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Galinette

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Everything posted by Galinette

  1. I confirm this is still the case with 2.5.5, it vibrates all the time on clickable cockpits.
  2. Hi, I'm testing VR with Occulus Touch Controllers. It's really usable and you can now access every single cockpit button in a few seconds, without having to bind a ton of controls to the keyboard. But, the vibration is super annoying. Every time you just point at a button, without even activating it, it vibrates. So it basically vibrates all the time, which is distracting, and kills the battery. I emptied a new battery in 30 minutes of heavy cockpit interaction, while they usually last 6-7 hours of VR gaming. We should be able to disable it. Or maybe, it should vibrate only : - When a switch is actually triggered? Less disturbing, but not so useful - When a switch failed to be triggered. For instance, when trying to switch on something which is already on. This would really help : in the Mirage 2000 for instance, the switches are quite small, and you don't always see well if they are on or off. Thanks!
  3. Hi, I have looked everywhere, there is no such feature. Also on this Occulus forum I found: https://forums.oculusvr.com/community/discussion/69874/how-do-i-turn-off-oculus-touch-controller-vibration Someone reports the same issue with DCS. I will suggest this to the wishlist... As the vibration is likely triggered by DCS when pointing at a cockpit control, there should be an option to switch it of in DCS VR settings.
  4. For a dedicated use, I would definitely not recommend the Quest. The Rift S is not much more expensive and best suited. The quest uses video compression to send the video signal through USB3, using about 100mpbs bandwidth. It's hardly noticeable, but sometimes dark areas slightly blocky. Also, for use in DCS, you need a USB3 cable (not supplied). The official one costs about 100$, this makes the total price very close to the Rift S. A cheap USB3 cable works, but is not super comfortable. However, for mixed use with some VR games, the Quest is fantastic for the price. Wireless VR is a game changer, pun intended.
  5. You can basically use any USB3 to USBC cable. Just plug it into any motherboard USB 3 port. The official Occulus Link cable exists because: - USB3 only works up to 3 meters because of attenuation, and 3 meters is too short for stand-up VR. Occulus Link cable uses fiber optics, with a converter at both ends. - Occulus link cable is super flexible, reducing constraint on the headset - The angled connector is more convenient. I have a regular USB3>USBC 3m cable. Video quality is perfect, but clearly it's too stiff, and with the straight connector it makes the cable heavy and not super convenient to manage.
  6. Hi! I'm testing the Occulus Quest with DCS. The controllers are really usable with clickable cockpits, much more precise than the mouse. But : every time you point at any cockpit switch, without clicking, it vibrates. So basically, when doing your checklists, it vibrates all the time. That's somewhat disturbing, but more importantly, it destroys battery life. Is there any way to disable it in DCS? Regarding the headset itself, it is surprisingly good for the price, tracking is awesome, resolution is not the best on the market but is really usable, similar to the Rift S. Definitely not the headset you would choose for a dedicated use, but as a 450$ toy its capabilities on DCS are impressive.
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