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polomeister

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Everything posted by polomeister

  1. I'd be inclined to agree with average_pilot, although I wouldn't go as far as saying the combat environment is 'awful'. Definitely BS is built from the bottom-up, where the guys have got the flight model & all the switches etc working perfectly but have paid less attention to how the whole environment fits together. To go back to the initial post, which I thought made some very good points: > I'm not sure the BS has ever been tested in a real anti-tank role (Georgia possibly?). Whilst it's good for sneaking up on the odd terrorist & launching a few missiles their way or special service support roles, would it even be fit for purpose against NATO? It doesn't even have radar! > Yes, AI flight is totally different to real player flight (with the possibly exception of Frazer - I don't know if you've seen his vids but they are seriously impressive) but then AI is almost always getting blown out of the sky. I remember a post by EtherealN, where he said the idea is to be like a sniper, which I think is what you've realised For me, now that WH is almost out, I wish ED would concentrate on improving gameplay, AI and immersiveness of the existing products rather than start a new aircraft
  2. From a commercial point of view, I think ED made a mistake making BS so cheap. For a specialist piece of software, could easily charge $100 & would still get most of the uptake
  3. sounds good Dragon. perhaps also spawn multiple AI Ka 50s? might give the BS pilots a chance whilst the fighters are busy blasting the easier targets just out of interest does anyone know what the ratio of fighters to choppers would be in an east/west scenario? Dragon could then code this multiple into his AI spawns
  4. I can't believe BS only retails for $40, given that decent pedals + hotas retails for at least five times this amount. They're practically giving it away. I reckon ED could retail A10 WH for $80-$100 and most of the people on these forums would still buy it
  5. so dcs won't work with ubuntu? i've got vista & it's awful, was thinking about trying out ubuntu.
  6. that falcon shot doesn't look too dis-similar to F29 Retaliator. that was my first sim - loved it bad luck kenan - doesn't look like your post is being taken seriously! mind you, if you have a great game like BS, why bother with Tetris?
  7. are these screenshots from loading in mods?
  8. don't think the ka-50 ever went into mass production & i'm sure i've read somewhere that there are only about 20 left in service for special ops - so pretty unlikely they'll be a pilot around. btw, i hope people don't take this the wrong way but anytime i've seen them in videos on youtube, they all seem much older than i would expect - like 45+. also that guy from chernaya akula is getting on a bit. is this usual for helicopter pilots? what's their average age? not that i'm saying that middle aged men can't enjoy computer games! just that the pool of oldish, ex-soviet, highly specialised pilots that want to play combat sims is probably fairly small
  9. http://www.telegraph.co.uk/news/picturegalleries/howaboutthat/7563546/Russias-inflatable-decoy-weapons-and-military-hardware-in-pictures.html?image=2 slide show - click on the left and right of the photos to move along :P
  10. you have to stay within an arc so can't really fire and forget. it's not too much of a problem as the max range of the vikhr is about 10-15 secs to impact anyway (i'm sure someone will post the exact arc and max time to impact!) but yes, it would be nice - would be also nice to have a radar(!) but they don't have that in real life so it's not in the sim
  11. so just to get this right, the DCS series are super-high fidelity and no other sims get close but LOFC (v2 when it arrives) are still much better than most of the rest of the market i'm guessing that for the average flight-simmer, who's never flown a fixed wing aircraft in real life, i probably wouldn't notice A-10 LOFC2 shortcomings...until I played the DCS equivalent that is!
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