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Jascha

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Everything posted by Jascha

  1. Thanks. I haven't seen that before. From the top YT comment, I gather it has been posted here somewhere already. It's worth noting that this is a procedure with cold-start using external (ground) power source.
  2. Obviously the trigger is used for transmitting and not jut listening to the frequency, I thought it's rather self-explanatory. @DST Have you figured out what went wrong?
  3. Well the aircraft in this case had no external stores whatsoever and only ~900L fuel left. It's hard to imagine that normally it was to heavy to transition into hover. Yeah but eventually I'd have to transition into hover anyway which requires more power that the engines were not able to provide due to working anti-ice system draining it. At least that's how I understand it.
  4. It works for me. There is some message in Japanese (?). My checklist: I have noticed that the label for SPU-8 is misleading: R-828 is the third setting, not the fourth. It's just the mouse hover label, the English cockpit is fine. @Flappie
  5. Great explanation. Thank you. So my main mistake was to leave engine anti-ice on. Since there is no automatic mode for it (as far as I know) and this system uses so much power, how should it be operated? In icing conditions rotor anti-ice in auto mode work in cycles, the engine anti-ice seems to be most likely continuously on when switches are up. Should I cycle it manually in regular flight? PS. Oh, and the right engine RPM dropping slightly was caused by engine anti-ice being on too? I wonder why it affected only the right engine.
  6. Yeah, there is force anti-ice OFF switch for quick disconnection. I think this only affects the rotor blades anti-ice system (which must be then set to manual and back to auto to be turned on again), but I have to verify this. As for the 17% power consumption - I wonder if this figure relates to rotor anti-ice system AND engine heaters together. As I understand rotor blades heating system is electric and engine (intake) heating system is based on hot air. As for the main topic of generator failure, I have reviewed the track. It's too large to upload it here. But I have recorded the video while watching it. It's a bit long as I have included the descent, you can skip to ~4-5 min. As it turns out I had engine heaters on with PZU but rotor anti-ice was not on when generator failed. Then shortly after enabling the PZU the right engine RPM and temperature drops a bit, shortly after rotor RPM falls below 85%. Then I was trying to gain control of the aircraft with max right rudder input (it was barely working, letting it spin left would most likely end up in a crash). If you can find some time to review it and explain to me what exactly happened, I'd be grateful. Are engine heaters the main culprit here? Or some other factors too (PZU probably, but it had to be enabled in these conditions, other than that maybe the wind?).
  7. Thanks. Very informative. That is still not clear to me. Yes there is automatic anti-ice mode, but engine anti-ice heaters seems to be manual only, as they have independent switches: And they have separate notification lights: It seems to me that the first switch with manual and auto mode controls rotor blades anti-ice system only. But I'm nut 100% sure. [Screens taken from Chuck's Guide for Mi-24D.]
  8. Ok, thanks. To be honest I haven't been paying much attention to this indicator, as I assumed rotor RPM is auto-controlled anyway. I was focusing more on the pressure ratio indicator. I'll review the track once more to see what exactly went down. 17% or 1.7%? The first figure seems crazy high. This applies to blades anti-ice or engine heaters too? If its "off" or "on" for too long? Since you mentioned fire this seems to be more likely to happen due to overheating and not freezing or am I missing something? As for the generator failure, I understand that I should turn off anti-ice in situations where I need to increase power (collective up), especially when hovering, correct? What are the rules for using PZU? When should it be turn off (after take-off) or on (before landing)?
  9. So the reason for Generator Failure in my case was most likely the use of engine anti-ice heaters together and PZU? Are the negative effects of NOT using anti-ice or PZU when supposed to, simulated right now in this module? As for anti-ice mode MANUAL/AUTO - this is separate from the engine heaters, right? Thanks for the video link.
