Hey tobi, thanks for your work.
I'm facing somewhat of a bizarre problem - my model is exported, with a wrong rotation and dimensions. I've fixed those by resetting the pivot point to the center of the world, and dimensions in Scene-Units-Unit scale, saved the model as a new file. I've ensured that the new bounding box has correct dimensions in Blender. After export to EDM (runs without errors) I'm getting the old rotation values + old dimensions. This is Blender 3.0.0.0, I tried 1.0.7 and 1.0.8 addon versions.
Thanks!