Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/14/08 in Posts

  1. great images, thanks Torwak:thumbup: was that a German Tornado in there?
    1 point
  2. Thats what I always wonder about. I've never played any of the non-combat MSFS, but I wonder how people maintain interest in them. Sometimes I just fly around in Lockon, no combat or anything, just flying from one base to another, but the fact that I'm flying a high-performace fighter is what does it for me. Also, the available landmass in Lockon is small. You can cover lots of ground flying at 30k feet going Mach 1+. A flight across the Crimea doesn't take long. The idea of flying from Los Angeles to NYC in a 767 seems pretty boring. Real pilots do this, but for them its a job. Just seems like a lot of time spent looking out the windows at some fake terrain while on auto-pilot.
    1 point
  3. Жалко мне тебя стало, держи конфетко :) Если тебе под обычный Х52, то вот мой под Су-25/Т. Но полюбому тебе придется его переделывать под себя. X52_Su-25.rar
    1 point
  4. That would be the LANTIRN, i.e. block 40/42. You can also recognize it by the 'green' wide HUD. Cool pics mate, especially the last one is neat. The Turkish stars visited Bulgaria 5 years ago- truly impressive show, I would say more exciting than the one the US Thunderbirds did last year.
    1 point
  5. http://en.wikipedia.org/wiki/BILL_2_Anti-tank_guided_weapon
    1 point
  6. New Japan tank. 44-ton weight, and modular armor protected. http://sankei.jp.msn.com/politics/policy/080213/plc0802131146007-n1.htm
    1 point
  7. Evil weapon (...like every other). How does it work?
    1 point
  8. Wow, great photos TorwaK. Man that looks like a huge exercise, what a logistic night mare that must have being. P.S Look like you guys (Turkish Air Force [ Is this how you spell it:"Tьrk Hava Kuvvetleri" ?]) still have FLIR pods, have not seen those in a long time.
    1 point
  9. One of the best questions I've seen around here in a long time! You're overgeneralizing Boyd's EM Theory. The Energy Maneuverability Theory is basically the scientific and mathematical description of what fighter pilots have know for a long time - having an agile aircraft that has the power to pull off sustained maneuvers, and still maintaining the ability to accelerate and decelerate rapidly will be characteristics of the best fighter aircraft that can be designed. Remember EM Theory is based upon excess energy (the initial name Boyd gave to his theory) to maneuver the aircraft. So, we have a concept of excess energy being used to maneuver the aircraft, we've got to plot the following in a graph: Aircraft Velocity - V Aircraft G -G or n Specific Excess Power - Ps Turn Radius Plotting all these variables gives you an idea of where and what an aircraft can do at a specific point in it's flight envelope. These plots are called EM Diagrams, or VG or Vn Diagrams, or more generically "doghouse" plots because they look like a doghouse. Here's one for a T-38: From this, you can tell that the T-38 has the following parameters: Best instantaneous corner velocity: 400Kts Turn Rate at instantaneous: 15.5 degrees/s Turn Radius at instantaneous: 3000ft Best sustained corner: 450Kts Turn Rate at sustained: 12.2 degrees/s Turn Radius at sustained: 4600ft Sustained would be where best to operate the aircraft since it keeps your energy high while allowing the best sustained rate of turn for your money. This equates to more snap shots in a turning engagement even with an adversary with better rate & radius but with a slower corner. Boyd would say that this excess energy would give you more options to maneuver the jet and keep the bandit off balance. We compare jets by taking their doghouse graphs and superimposing them upon the aircraft we want to fight. This will tell us where we have the advantage vs our adversary - this is where Boyd's theory comes into real play. As it should be! :smilewink: But I'd say that you're still a bit slow as you should be flying around sustained corner. That's where you'd be wrong as well. I believe the Russians were well aware of the theories behind the development of the Eagle and Viper. They used Boyd's EM theory to come up with some superbly agile aircraft. Remember that the Flanker postdated the Eagle by some 20 years so they had plenty of time to come up with something that might be more maneuverable at specific points in their EM diagrams. Boyd's theory has nothing to do with post stall maneuverability, where Cobras, Herbst maneuvers, post stall loops and mongoose maneuvers are performed. What it does is say that the aircraft that is highly agile with great acceleration, and excess power, can, in general, beat aircraft with less of these attributes - all other things being equal (the "all other things I'm talking about are pilots, of course :smartass:) So you have Russian aircraft that can take advantage of high AOA post-stall regime, but they must be able to rapidly accelerate back to maneuvering speed. This is one thing that's not in Boyd's theory and is called "combat cycle time." The combat cycle time is the time it takes to complete one cycle around the edges of the doghouse plot. The faster the aircraft can complete a combat cycle time compared to another aircraft (bandit), the more agile and maneuverable the aircraft. So we have, from Boyd's EM theory, the following traits of a good fighter aircraft: Agility - the ability to change direction and speed rapidly Speed - the ability to accelerate, decelerate, and reaccelerate rapidly (this equates to a nice small aircraft of light mass - as opposed to behemoths like the F-4 or, arguably, the F-15) as well as making the decisions to perform specific tactical maneuvers just as rapidly He went to further his theories by adding: Lethality: Bringing sufficient force to bear Precision: Employing your assets without significant error This became his OODA loop, which is a discussion for another time. Again, you must remember, we're still talking about the same paradigm. I just think your understanding is a little basic.
    1 point
  10. hmm... where are these locations? I believe these are just places where the river was, like you said, "developer stretched." I cant think of any other reason. I have a new river texture with more, random, rapids. I think they look nice, even on flat terrain. It's too bad I cannot make special rivers for certain locations...:( I'll upload these textures and check out this bug tomorrow... And thanks for the nice comments... And note: I made this texture with the sim-mod terrain in mind, not the default, but it still looks good!
    1 point
  11. Torwak, great pictures to watch!! Grtz...Ross....
    1 point
  12. А поезд с "Акулой" все едет и едет, и только машинисту видно есть ли там релиз в конце тоннеля) P.S. Скриншотов бы...
    1 point
  13. There was no real competition cause I don't count US puppets like Kasparov who's supporting by George Soros :) After Yukos and another cases I think they all disturbed by Putin. Ps. Alfa sorry that was my last comment about it.
    1 point
  14. 1 point
  15. Omg.. should be a 2 week ban from any gaming OR forum!
    1 point
  16. That's a subjective matter... for me.. yes, it's worth it.
    1 point
  17. Whoa! I didn't know real pilot use label.
    1 point
  18. Forgot the pics Port berth numbering Anchorages outside the port
    1 point
  19. So what do these groundings do to the Golden Eagle program?
    1 point
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...