  10. I had the same issue when playing Mi-24P YoYo's campaign. When entering mountain area, at higher altitude, I noticed that air temperature is close to 0C. I have enabled the clock heater, pitot heater (left and right) and also left and right engine anti-ice heater. Anti-Ice system mode was set to auto (if I understand correctly this switch controls only the anti-ice system for the rotor blades). After 10 minutes or so, I noticed the icing warning light - it was on despite everything being set as described above. It went off after some time. Later, when descending, despite the temperature rising, the warning become visible again. Before trying to perform a vertical landing, I enabled the PZU. Shorty after right engine RPM dropped a bit and soon the "Generator Failure" message could be heard. I have lost all AP settings, rotor RPM dropped to 80% iirc and I almost crashed. Somehow I managed to transition into the forward flight and everything went back to stable. My questions are: - How we should actually use anti-icing system in this situation? Is this system modeled properly at current state of the module? - How exactly does the anti-icing affects the Mi-24P performance? Can it be used together with the PZU? - Should the battery heater be on in this situation? Does it have some impact on Generator Failure? - How to fix this situation when close to the ground? Lowering the collective is not really an option. Could you please explain this in more detail?
  11. From Mi-24P countermeasures training mission: This seems to be significantly more visible in sunset conditions.
  12. This looks very promising. Clearly you have put a lot of effort into this. I'm looking forward to try it some day (after I will finally start learning this module ). PS. Info on required mods (or recommended) mods would be helpful.
  13. Thanks for testing it. It is the same issue. And fuzzy clouds on the horizon line seem to be one thing and visible pixelization is something different. I thought that maybe it is caused by DLSS or DLAA but it occurs with MSAA too. I also noticed that this issue is not that much visible during level flight. It intensifies during turns. Your second screenshot seems to confirm it (and has pixels on closer layer of clouds as well): The first screenshot looks fine (there is some fuzziness over the horizon, but no pixelization). But I bet with horizontally moving background, the effect would be similar. How about mirrors?
  14. There you go, I have stripped the mission of everything and replaced F-15E with F-16C. Just climb above 15K MSL. Clouds preset test.miz My current settings:
  15. I also have a similar issue. I've recently reinstalled the OS and DCS, so I'm not sure what is to blame here - if it's the patch or something on my side. Settings are maxed out. Clouds on ultra, MSAA x4, no DLSS on these screens: Mission is quick mission F-15E ramp start on Nevada (I edited it so it starts on the runway). No idea if preset or time of day play a role here, but I assume some presets and conditions can make it more visible. Also, did clouds look so bad (pixelated) in mirrors before as well?
  16. Full fidelity Su-25 would be nice though.
  17. Yeah, if 1000 ft or more the numbers for radar altitude on HUD repeater are messed up (they overlap).
  18. I have just noticed it while checking Normandy 2.0 (as I mainly use F11 free camera for that) - it would be way better if the airfields were cycled alphabetically. Right now the order is hard to figure out (seems random). Moreover, is not possible to cycle back, in case I press F11 one time too many. I found a tip that I can also use F10 map to focus on specific airfield. Still, if think it would be nice to have F11 views sorted by airfield name.
  19. BTW, regarding this mystery why the fix posted above works for some people immediately and others need to try it like 2-3 times, maybe it's important to deselect all Normandy items from the Steam DLC list. So not only Normandy 1944 but Normandy 2.0 and Normandy 2.0 Upgrade as well. That's what I did.
  20. Holy smokes! This actually worked! Thank you! Now I feel bad, because I have accidentally purchased the wrong upgrade (the one for N1 & The Channel owners, and I only had the second one). I'd like to return it and purchase the correct one, but won't it mess up my licenses? Has anyone tried that? I did it only once and it worked.
  21. @ThorBrasil Thanks for the quotes.
  22. That's rather disappointing. I think it's a good opportunity to fix the mess caused by weird decision to have two separate maps for (more or less) the same thing (and same period of time). Incorporate the Channel map area into Normandy 2.0 map (as high detailed area that is currently missing). Make the purchase attractive by discounting it to the Channel Map owners (also after the initial special offer there should be *some* discount available). Discontinue sales of the Channel Map. The only difference in comparison to Normandy 1944 map should be - the Channel map stays available to people who buy it before pulling it from store. That's how I see it.
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