

Galinette
Members-
Posts
831 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Galinette
-
[WORKING AS INTENDED] Rockets not firing from outer points (1 & 9)
Galinette replied to Galinette's topic in Resolved Bugs
Thanks for your answers! I'll be nitpicking, but isn't it a bug to allow mounting rockets on non-functional pylons? Cheers -
Today, I tried a loadout with rockets on points 1,9 and BL66 on points 2,3,7,8 (with three fuel tanks). I was unable to fire any rocket, while I could drop BL-66 and fire guns without any issue. Previously, I had tried the rockets on more central points (can't remember which one) and they worked. I'll try to reproduce...
-
[RESOLVED] Misaligned Ground Targeting Diamond
Galinette replied to lwalter's topic in Resolved Bugs
I noticed a similar shift in the ILS... You need to align the top of the ILS box with the speed vector, not the center -
Damit, I have only 4 inches. I either have to saw my desk, find another one, or change my joystick plans. Thanks!
-
Hi, Could someone owning a Virpil desk mount measure the height between the bottom of the clamp handle and the top of the round clamp pad? My desk has a drawer that I need to remove before attaching a desk mount and there is a bar in the way, which may prevent the clamp handle from passing. My desk is 38mm thick (with the top glass) and the drawer bar lets a 100mm clearance. Thanks!
-
:clap_2::shocking: Dear Virpil, I'll celebrate a round number birthday and Christmas in December. My TWCS is asking to be replaced by something with much more controls since I switched to VR and accessing the keyboard is a pain. Please be able to take orders and ship me by then :smilewink:
-
So it's not possible in any radar mode to illuminate as if the missile was launched? Even in SVI? This could be the only advantage of Fox1 over Fox3, as the plane does the active part, it's theoretically possible to mimic a missile launch. The tactic of firing a missile to make the ennemy plane go defensive is nice when you have a SPAMRAAM loadout, not with two poor 530Ds :(
-
But how did you bind them since these actions are not listed in the assignable controls?
-
When firing a 530D, the target will get an alert since they detect your radar continuously illuminates it. But without firing the missile, if I switch from TWS to STT, will it see the same radar pattern and do a missile alert? This could be useful for making the target go defensive from distances such as 20nm, without wasting a 530D.
-
How do you map it? Is there any script command allowing to change the radio presets?
-
Hi, I did open the base and cleaned some mud, which I believe was causing the ring to be slightly tilted when the stick is centered. It seems to have improved, but maybe this is because I unscrewed and rescrewed everything. Do you mean the screws that hold the square box which compress the string? I could use them to slightly recenter the spring tension? Thanks!
-
Hi, When practicing aerial refuelling, I just noticed a nasty behavior of my T16000m. If I don't grab it, it is properly centered. But, when slightly pushing it up or down with a single finger, barely moving it, the X axis input slightly moves off-center to the left. So it seems that the sensor is slightly off-centered to the left, but the internal hardware applies a small dead zone which is not axis-independent : an action on Y removes the X dead zone as well. It is super annoying as it can't be calibrated properly with the Windows settings, which basically only scales axis. And I can't find any setting in Target. And when the plane is level and I push or pull the stick, it clearly slightly banks left. Is this an inherent lack of precision of these not so expensive joysticks? Is there any way to adjust this inside? Thanks!
-
Please, in the name of all that is holy, enable dot labels
Galinette replied to Extranajero's topic in Multiplayer
My biggest complaint against VR is the unability to see the attitude of ennemy planes until you are very close. Yes, the dot is bigger and makes it easier to spot from long distance, but it stays a big dot when you get close. If enemy plane dots are too small in 4K, just play in 2K :) -
Are there good servers for doing PvP A2A fights? I have tried "Just Dogfight", it's fun but somewhat limited (Fox2 only, spawn 10nm from the other camp, in the Caucasus plains). Thanks!
-
Looking for some more BuDs (BUsy DadS) to fly and chat with?
Galinette replied to GTFreeFlyer's topic in Multiplayer
I'd like to join! I'm a busy dad, but available in Europe late evening (when kids sleep) and why not also for some work breaks before they are back from school (I work from home). How to join? -
Realsimulator F-18CGRH is available for preorder
Galinette replied to Supmua's topic in PC Hardware and Related Software
Is the non-CE version also BLE capable? From their site it's not clear if: - Basic version has BLE for buttons and CE adds gyro axis to BLE - Basic version has no BLE and requires the FSSD to be more than a piece of resin -
Realsimulator F-18CGRH is available for preorder
Galinette replied to Supmua's topic in PC Hardware and Related Software
How does this grip work on a Virpil base if you don't use BLE? It is said you need BLE to use all the extra stuff not included on TM grips (5-way buttons everywhere, etc...) but do you get at least the TM grip features without extra software? -
Hi, I'm looking for a new stick. After discussions and reviews, it seems the Virpil WarBRD is just what I need. However, I don't like their grip designs much, and I would prefer a F-16 model from TM or Realsimulator. They are mechanically compatible, but what about electrical/software compatibility? 1) If I attach a TM F-16 grip on the WarBRD, will all the buttons be recognized from scratch in DCS? Or are they assignable in the Virpil software? I would like to avoid needing both TM and Virpil software at the same time, it's a mess to handle multiple profiles. 2) Same question with the Realsimulator stick. I know this one has BLE support and doesn't even need to communicate via the base, but then you need multiple software and it's a mess. Thanks!
-
Anyone play DCS on in 2k on a 34"?
Galinette replied to JanK's topic in PC Hardware and Related Software
3440x1440 on a RTX2070, it's perfect. Just don't use too much antialiasing. At those high resolutions, AA is pretty much useless, just let 2x MSAA and you are good. -
Do you have any threshold force discontinuity at the center?
-
I had a look to the Virpil site waiting for Christmas. I'm not a fan of any of the sticks layout, they are missing a F18/F16/A10 style grip, others either have way too much buttons & hats (constellation,...) or too few and not well suited to my use (VFX, WarBRD). So I might go for a TM F-16 grip, but how does the base react to the heavyweight grip, especially with the no-center cams? Won't it stay hanging to whatever side I have left it? Realsimulator has nice F-16 grips, but the price is stupidly huge, and they are overfeatured (all buttons as hats is more confusing than anything else, I think). Too bad Virpil doesn't make one, as I'm not necessarily a metal fan (except when it comes to music).
-
Hi, It's strange, I got awful performance on a server where we were only 5 aircraft total, and it was laggy from the beginning, even before contact with other planes. And it was so laggy that when turning my head, I had black areas visibles where the render could not follow... Regarding server speed, a slow server should not make screen render laggy, but only other planes movement! It more looks like a bug to me, I will make other tries...
-
Hi, DCS runs very smoothly in VR on my system (RTX2070 - Quest) when playing single player. However, in multiplayer, it stutters so much it's sometime unplayable. Without VR, I have no issue online. Playing online should not impact FPS that much?? Thanks!
-
Here is a screenshot where I switch from TWS to STT within a few seconds. This time TWS relative speed is off by 230kts... And here is the track file radar-speed-bug.trk
-
[OLD BUG REPORTS] Cleaning and Organization of old posts
Galinette replied to RAZBAM_ELMO's topic in Resolved Bugs
Sorry for that... Maybe this should be in the manual