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SullyFUBAR

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About SullyFUBAR

  • Birthday 05/16/1986

Personal Information

  • Flight Simulators
    DCS
  • Location
    United States
  • Interests
    Wife, Golf, DCS and waaaaaaaaaaay down at the bottom, work.
  • Occupation
    IT Management

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  1. Yes, your understanding of the coordinate system seems correct for most game engines and simulation models: x: Typically represents the front/back direction (positive x is usually forward). y: Represents the up/down vertical height. z: Represents the left/right direction (positive z is usually to the right).
  2. Pretty sure you have to know secrets to reveal them. ED allowing a missile turning left and right isn't a security concern and the Caucuses' map is about as useful for terrain reference as a map of the moon would be.
  3. I am also getting this behavior. Missile does a complete 180 once fired and hits the ground shortly after.
  4. You're 100% quality CH. Thank you.
  5. What a fantastic livery set, thank you.
  6. Looks like they are being worked on (page 118):
  7. I'm my testing, HighMaintenanceB is correct. You need line of sight.
  8. You will need to download the USA Asset Pack: https://drive.google.com/file/d/1PAQLdHQia8RYrMqFR9NG8KSydeVkcP8-/view?usp=drive_link CH made too much stuff to support individually: https://www.currenthill.com/faq
  9. Damn, what a great collection of assets. Yourself and Currenthill are adding such great depth to mission building. Thank you.
  10. This is the 5th time you've asked this.
  11. I was able to reproduce. Also, I replaced the M777's with D-20's (from a different mod) and got the same behavior.
  12. Ripple fire test.miz Hello, I seem to be unable to get an AI aircraft to ripple fire rockets. In the mission file I've attached, I've tried the following combination of settings: Reaction to threat: No Reaction / Passive ROE: Weapons Free Action: Bombing / Strafing Weapon: Rockets / Light Rockets / Heavy Rockets Release Qty: ALL Attack Qty: 1 Group Attack: ON In every case, the AI aircraft fires 2 rockets, circles and reattacks with another 2 rockets until out of rockets. I have gotten this to work in the past, in fact I was repurposing an old mission that used AI ripple firing rockets when I noticed it no longer worked. Any help would be appreciated.
  13. My specific issue was caused with the 2.9 update and having all the mod assets individually, this is what allowed me to identify which mod was causing the issue. I removed it and didn't add it back until CH's country packs came out. I removed all the old CH mods and added the new country packs and haven't had an issue with them since. Other then that, I have had a lot of conflict issues with the Gripen mod and CH's mod packs. If you have the Gripen mod or other weapon mods (ones that add new missiles or bombs to mod or ED planes) I'd try removing them and seeing if it helps.
  14. Whats their discord name? If I could ask?
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