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Showing content with the highest reputation on 05/06/06 in all areas

  1. Just a quick heads up. There are two new tutorials on my site aimed at the new folks. Their goal is to introduce you to LOMAC/FC's GUI and Mission Editor (Part 1) and how things work in Flight (Part 2). Part 1 starts by discussing what is available behind the various Menu buttons, etc focusing at first on the Options Menu. The tutorial then turns to the Mission Editor where we build a simple A-10 mission giving you an opportunity to see the Mission Editor in action and learn a bit about it. In Part 2 we fly the mission we created. The goal of the flight is to keep the instruction sufficiently simple that it'll be easy to follow along so that you'll have a basic understanding when you fly the mission yourself. Part 2 includes a README, a document listing the key commands involved in the flight, and the mission (V1.12a) itself in addition to the video. Getting Started Part 1: 47.7MB :: Running time: 56:54 :: 800x600 Getting Started Part 2: 171 MB :: Running time: 26:51 :: 800x600 For lack of a better place to put them, you'll find them on the FLIGHT BASICS page. Hope some of you find these useful. Rich
    1 point
  2. If there is a bug there, it's not what I assume you think it is. The possible bug is that the reticule gets larger when the cannon is empty. ED had initially modelled the reticule as identical to that of the F-15 because they assumed it would be the same. Later they had an opportunity to view HUD footage of an A-10 using AIM-9s. The reticule was small and, so they made the modification in the sim. I can't comment on the F-15 because of the little cockpit time I have. As far as the A-10 nav issues are concerned, I haven't noticed any contradictions between the HSI and HUD. If I have time after I get home this evening, I'll have take a closer look. Rich
    1 point
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