

markbam
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randomguylurking started following markbam
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[Official] SimShaker for Aviators
markbam replied to f4l0's topic in PC Hardware and Related Software
Mine is probably the newer one from Andre, about 2 years old. -
[Official] SimShaker for Aviators
markbam replied to f4l0's topic in PC Hardware and Related Software
Vibration intensity is working fine for me with the latest update. No change at all. -
I really enjoy checking in and seeing what everyone else comes up with! Here's my Version 2: Still not the prettiest, but much more compact and gave me a reason to play around with microcontrollers. The board is a Seeed Studio XIAO BLE Sense nRF52840 running CircuitPython 8 and emulating both a keyboard and a mouse. (The chip has an IMU but I haven't integrated it for anything quite yet.) The buttons are a 5-way hat switch: Up is Mouse Wheel Down: Down is Mouse Wheel Up: Left is Left Mouse Click: Right is Right Mouse Click: Press is ESC key. I loved the feel of the haptics on my V1 (Switch Joycon) so I added a small motor that vibrates when I use the buttons. It charges a 50mAh battery via onboard USB-C that I connect with a magnetic cable to reduce wear. It lasts a full day of flying even with the haptics. The ring was 3D printed out of TPU from a Ring Sizer on Thingiverse, It ended up being the perfect mounting system for my needs, so I didn't design anything further.
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[Official] SimShaker for Aviators
markbam replied to f4l0's topic in PC Hardware and Related Software
I'm on Windows 11 with KB5018427 installed. No issues with Sim Shaker for Aviators. -
[Official] SimShaker for Aviators
markbam replied to f4l0's topic in PC Hardware and Related Software
I got general effects working by adding the following to line 429 in this* location (You probably need to have the M-2000C for this to work). elseif obj.Name == "Mirage-F1CE" then dataTable.name = "M-2000C" *"C:\Program Files (x86)\SimShaker\SimShaker for Aviators Beta\Data\SimShaker.lua" This is only a workaround so that the Mirage doesn't feel so dead right now. It does not replicate the usual spot on work that f4l0 produces. --- Editing with more information as I find it: Engine rumble is missing but I found that argument 1027 returns the engine RPM. I've normalized this return to 0-100 which is what SSA appears to be looking for. However, engine rumble is still not present even though the DCS debug from SSA shows RPM@29 while idle and RPM@84 in burner. My code for this so far is as follows: local Engine_RPM = string.format("%.0f", MainPanel:get_argument_value(1027)*100) dataTable.rpm = Engine_RPM --- I've attempted to inject Mirage-F1CE into the C# model table to work around the need for the M-2000C, but have been unsuccessful. I've added "MirageF1CE=46" to the Model declarations and "this.modelTable.Add(Model.MirageF1CE, new ModelTableEntry(Model.MirageF1CE, "Mirage-F1CE", AircraftType.Jet));" to the SetupModelTable of the SettingsDatabase. Core.MasterManager and Core.DCS.Jets houses the specific aircraft properties and the references I was looking for, but it's quite involved. This is much more in-depth than I was expecting. The amount of work that happens behind the scenes for these effects is amazing. -
[Official] SimShaker for Aviators
markbam replied to f4l0's topic in PC Hardware and Related Software
Feedback for 2.3.4.0: Dampening at 100 is now working as intended. Engine rumbles on the ground, but not in the air. (I kind of missed it though, so I left it at 85) Change-log error related to Start With Windows has been resolved. -
DCS: AJS-37 Patch Jan 27th 2022 Feedback Thread
markbam replied to IronMike's topic in DCS: AJS37 Viggen
I am experiencing the same on MFG Crosswinds. -
[Official] SimShaker for Aviators
markbam replied to f4l0's topic in PC Hardware and Related Software
Feedback for Beta 2.3.3.0: "Start with Windows" appears to be working for me. However, (and this is minor) when trying to view the change log, I receive an Unhandled Exception error. (Could not find the path "C:\Windows\system32\data\CHANGELOG.md") This error does not appear when I launch SSA manually. The "Reduce Engine Effect While Airborne" - 100% dampening still doesn't have any effect for me. The engine rumble is the same on the ground, as in the air. -
DCS: AJS-37 Patch Jan 27th 2022 Feedback Thread
markbam replied to IronMike's topic in DCS: AJS37 Viggen
The kneeboard subpages are still unable to be bound to anything other than the keyboard. -
Often my internet will act up and this will result in a "Failed to get authorization data". DCS will then deauthorize and unload all of my modules as expected. However, upon a DCS restart with successful module authorization, all of the special settings related to those modules are returned to their defaults. (Ex: Static Cockpit/MFD Reflections are turned back on)
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I went in to map this as well as the new Kneeboard Subpages. None are mapable for me either.
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Same, Reverb G2 and Quest 2.
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Just adding my vote for a slew bind. I really appreciate the work done on the QEYES and QHEAD and I do find that they have their place and use cases. However, I often find myself needing just a bit more precise control than the head movement in VR provides.
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+1