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Posted

I'm doing the cold war campaign.

I recently I've taken to just using my plane to skim a lot around the surface, there are no kills when I arrive at the area I search for hours around the battle field, but since there are no markers anywhere (no smoke from kills my wingmen, and other flights had made) I usually fly right over them. I either wind up having to make another pass at them (loosing my targets once more), or getting shot down.

 

Any suggestions on spotting targets? How bout Rockets S-8Tsm, but that wont leave much room for my other weapons, as I need to fuel tanks to make the flight to the strike route...

Posted

In the Su-25 you need to use cockpit zoom so map that to a slider. You find zoom under axes in joystick configuration. Targets will face you when flying against the waypoint to attack and friendlies will point towards the same waypoint if the mission is well made.

Posted

Well first you should have a briefing. After you have a designated Zone, you should search only at this Zone, and not in the wide map.

 

If the Mission is with Labels off and F-10 unit hided. The briefing must have info about at which WPT are located the enemy. ( some times you find Mission with poor info, too bad made )

 

Always Keep the WPT at your 10 or 2 a clock when you are 7km and do a zoom while you leave this WPT 30° left or Right. Be Patience, ones you find them take a look and ensure where are the non-MBT Units (the small one) because normally they are IR Air-defences.

 

Use the Kneeboard. It is very usefull.

[sIGPIC][/sIGPIC]

Posted

You may also want to carry smoke rockets.

 

Depending on the landscape, even after locating a target when I need to make another pass (and nothing was destroyed) sometimes I loose sight of the target again. Smoke rockets fixes that problem quite easily.

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Posted

Planning and thinking ahead is key. Study your briefing. Get to know the target area well. Which waypoint is it at? What are your targets? What other units (threats, friendlies) are in the area? What easy to locate landmarks (towns, hills, woods, roads, rivers...) are around it? How will you ingress and egress? Everything is much much easier when you're executing a plan rather than improvising. If I know my target is a tank platoon on a road joining a big town and a small town, south of a lake, it's easier to look for the lake and towns first, then for the road, and finally for the tanks. If I know I want to egress by turning right to 120 and climbing to 3000, it means I won't waste time making that decision when I'm low and vulnerable after my attack run... And I'll have an easier job setting up my next run, cause I won't have to figure out where the hell am I in relation to the target.

Posted
You may also want to carry smoke rockets.

 

Depending on the landscape, even after locating a target when I need to make another pass (and nothing was destroyed) sometimes I loose sight of the target again. Smoke rockets fixes that problem quite easily.

Yes I always loads those also, great asset to mark your targets or pointing to your target on a set heading.

Posted

Get the extended view distance mod for DCS world from the mods section of the forums. I set the view distance to Ultra, makes keeping land marks in view much easier. Also, in F10 use satellite view to get your bearings.

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Posted
Could you please send me the link to the mod? Thanks.

 

http://www.digitalcombatsimulator.com/en/files/487897/

AMD 3600X- 32GB RAM - Gigabyte Geforce RTX 2080Ti - 512GB NVme Samsung 830 256Gb 840 256Gb SSD - Track IR 4.0 + TrackClip Pro - Thrustmaster HOTAS Warthog - WarBRD base mount and extention - Simped F16/USB (Stolen!) - Thrustmaster T-flight pedals (spew)

 

DCS KA-50 Blackshark 1 & 2; DCS P-51 Mustang; DCS A-10C Warthog; DCS UH-1 Huey; DCS F-86F; DCS Mi-8MTV2; DCS Mig-21bis; DCS: AV-8b; DCS: Spitfire IX; DCS: NS430; DCS: Combined Arms; Lock On Flaming Cliffs 3; Rise of Flight; IL2:1946;

Posted

The Su-25 - with it's lack of targeting systems - forces you use the plane and brain, not the game.

 

I wouldn't use mods, labels, or the map. To me that's a "cheat" - but that's my take on it: YMMV.

 

Reading your briefing, studying your map ahead of the mission, noting landscape features when you fly, marking with smoke rockets, flying with a wingman who can be doing any and all of these as well and calling locations: all are good and much more "true to life" solutions.

Posted

I can see your point about labels and the F10 map, but mods to increase viewing distance over the default settings of the game aren't sacrificing realism. Short of having someone in CA calling and marking targets for you, though, sacrifices for enjoyment of the plane/simulator can be understood.

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