

Tree_Beard
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What I want: "Development of DCS: Vietnam is fully underway and will be the #1 priority for Eagle Dynamics going forward until it is finished and released" What I get: "Prepare to experience the thrill of the most advanced F16 pilot model in the history of the world. Now featuring WIP digestive system and hair growth technology"
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I am using the fully upgraded Normandy 2.0 and I have all DCS graphics settings maxed out. It seems like I'm seeing an LOD that I should be seeing from very far away, but I'm like 200 meters from the building, and then when I move the camera closer, it snaps to the highest detail model suddenly. I haven't noticed this on the Normandy map previously.
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investigating multi monitor - Voice chat window GUI not visible in 2.9
Tree_Beard replied to hreich's topic in Voice Chat Bugs
I have the same issue and the fix here posted by BN didn't work. I run three monitors at 7680x1440 resolution. -
I'm talking about new FC3 planes, not downgrading the existing ones. Like how about some early war stuff for BoB? I would imagine 70%+ of the flight model work is already done to create an earlier version of a BF109 and a Spitfire. Throw in a Stuka too and you have a great FC3 BoB pack and an actual reason for the Channel Map to exist.
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Last time I saw discussion of this topic, it was all but shut down with people basically saying "bro ED will never release anything less than full fidelity from now on." Turns out that is wrong, per the latest newsletter. I think a pack of 3-4 FC3 WW2 aircraft for western Europe would be a welcome, dare I say even vital addition to the WW2 side of the game. A PTO FC3 pack down the line would also be really great. I think what probably happened here is that ED is just releasing work they did for their abandoned MAC game, but what this proves is that ED is in fact willing to release less than FF modules.
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As cool as this would be, I would suggest you don't dwell on it too much. I think we'd be lucky to have 10% of this list in DCS within the next decade. Its been 4 years since the release of supercarrier, a single ship that is the key supplement to the flagship module of the game (F18), and its still totally incomplete.
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- wwii carrier ops
- wwii battleships
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The version of the map we have now has tons of post-invasion allied airfields all over Normandy. How difficult would it be to provide a selectable map layer that simply removes all the airfields that the allies built, so you can get an authentic pre-invasion airfield distribution?
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If ED releases an Iraq map and you can't do proper Gulf War 1 & 2 ops with the F15, F16 and F18, that will be such a huge swing and miss.
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I just purchased a set of three 32" 1440p curved Gigabyte monitors primarily for sim racing. Since I now have them set up in a rig, I was also curious about DCS. After some brief research, it looks like most of the info online about using triples for DCS is years old at this point, so I am wondering what the state of triple monitor support in 2024 is? Right now, using Nvidia surround to generate a custom resolution, I can get a decent picture in DCS, but there is definitely still some noticeable geometric distortion with the image on the side monitors. I don't immediately see many settings I can tweak within DCS to adjust the picture, though. Does anyone else here run triples and, if so, what settings are you working with to get a good, non-distorted image?
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Luftwaffe airfield historical AA defences
Tree_Beard replied to bell_rj's topic in Missions and Campaigns
Can you point me to this document? Sounds very useful.