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polomeister

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  1. I'd be inclined to agree with average_pilot, although I wouldn't go as far as saying the combat environment is 'awful'. Definitely BS is built from the bottom-up, where the guys have got the flight model & all the switches etc working perfectly but have paid less attention to how the whole environment fits together. To go back to the initial post, which I thought made some very good points: > I'm not sure the BS has ever been tested in a real anti-tank role (Georgia possibly?). Whilst it's good for sneaking up on the odd terrorist & launching a few missiles their way or special service support roles, would it even be fit for purpose against NATO? It doesn't even have radar! > Yes, AI flight is totally different to real player flight (with the possibly exception of Frazer - I don't know if you've seen his vids but they are seriously impressive) but then AI is almost always getting blown out of the sky. I remember a post by EtherealN, where he said the idea is to be like a sniper, which I think is what you've realised For me, now that WH is almost out, I wish ED would concentrate on improving gameplay, AI and immersiveness of the existing products rather than start a new aircraft
  2. From a commercial point of view, I think ED made a mistake making BS so cheap. For a specialist piece of software, could easily charge $100 & would still get most of the uptake
  3. sounds good Dragon. perhaps also spawn multiple AI Ka 50s? might give the BS pilots a chance whilst the fighters are busy blasting the easier targets just out of interest does anyone know what the ratio of fighters to choppers would be in an east/west scenario? Dragon could then code this multiple into his AI spawns
  4. I can't believe BS only retails for $40, given that decent pedals + hotas retails for at least five times this amount. They're practically giving it away. I reckon ED could retail A10 WH for $80-$100 and most of the people on these forums would still buy it
  5. so dcs won't work with ubuntu? i've got vista & it's awful, was thinking about trying out ubuntu.
  6. that falcon shot doesn't look too dis-similar to F29 Retaliator. that was my first sim - loved it bad luck kenan - doesn't look like your post is being taken seriously! mind you, if you have a great game like BS, why bother with Tetris?
  7. are these screenshots from loading in mods?
  8. don't think the ka-50 ever went into mass production & i'm sure i've read somewhere that there are only about 20 left in service for special ops - so pretty unlikely they'll be a pilot around. btw, i hope people don't take this the wrong way but anytime i've seen them in videos on youtube, they all seem much older than i would expect - like 45+. also that guy from chernaya akula is getting on a bit. is this usual for helicopter pilots? what's their average age? not that i'm saying that middle aged men can't enjoy computer games! just that the pool of oldish, ex-soviet, highly specialised pilots that want to play combat sims is probably fairly small
  9. http://www.telegraph.co.uk/news/picturegalleries/howaboutthat/7563546/Russias-inflatable-decoy-weapons-and-military-hardware-in-pictures.html?image=2 slide show - click on the left and right of the photos to move along :P
  10. you have to stay within an arc so can't really fire and forget. it's not too much of a problem as the max range of the vikhr is about 10-15 secs to impact anyway (i'm sure someone will post the exact arc and max time to impact!) but yes, it would be nice - would be also nice to have a radar(!) but they don't have that in real life so it's not in the sim
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