I know this has been raised previously, but I never saw any resolution to the issue or acknowledgement from ED. I just wanted to share what I'm seeing, and clarify that either it's only a problem on certain setups like mine, or that ED is aware and addressing it?
Basically, in the dark, the landing area edge lights and centerline light are almost invisible until I am literally at the ramp. Conversely, they are clearly visible in the middle of the day on an overcast day from over a mile out!
Here are three screenshots from a 720p stream, so yes they are lower res, however you'll note how visible both the ball and LRLS are, compared to no drop lights or landing area edge lights at all until at the ramp (and this accurately reflects what I'm seeing at 1080p in game).
Referencing the tacan DME in the HUD, you can see that the three shots are taken from .1, .2, and .3 DME respectively.
Also note that the landing area lights ARE on; they are visible in the .1 DME shot and are visible with the rabbit strobing once I'm on the deck, and then visibly turn off shortly after trapping, so this isn't a matter of improper comms failing to get the lights turned on. All comms are made properly, and the lights ARE on - they're just almost invisible.
If you're interested in seeing the raw stream, it's here:
...with a trap at : 31:23
To summarize, I find that the IFLOLS brightness is ok at night, but could be better during the day... while the landing area lighting is the opposite. Is this the case for most people? Is it being addressed?
Thanks!