Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/16/06 in all areas

  1. Hi guys! I'd like to present You my first Lock-On movie (length - about 3,5 min; file size - 45 MB). Here is the link: >>> http://rapidshare.de/files/17896290/Lock-On_-_Cobra_Hits.wmv.html <<< Maybe few words about the movie... The movie's title is "Pugachevs' Cobra - Combat Use In Lock-On" (the filename is shorter - "Lock-On Cobra Hits"). As You probably already know, it's about using Cobra Maneuver during the air combat. ;) It contains 4 "different" maneuvers. I know, that the movie is more about stunts then reality. I'm also aware that such a maneuvers will often only complicate apparantly simple situation. Well, the truth is, You have to be very desperate to perform this in "real" combat (because in my movie the enemies are hmmm... rather dummies then a real threat). Despite this, these "tricks" look quite cool to me. :) And that's why I've made a movie about it! :cool: The second important announcement is that this is my first movie. Not only first Lock-On movie, but generally. Therefore it cannot be compared with movies by Glowing_Amraam or bsrLOCsta (and others, I call them "professional", LO movie-makers), whom work I sincerly admire. But I gues it's not so bad as for a first movie. And after all, it's my own work, so I'm very proud of it. :p Well anyway... I just hope that You will have fun while watching it, as I did while making it. Enjoy! Salute! :)
    1 point
  2. As far as I know (I have not taken it into development yet :) so I prefer to eat an elephant biting pieces from it as JimMac says) AI-9 feeds aux. turboengine with hot pressured air. When we begin model it we will just switch the hot air from turbostarter to turboengine as in RL. In this project we use the new engine model that simulates the physics of gas turbine to achieve "live" behavior of the engine in regard of ambient conditions including even gun gas aspiration into the engine.
    1 point
  3. I agree that such updates are much more interesting and informing than a couple of screenshots or videos. I'm not so familiar with the Ka-50's hydraulic system but I suppose it shouldn't differ too much from that of the Ka-32 which I know by heart: 3 indipendant subsystems- main, stand-by and auxiliary. The main and the stand-by systems have multipiston various displacement gearbox driven NP92A-5 pumps, while the auxiliary system is powered by elecricaly driven pump station NS46-6(I suppose that the Aux system of Ka-50 also has NP92A-5 pump). Does the Ka-50 has a signle servo actuator, combining all the 4 boosters like the RS-60(M/F) of Ka-32? If so, I can imagine what you mean by having these dificulties. The switching process of the hydraulic power supply from the main to the stand-by system is quiet complicated, a lot of dynamic charecteristics should be considered. Congratulations for going so deep in the a/c systems. This is what I always wanted to see in a flight sim. Same goes for the lights, the Ka-32 has the same lights equipement and it's controled in the same way. For the 3D motion of the rotor blades I think they should be adressed by default because of the AFM- I mean how could the FM be advanced without considering the blades loads and azimuthal motion? Great news Andrey, thanks for sharing. Keep up the good work, you are not alone.
    1 point
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...