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Showing content with the highest reputation on 12/05/11 in Posts
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You will love this one. :) http://forums.eagle.ru/showthread.php?t=78749 Not exactly "loitering and waiting for being called to combat" but rather "search and destroy". But believe me, it's fun as well! Enjoy.2 points
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Here you go. I have it for my desktop.2 points
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My latest Combined Forces Mod V2.0 for DCS:A-10C Warthog 1.1.1.0 and DCS:Black Shark 2 available at Lockonfiles. http://www.lockonfiles.com/index.php/files/file/2122-combined-forces-mod/ - All mod aligned to DCS A-10C and BS2 either. - All Textures converted to dds format for a better performance Contain the following elements: 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.3 - High detailed multi LOD 3D model + different skins for all season - Fully animated launch sequence - The unit can launch five missile between 1min. Full reload time 2min. - New 9M113M Konkurs missile 3D model and new missile characteristic - The vehicle able to start launch missile +-95 degree and 75-4000m far from their base direction. If their selected target out of this limit the unit won't start the attack. - Target distance Radar: 75-4.000m 1S91 "Straight Flush" Radar + 2P25 "Kub" TEL v1.2 - High detailed multi LOD 3D model + different skins for winter - Fully animated - Target distance Radar: 1-70km, Launcher: 1-50km 9A52-2 Smerch MLRS v1.3 - High detailed multi LOD 3D model + different skins for winter and autumn - Enhanced 9M55 missile cluster warhead - New launcher tubes shape and launcher and rocket 3D coordinates are reworked - The reaction time is set to 120s instead of the original 100s - Launcher traverse horizontal movement changed to +-30° instead of the original +-60° - Target distance: 20-70km 8K14 Scud-B Launcher v1.3 - High detailed multi LOD 3D model + different skins for all season - Fully animated launch sequence - Corrected MAZ-543 chassis data - The Scud missile characteristic changed as real as possible, but some things are limited and hardcoded in this case the missile do some silly maneuver sometimes, so be careful. - The Scud only able to start launch missile +-25 degree from their base direction. If their selected target out of this limit the unit won't start the launching sequence. - The Scud replaced the non-active Uragan MLRS. In this case the Scud missile have been recognized as a simple MLRS missiles and doesn't start like at real Scud missile. And the SAM patriot unit won't shoot it of course. - The typical Scud missile erector and launch preparation sequence is ~4-8min and it depends on the target distance. (near = less time; far = more time) So if you recognize the launcher you have 4-8min to eliminate it. - Target distance: 20-300km Uaz-452 Truck, Bus, Ambulance v1.0 - High detailed multi LOD 3D model Zil-131 PR-14 SA-3 Pechora Missile Loader Truck v1.2 - High detailed multi LOD 3D model New Russian UB Rocket Pods v2.0 - UB-13, UB-32, B-20, B-8V20 - High detailed multi LOD 3D model - High detailed weathered textures BRDM-1 Armored Recon Vehicle v1.0 - High detailed multi LOD 3D model + different skins for winter - Working and animated machine gun - Target distance: 50-1.000m D-30 122mm Howitzer v1.0 - High detailed multi 3D model - Recoil effect - Target distance: 50-10.000m R-37 missile for MiG-31 - New 3D model with animated rear wings - R-37 is added for Mig-31 loadout 9M17 Falanga AT-2C Swatter ATGM Missile + Launch rail for Mi-24V - High Detailed 3D model and skin - Accurate Missile characteristic - The Mi-24V can launch against maximum two missile in same time between 500-4000m launch distance. The following 3D models made by ED I only reactivated or changed their settings as well. Mi-24V - Corrected outer pylon entries - Added the missing searchlight in left side - Assed Falanga missiles for loadout - You can insert two type of GUV 8700 container to Mi-24, but unfortunately doesn't firing. Both of them are only a static pod yet. Mi-8 - Heli category changed from Transport to Attack helicopter - Added UB blocks for loadout PT-76 - Basically the PT-76 deactivated by dev's. Now I reactivated again. - Target distance: 10-1.500m BMD-1 - The BMD-1 main gun 2A28 GROM deactivated by dev's. Now I reactivated again. - Target distance: 10-1.500m1 point
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Hi!! I know that is not the real, but is an option it would be great for me (and maybe others). You can use or not. In those long flights in any DCS product, when you arrive the zone after 30minutes of flying and someone hit you and crash.. is soooo frustrating!! That option would let us try, fail, and try again without making looong trips.. or long time. I know there is an option for time compressing.. but That save option would be great also after making the objectives and returning home. Well Don't know if it is too hard to make. Maybe imposible because all what is happening in the map should be saved also.. But I ask for it if possible. Thanks!1 point
