Ells use this method.....it works in DCS:
http://forums.eagle.ru/showthread.php?p=1232355&highlight=pylon+problem#post1232355
But i have problem only with Gun.......i change coord. but any good result....
Sevas for max use other folder with your textur....for example: C:/USER/desktop/Texturpit/
Then copy textur from this folder(texturpit) to Avionics folder.
I use bmp file or tga and its ok....
P.S.: I using standalone modelviewer...copy textur to temptextur and load 3d model....
In FC2 Scripts/database/navy/blu(or red) you see basic data for nimitz or other ship.....you editing for your model and use in DCS....In other folder(but now i dont remember) its lua where is weapon position on your ship......
Pepin if you select tgt you lock with tgp or not.....?? See my screen...second its if you have lock with tgp and press "i" for radar and than you can fire missile...
Yes i will make mod for DCS. But now i create new pit for DCS:W and i search and need more information for all aircraft system(i have more but not all).
Here render new pit from max: