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SVKSniper

ED Beta Testers
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Everything posted by SVKSniper

  1. I see how is possible.....edit your object in StructTable.sht....or I'm wrong?
  2. I send you PM Ragnar....
  3. :thumbup:......
  4. If Lázslo move from this project...for me is very bad news!!
  5. And now i seein Lázslo profil is only "senior member" and no "3rd party developer"......hm??? Who noticed that?
  6. If you can take a look and help you...
  7. I think here is problem....use separate max file for collision model,any group and hide/unhide(only animation for gear,flaps etc)...and second i dont use material for collision meshes.....try this....
  8. Skate your obj. properties is ok..... but my lines copy the mesh border....now i work....if you want tomorrow uploading my render from max....And mesh need correct name from damage.lua.....
  9. You see collision model in Modelviewer....??
  10. Skate...."collision_shell" is for mesh and "collision_line" is for line around this mesh...... And i have one max file for collision model and one is model what you see in game....Ragnar you reading my comments....??
  11. Ragnar you have definition lods for damage model.... My lua code for F4U.lods model={ lods={ {"F4U.edm",100000.0}; }; collision_shell="F4U-collision.edm"; } What you see in Modelviewer if you open your collision model....?? Send screen.... Here is my collision model in MW...
  12. Next update...;)
  13. Very early....??First render is 4 years old......I understand if you have not free time but i never see create 4 years 3d model....:(
  14. I mean: Mig have now uvw map and you start create textures or not....???
  15. I have question: model is unwrap??
  16. TY Jack!!
  17. Please stop.....
  18. My info: The first F4U-4 was delivered to the US Navy on 31 October 1944. A four-bladed propeller replaced the three-bladed one of the F4U-1. During the F4U-4 production, the cockpit was redesigned with a flat, bullet-proof windscreen, a revised canopy, an armoured seat and improved instrument panel.
  19. :lol::thumbup:
  20. New update: -completed all the skins for aircraft -I started editing lua files(guns and weapons its finished) -I started working on damage models
  21. Now I have stopped work on this project. Now work on this:http://forums.eagle.ru/showthread.php?t=117664 ED working on a new model MiG. But in the future I would like to complete two versions of UB, SMT and perhaps K.....
  22. Guys please first use search button.....here is FS color for ps from Jack... http://forums.eagle.ru/showpost.php?p=1651181&postcount=4
  23. Arg 7.....i think its works only with AI... here is plugin for FC2(download and extract,open folder and you see document arg for aicraft) but works in DCS...somewhere i see new but only russia lang. link tu plugin with document for FC2: http://forums.eagle.ru/showpost.php?p=237719&postcount=1
  24. I check my box.....but ihave not any mail from Chris.....bad news for me..... :D :D Good luck Chris and i have to wait until March ... :D
  25. Happy New Year guys!!:pilotfly: Corsair had more version but I think it will be better if I create more skins than a real (I want to add one also for France) .... here is a little update:
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