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Squid

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  1. will experiment with water ... This though was an issue even with Lockon, strange that they still build the world the same way ... Water though possibly is something like a repetition of an array of fairly undemanding resources-wise patterns , shaping fast a wallpaper background to the whole world if you will ... which kinda makes sense
  2. just installed BS (1.0) for the first time. A thing i noticed is that the difference between Medium and High scenery detail is about half the framerates ... from aprox 50 to 25 or sorts .... Apart from proving again how CPU related hungry flight sims are (rather than GPU) i wanted to ask if there are somehow any intermediate settings between those two settings (like some manual config edit or modman ?)
  3. interesting .....
  4. Apologies if this has been answered somwhere here ..... just cant find it so far *blush* : will there be extra plane "slots" in FC2 to add more custom aircraft instead of replacing the stock ones ? (very annoying) .
  5. exactly. plus, other various reasons often come into play resulting in gradual team composition changes. Because its a team on a project for a while doesnt mean they act as a team in their professional movements. Everyones following their own professional path. And if you think about it, its also long time ago ... flanker was a product of Janes, DiD, ...Microprose etc era ... Even the MS FS team has been terminated recently ... Thanks to Andrey and EvilBivol-1 for this interview form me too..
  6. yeap .. interesting info ... (Flanker ... ♥ ... SO excited back then with it ... and times when market was cluttered with flight sims ... coming in boxes with multipage color print manuals
  7. a question i always want to ask to sims developing team members, and this is no exception, is if the sim developing is their sole professional (and financial support) activity or if they make a living from other activities and the sim developing is a parallel occupation ?
  8. - so when dcs runs now its automatically assigned to all available cores like most typical executables for windows right ? - when running lockon.exe , what is the best practice manually from windows affinity management , to leave it assigned on all cores or assign only one or two ?
  9. whats the dcs "afinity tweak" , "dcsmax" etc ? And remind me please what is the best affinity policy for lockon.exe ? (assign 2, 1, 3 or 4 cores?)
  10. FS-X perfromance seems to be affected by mem badnwidth. Should we consider as advantages making some difference, the hyper thread (if this has any application in the case of LO/DCS) features of the new i7 & i5 and intel's turbo boost for single thread applications?
  11. On same Ghz i think FS-X and Thirdwire do better on more cores ? Whats the best practice to your experience with LO/DCS, to set affinity on one core, on two cores, or let affinity to auto ? To your expert estimation from Q6600 @3Ghz to i7 860 @3-3.2Ghz would there be a noticeable improvement ? (considering i guess also the higher mem bandwidth and actual difference between DDR2 1066 & ~ 1600 DDR3)
  12. - mods for overcast remind me of Athlon 2200+, 2002 and dx8 though :P (and they dont fix the jaggs either) - But i will be getting a lot over in FC2 :(
  13. How is it in the multicore field for BS ?
  14. Thanks. Bummer ..
  15. - Is overcast in DCS (BS & FC 2) having the same jagged lines artifact like it used to in LockOn ? - Does it severely influence framerates like it does in LockOn ? Thanks
  16. did you fit your 775 HSF to the 1156 ? is it possible?
  17. its a like now or never situation as a friend wants to buy my current rig, i didnt had actually any intentions on upgrading now. Whats Hydra? Is there any URL on Oleg's New WWII project? (will it be DX?)
  18. I am about to swap my Q6600 @ 3Ghz / 8800 GTS 512 system with a new i7 860 / HD5850 - at the price ranges of about 200 €/$ for VGA and CPU (each) are my choices ok ? ... any reason i should choose another Intel or AMD CPU? - Any reasons maybe to choose either of Phys-X & Cuda GTX275 or HD 5850 ? Besides Lockon/DCS, the system is also intend for simulations in general (IL-2, FS-X, Thirdwire, Grid, MotoGP, etc) and action (Crysis, COD, etc)
  19. i think that increased resolution is more effective on such issues than AA. eg a basic AA like 2x and increased as much as possible resolution might work best. not sure though. just my 2c
  20. it looks Perfect and So Hot ... absolutely great job
  21. plus it also needs new high resolution textures :)
  22. Thank you :) i already found the file in the meanwhile and once there it was obvious what has to be typed :) The thing is that it doesn't change anything for the GUI (GUI is distorted) although it works fine with the simulation. So far at least , from my experimentation with various combinations of .cfg settings and nvidia control panel aspect ratios handling
  23. i just found out that some monitors have a monitor controlled feature of showing in 4:3 aspect (leaving black left and right bands) , that's something at least, in worst case scenario of total wide aspect ratio incompatibility or intolerable distortions. What file do i modify and what lines do i add where? Is the config mod applies to both LO and FC? or needed only for LO ?
  24. thanks :) any info more on the config part maybe ? :) does that apply for FC 1.12a/b as well?
  25. And i am curious how LO (and BS) both simulatiion part and their GUI behaves in wide aspect ratios and (the GUI) the high resolutions (compared to my 1280x960 max of my 19" CRT) : are there distortions, squezes, bitmap scaling pixelations, distorted fonts etc ?
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