but I never use it. I have the view controls on my flight stick. You should probably try searching or making a new post in the DCS section, you might get more answers. I'm not sure what's happening with your keyboard. Did you try alt-tab out of game and then back in? Yes, tryed it, but everything continues the same. Thank's for the help. I'll try in the DCS section.
Bourrinopathe Posted February 1, 2014 Posted February 1, 2014 (edited) […] While in game menu, my mouse responds, I can click the buttons on P-51D cockpit (Yeah, I bought it), but I can't turn my pilot's head when i move the tip of the mouse to the edges of the screen. Is this some configuration on ops pannel? […] I'm not sure I understand your problem, but if you have the yellow cross visible and you can click the buttons, just double-click on the scroll wheel to switch to the free head movement (the yellow cross will disappear). And if you really like the sim, I highly recommend a Track IR or a Freetrack (within FaceTrackNoIR) to control the head movements in the cockpits. It feels very natural. (I made my own IR 3 points emitter (used with FaceTrackNoIR/Freetrack) for less than $10 and it's very efficient - I can't think flying without it ;) ) Edited February 1, 2014 by Bourrinopathe /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
Humbug Posted February 2, 2014 Posted February 2, 2014 (edited) Anybody else noticed that the third mission in the Fortress Mozdok campaign is broken in 1.2.7? I escort the Su-25's and shoot down the three F-16's, but when I use the radio menu to tell the Su-25's to attack the ground targets they'll fly over there and only do one half hearted attack run, max. Then they just leave and RTB, leaving a big blob of artillery and tanks behind, preventing me from mission success. My Su-27 isn't equipped to take on ground targets either. I have a tacview file if that helps, but I'm guessing it's just a script error in the mission itself. Also I noticed there's no bug forum for FC3 yet. Edited February 2, 2014 by Humbug
epokha Posted February 3, 2014 Posted February 3, 2014 Anybody else noticed that the third mission in the Fortress Mozdok campaign is broken in 1.2.7? I escort the Su-25's and shoot down the three F-16's, but when I use the radio menu to tell the Su-25's to attack the ground targets they'll fly over there and only do one half hearted attack run, max. Then they just leave and RTB, leaving a big blob of artillery and tanks behind, preventing me from mission success. My Su-27 isn't equipped to take on ground targets either. I have a tacview file if that helps, but I'm guessing it's just a script error in the mission itself. Also I noticed there's no bug forum for FC3 yet. Hmm, just passed that one myself not long ago and it worked ok. Triggers not working in missions really lets DCS down. I just did the 2nd mission after that in Fortress Mozdok campaign... killed 3 F-16s no mission success. Can we have a rule that if you partially complete the objectives it goes to the next mission in the campaign? After shooting 3 F-16's down and the rest bugging out then successfully landing I shouldn't have to play that mission again. Very unrealistic, not to mention annoying. I tend to lose interest having to replay missions all the time. The best thing about F16:AF's dynamic campaign is that you dont have mission success everything 100% of the time, as long as you get home its OK. AMD 3600X- 32GB RAM - Gigabyte Geforce RTX 2080Ti - 512GB NVme Samsung 830 256Gb 840 256Gb SSD - Track IR 4.0 + TrackClip Pro - Thrustmaster HOTAS Warthog - WarBRD base mount and extention - Simped F16/USB (Stolen!) - Thrustmaster T-flight pedals (spew) DCS KA-50 Blackshark 1 & 2; DCS P-51 Mustang; DCS A-10C Warthog; DCS UH-1 Huey; DCS F-86F; DCS Mi-8MTV2; DCS Mig-21bis; DCS: AV-8b; DCS: Spitfire IX; DCS: NS430; DCS: Combined Arms; Lock On Flaming Cliffs 3; Rise of Flight; IL2:1946;
epokha Posted February 3, 2014 Posted February 3, 2014 There should be a "Skip to next mission" button if we can't find a way to get the missions behaving properly. AMD 3600X- 32GB RAM - Gigabyte Geforce RTX 2080Ti - 512GB NVme Samsung 830 256Gb 840 256Gb SSD - Track IR 4.0 + TrackClip Pro - Thrustmaster HOTAS Warthog - WarBRD base mount and extention - Simped F16/USB (Stolen!) - Thrustmaster T-flight pedals (spew) DCS KA-50 Blackshark 1 & 2; DCS P-51 Mustang; DCS A-10C Warthog; DCS UH-1 Huey; DCS F-86F; DCS Mi-8MTV2; DCS Mig-21bis; DCS: AV-8b; DCS: Spitfire IX; DCS: NS430; DCS: Combined Arms; Lock On Flaming Cliffs 3; Rise of Flight; IL2:1946;
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