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Вот суть моей проблемы: отредактировал boot.ini игра не запускается, к тому же начались проблемы с видюхой. восстановил boot.ini - видюха нормально - не запускается игра. Система: ЦП DualCore Intel Core 2 Duo E4600, 2400 MHz (12 x 200), мать Intel Pearl Creek DG31PR, видео AMD Radeon HD 6750 power color 2048 mb, память 2 гб Kingston 99U5316-010.A00LF 667 mh Ms Win XP sp3 До этого стояла видюха amd hd 3850 512 mb и все шло и запускалось но сильно тормозило иногда даже на самых низких настройках графики. Помогите кто чем сможет:helpsmilie: бедному несчастному. Результат попытки запуска 3д марк Результат попытки запуска игры1 point
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It's in meters. Set to 0,0 to see where the map 0 is. Pressure spread is really just the radius of the area affected by this cyclone (or diameter, I forget).1 point
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Hope you enjoy the replay of our impromptu VFAT performance! Narrator: Striker (Capt. Voltano) Professional Shock Potty Driver: SilentEagle (ViolentSeagull) Red Bull Mig-17: Blaze Rainbow1: Rhino Rainbow2: Beaker RCeyX1SRzqc XfSL-2zdTTA "Shock Potty is sponsored by your local waste management, which encourages you to always flush your toilets. Shock Potty is also sponsored by 2000 Flushes, ensuring flushes in your toilet remain clean, crisp, and fresh." -Capt. V1 point
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In my experience with this, it just "might" be caused by the fact that the engines are fed by fuel that work with the help of gravity. So there is a special pump that activates to pump fuel if gravity is no longer doing the job for about 10 seconds. Try flying upside down for that long, you will experience engine loss. Anywho, I figured this was the problem when i tried to fly upside down, and immediately pushed my stick forward to keep the nose level with horizon, so in about 3 seconds of inverted flight, my engines cut off due to the excessive negative Gs i was putting my aircraft through where the pumps could no longer pump fuel to the engines. My suspicion is that it is the same culprit. Did you dive on your target by simply pushing the nose of the plane down, or did you roll the aircraft inverted, push back on the stick, and roll back when you were close to your dive angle? That's the way it's supposed to be.1 point
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In regard on The Shore mission 4, its pretty simply logic that he used to get the results, but its still quite clever in the execution of it. Yep it can be done. But its more like a triggered message tells you to fly to point A and you scout it and then radio back according to what needs to be done. Remember that only the host can use the F10 radio commands in a multiplayer mission, otherwise you'll need to use Speeds sldmod to get the desired effect of players interacting with the mission. Two other examples of missions featuring patrols where you can get random objectives that aren't already programmed into your CDU are "Separatists Aggression" by Graywolf, and my mission "On Station." Both have abit of, "go here, look for this, and destroy it" sort of objectives. But at the very least there is some loitering involved waiting for new objectives to trigger.1 point
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More related to the F-35B. The A & C models use different materials in their bulkheads.1 point
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You really need to hinge the Warthog stick to fold forward and you would have no problem making the long flights because you have a built in urinal there too ;)1 point
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Since I bought the home Tacview version, Vyrtouz sent me this "TacviewExportDCS.lua" as a result of my "cry" for help... ...it appears that DCS 1.1.10 has some sort of bug that breaks normal lua export scripting!?!? :doh: Try with this attached file (copy to \Eagle Dynamics\DCS A-10C\Config\Export\)... Hope it helps.... :smilewink: TacviewExportDCS.lua1 point
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Google-: F-35 Fatigue Cracks and see what you get. Not me saying it, just passing along info. Cracks are more serious than you think at this stage in production.1 point
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Because obviously he launched one and it fell apart. Nah, he's talking about the fatigue issues showing up prematurely with the test F-35s. Some components need to be re-designed, and some people like blowing things out of proportion.1 point
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There is more chance of me answering the door only to find Elisha Cuthbert standing there wearing nothing but an overcoat and carrying a can of whipped cream than there is of that happening.1 point
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A few from the 25ths training session this evening.....1 point
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The age of rush is over and there is no cold war now, so no rush. Onto that its server capitalism of capitalism, the more slowly they work, more money they can grab, more time they take more expensive becomes and again more money can be gorged.1 point
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