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Taz1004

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Everything posted by Taz1004

  1. Thanks for that. Yea, it is confusing that there's two separate product for Black Shark 3 and Black Shark 3 Upgrade.
  2. I increased it to 4000 and looks okay to me. You could play with the scale and width. But the images I saw, they do tend to taper off.
  3. They done that before (tank and helo dust etc) and credited already so I'm actually glad that they're including it so it passes IC.
  4. Looks like they implemented my values so this portion of the mod probably isn't needed anymore. But I'll keep it to gives option for anyone who wants to edit it to make it longer. Left is new default and right is Better Smoke. And number right of my name was the old default value. null
  5. Got any terrain mod? This mod doesn't touch hangars.
  6. That and the 3D hangar lobby is green too. I didn't notice it yesterday so I thought it was Halloween thing.
  7. diffuse.hlsl isn't in the mod anymore. Looks like you're using wrong version.
  8. Right click on the link. Copy link. Paste the link. Change 19 to 18.
  9. I'm just glad any work is being done on it.
  10. I tried both OpenVR FSR and VRPerfkit v3. Toggling on or off makes no difference in neither the image quality nor performance. Probably why 2.8 looks and performs worse for me. Anyone else experiencing it? RX6900XT. https://github.com/fholger/openvr_fsr https://github.com/fholger/vrperfkit
  11. UPDATED TO V19 for DCS 2.8 10/29/2022 Updated for compatibility.
  12. I made it compatible but I think it's about time we put this mod to rest. ED implemented their own Alpha 2 Coverage and changed pixel shader so some things in this mod doesn't work anymore including Albedo. I am only using haze reduction which actually isn't part of Kegety's original. DCS VR Shaders mod for 2.8.0.32066.zip
  13. Updated for DCS 2.7.18.30348 Included filelist.txt which shows you what each file does. You may delete ones you don't use for faster loading. You must not delete _helper.hlsl and _HMD.hlsl however. DCS VR Shaders mod for 2.7.18.30348.zip Notes This version is for compatibility only. Purpose of this version is to keep as much of Kegety's original as possible. As before, this version will have big compiling time when first launched. FXO and Metashader2 workaround still works. Some shader files had to be removed for compatibility as they are based on pre 2.7 shaders.
  14. Update 1-14-23 ED changed the blending mode so the waypoints got darker too. Fixed. The default map overlay was useless to me because of its format. Made waypoint marker and names smaller. Centered the waypoint numbers in the circles. Darkened the background map. Adjustments Waypoint color can be changed by line 6 in definitions.lua. Darkness of background map can be adjusted by line 78 in map_page.lua INSTALL: Extract to main DCS install path or use Mod Manager. Does not pass IC. DOWNLOAD ********************************************************************************************** OPTIONAL Below are sharper raster maps. They improve readability of both Kneeboard and TAD maps. I only ran the files through sharpen filter. Image sizes are not changed. Caucasus (1.6GB) Mariana Islands (1.2GB) Persian Gulf (0.7GB) Syria (0.6GB) INSTALL: Extract to main DCS install path or use Mod Manager. Does not pass IC.
  15. Yes but when you get close, it switches to 3D model of the tree. The enlarged tree comparison between High and Low on first post is the 3D model tree. And you can only replace texture of leaves on that 3D model tree. So if you just change the billboard images to palm, it will suddenly change to maple tree at close up. Foliage detail factor moves the distance where the switch happens so you can bring it very close but I don't think you can turn it off completely.
  16. What's new in V6: Fixed normals that caused dark patches. Especially visible in FLIR. Reduced flickering further. Improved shapes of some trees. Fixed normals. Reduced flicker
  17. Thanks but even to open a ticket, I need to log in and it's asking for the Authenticator code. I used this link. http://www.digitalcombatsimulator.com/en/support/
  18. I had to do factory reset on my phone and ED doesn't show up on my Google Authenticator anymore. And I can't seem to login without it. I tried changing password but still asks me the Authenticator code.
  19. That's most likely because textures are not checked for IC upon launch every time. They're usually checked when the texture is called during gameplay. No texture mod is IC safe.
  20. Better Trees Mariana Islands V1 Flickers reduced. Higher resolution diffuse textures. Actual tree photos used for billboard textures. Colors adjusted DOWNLOAD INSTALL: Extract "Mods" folder to main DCS install folder or use mod manager Not IC SAFE
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