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zaGURUinzaSKY

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Everything posted by zaGURUinzaSKY

  1. yep, we just have to get used of it, it'll be nicer on next years to our eyes.. and anyway this is a weapon not a car....
  2. Will we have tha capability to fly into a track with next updates?
  3. Thanx bud
  4. There are many "clubs" who organize multiplayer session, read the internet URL in the running missions' description.
  5. is this a new area or a mod of the current scenery?
  6. not if you're joining a multiplayer game as client. The host is the only one who can change it.. It works in single player.
  7. so nobody tried it yet.. the review sound cool but It a review...
  8. dunno why but I have 1 FPS less with this mod...
  9. aahah I hope it's not that real duude... anyway in taht case it would be a good product for a woman..
  10. it's probably cool with a home theatre television and a nice action movie...
  11. Oh I surely don't need any buttkicker yet with my girlfriend...
  12. Hey Devs, anything you can help me about here?? Thanx
  13. Did anybody try this ? http://www.fspilotshop.com/product_info.php?cPath=1_47&products_id=264
  14. Yep right, this is the only one where I see a future and they're going to do an interesting scenario and aircrafts... I wish they win the lottery, get some money and hire some more coders to put the box in the shops...
  15. Nope.. AI bounces forward and backward and can't do aerobatics. Unless you have a mod with a KC135 over a flyable 3d model, but in any case you can't do aerobatics
  16. we come from the darkness!!! eheh I love those weather, tired of blue sunny skies.
  17. Some screenshots from last week training of IAT Team:
  18. Original stuff, good ideas
  19. Yep you're right.. I don't see the reason they did this, you should always be able to see close objects as in real... Other problem reported from a friend of mine: Turbolence is not working in multiplayer.
  20. Cool video, I liked aa lot the idea of rocks over in those open range, and the 3D surface looks very natural. The Harrier looks lovely, I'm not sure if it can change heading so quickly.. I hope in new version they put all that black smoke coming out of the engine as the real one.. that would be cool
  21. - engines of other aircratf in multiplayer sounds on even when they're off. - I see other pilots using FULL FLAPS even if they only have half flaps, same for others, they see me full when I use half - when we do formation take off I see my wingmen bouce front and back in the moment of rotation. (same for landing) - some parts of the OIL PLATFORM has got wrong trasparencies, check out at the base of the object (at sea level) - I made a flight with some friends in formation, the track recorded not only from my computer but also from other pilots have got the aircraft of the recording computer a lot of meters on left of real flown position, I see my formation with no leader, the leader is 100 mt on left, my left wingman sees the formation wit no left wingman which is 100 mt on left of formation. - Objects cast shadows even whit overcast and sun over the clouds - If we place a camera inside one of those hangar objects and we look outside we see darker than from the outside. (like if there was a kind of black surface with 70% trasparency at the open side of the hangar. - Some white parts of antennas flashing with the channging of point of view - When I use wide view from cockpit I always see a line on the ground parallel to my lower side of the monitor (only when I'm on the ground - If I'm in ANGLE OF ATTAC OVER LIMIT situation with 90* Angle of climb, when I have no more speed the aircraft normally falls, but when I do not have ANGLE OF ATTACK OVER LIMIT the aircraft moves in a scripted stall (very bad to see), How to avoid that movement? - My ventilation and CPU usage goes almost to 100% even when I'm not in the game but in a simple page of lockon.. - Altitude Lock (and also attitude lock): if engaged with Flaps down I have a bounce and I think is normal, when I do not have flaps down (su-33) sometime it bounce, sometime not (even If I have constant vertical speed). Why? how it works? - Drogue chute doesn't work until I touchdown, should be work even at some meters of altitude, are you going to change this feature? -Can't see the refuel cone at the end of the tube when very close.. Same for wingtip of leader when wingman follow tight (clipping problems I think, hwo to fix it?) - On multiplayer we can't start from parking area of the carrier, all in catapult place... can't you change it? wings folded in parking area? Is already possible and I don't know? I've got some others I don't remember now, I'll post it later. Thanx in advance.
  22. we'll have more fun in 2010 or something..., with the next ED's sim.... they surprised us all much more with lomac than what is doing now xplane... then we just need multiplayer drugs for full immersion.. eheh
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