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Everything posted by JLZ
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It works on first few missions and for replay. Afterward, wingman starts with his pacifist attitude again. If you play missions you can try: 1) start mission, be some 20 sec in it, then quit it 2) save mission replay 3) start recently saved replay, hit `escape`, take control by clicking on 'CTRL' 4) miracle happens, wingman starts to obey in that mission Campaign seems not advancing with this 'technique'. Note: Be sure that Civ Traffic is disabled. Be sure not to give order for attack on target which is stationary on bridge Use Goldfinger's mod to increase AI IQ. Connos gave link. AI? :megalol:
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Good, I'm glad you understood :) Don't give up :)
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Neverending contest (military aviation knowledge)
JLZ replied to Kusch's topic in Military and Aviation
F100-IHI-220, F-15J/DJ :music_whistling: -
I'm sorry to hear that :( I don't know about your knowledge of computers so excuse me for my ignorance. For data recovery you could try on of these. It's cheap and you could find usage for it afterward. Put your HDD from old laptop in it and recover data. BTW I like your work :thumbup:
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I don't know then :( Maybe you could make new pilot, start that campaign and then copy relevant data from old to new players.lua?
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Campaign's path has been changed In players.lua 'campaign' line should look like this:
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Same here. Nobody cares :(
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Well, I answered how to roll-back one mission (I hope so) :) If he want to play specific mission (say ATO.S3.1.miz) then after finishing mission from Stage2 (S2) he should have 'a) situation like' entry in players.lua * Then, simply correct to * finish S2 mission, and go to S3 mission briefing without flying into it. If lottery isn't favorable, edit players.lua
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... and you select it by going to 'Mission planer' (button between 'Cancel' and 'Fly') on screen just before you enter the mission. There you can change payload for your flight group. About changing payload you can read in manual 'Ka-50 GUI manual' on page #107 'Payload mode'.
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Go to: <path to the game>\LockOn Flaming Cliffs 2\BlackShark\data\scripts\Logbook\ Backup players.lua then open original file with notepad or any other text editor. Find the name of your campaign in line such as: campaign = "./../Missions/Campaigns/LOP/en/<name of campaign>" Below that line are data for that campaign. Flight sessions are recorded w/o order. You need to find largest number in-between []. Lets say I want to roll back one mission... a) If largest number in [] is 10 and it has syntax like this: . . . [10] = { stage = 8, mission = "ATO.S3.2.miz", }, -- end of [10] . . . then you delete that whole entry [10] and whole entry [9]. b)If largest number in [] is 24 and it has syntax lixe this: . . . [24] = { datetime = "05/22/10 18:18:12", agKills = 0, aaKills = 0, result = 50, deathsCount = 0, stage = 10, mission = "ATO-B-P1.1.miz", }, -- end of [24] . . . then you need only to delete whole entry [24] Save and close. Beware not to delete some entry that wasn't the last one. Game will not start. Then you'll need to re-edit or restore backup players.lua file. The same is true for BS, but <path to the game>\Ka-50\BlackShark\data\scripts\Logbook\ differs.
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Simply. Every manufacturer states best numbers. Camera interpolate in whole number. First number is 2. So, 60/2 is 30 (which is standard). In free track you have interpolation to 120. I have nothing good to say about interpolation. IMO, best way to ruin scan, or photo. You can't get something from nothing. Maybe it helps to eliminate jerkiness in movement. I didn't look at it. When I said "Poor" I didn't mean "weaker to" but "it's not superior to". You're right about that. Why "Poor" then? Bcs 3x-5x cost of homemade and have nothing more to offer. I think pretty much same about TIR (unless you don't want or have time to do everything yourself). Off-course IMO. Zeljava, if you live in same country as I - beware. Postal costs and customs (from 135€ to 280€) make every order from foreign almost useless. I think that Compdesk was importer and GameS was retailer. Best solution is cousin from Germany and bus line :)
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^^ That too. Also, once landed it won't fly again...
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Field of view is poor. FPS number is interpolated. Basically, it's 30. Same as most web cameras used for Freetrack. IMHO, VRI HAT Track (beside of visual appearance) is technically no better then Freetrack homemade device. In other words, wasted money. Some more info and customer service and one review BTW What kind of problem you have encountered with FT?
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Well, every solution with this game is short breathed :( Going deeper in GO campaign, wingman started to disobey again. I loaded ATO B.P1.1 and wingman disobeyed ('unable', 'negative' etc.) on multiple occasions. I wanted to watch replay and then... during watching track, every single time he obeyed! I took control in one moment and he was executing commands. I have no idea what is causing this. So, once again, I ask that some1 from ED look at the issue. This was not case with 1.0.1 so solution shouldn't take too much time. Thanks
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Neverending contest (military aviation knowledge)
JLZ replied to Kusch's topic in Military and Aviation
Mirage IVP It's some two seater, bombardier...? -
I don't use it with 1.0.2 anymore
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It's not good :( . . . . It's excellent :D
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Maybe... http://forums.eagle.ru/showthread.php?t=54208 Solution: Disable 'Civ traffic'
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Neverending contest (military aviation knowledge)
JLZ replied to Kusch's topic in Military and Aviation
Mirage 2000C/RDI or Mirage 2000N ? -
There was just one new line (in multiple occurrences) for Skill_Factors.lua in new 1.0.2. I had added it and then combined 'AI detection range' and 'Improved AI skills' mods. All credits to goldfinger35, ModMan 7.2. compatible AISkills102.zip
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BUG FOUND I found it! It's 'Enable civ traffic' option. Disable it and Wingman 2 will obey :) Obviously Wingman 2 "thinks" it was civilian target. I think Wingman 3 doesn't have these problems. I hope some1 will explain how to quickfix this issue. Thanks every1 for comments and help :thumbup:
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I'm confused now... I watched replay again and it was just like first time. Wingman refused to engage every target I had assigned to him. It's just like when I watched EthernaL's .trk What's causing this? All my mod's are for better visual experience... I'll try w/o mods, then reinstall the game if removing mods didn't help. Thanks for reply guys
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Did you mean how we enforce vsync? Click on big "+" sign in lower left corner. Navigate to installation folder of the game. Choose .exe file of the game (simulator.exe). Set other options as in the attached picture.
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It's not a friendly unit :D Wingman with 1.0.1c worked as supposed to. I think it's a bug introduced with 1.0.2. Can some1 from ED confirm/deny?