Jump to content

dggoofy

Members
  • Posts

    243
  • Joined

  • Last visited

3 Followers

About dggoofy

  • Birthday November 14

Personal Information

  • Flight Simulators
    None yet
    2008-2020 : FSX
  • Location
    Switzerland
  • Interests
    Flying (PPL), Sim, Sport

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. nullHi, Well, it seems that this bug hasn't been solved yet. Launch a Vikhr and the fps drop (By me from 55-60 to 5!). The game is unplayable. Why ? Is there a solution ? Cheers Dan dcs.log
  2. Hi Ugra Media Team, And thank you for your awesome work on your maps. I wanted to take a moment to express my sincere appreciation for the fantastic job your team is doing. The commitment to quality and continuous development is truly impressive. I'm consistently amazed by the regular updates that bring new visual elements and details. It's not just about major overhauls; the steady, careful improvements make a huge difference. The performance of your maps is also outstanding, providing a smooth and immersive experience even in demanding scenarios. One of the things I love most is that regularly, when I replay a mission, I discover a new detail or a small visual upgrade that I hadn't noticed before. It always results in an "oh wow!" moment of surprise and delight. It keeps the environments feeling fresh and alive. Thank you for your passion and dedication. It makes a world of difference to the community and is hugely appreciated. Keep up the incredible work Daniel
      • 7
      • Like
  3. Hi, Little issue : I put the lights buttons on hotas buttons, but it's unusable. When I push just once the hotas button, the light (panel lgt or console) drops from full to zero or opposite. No way to set it step by step. Cheers
  4. Indeed, but even with the switch on ALL, I have to push Trigger several time. It only drops a few clusters, not all. That's the problem.
  5. Hi, I've watched all of Wags' and other creators' videos about using bombs with the MiG-29. Nobody mentions cluster bombs. I tried dropping them in CONTINUOUS mode, but it only releases a few bombs per press. For example, on the F-16, you can drop cluster bombs in continuous mode. With the MiG-29, I haven't found this mode, so I have to press the release button multiple times to empty all the cluster bombs. Is there a continuous mode? Cheers Dan
  6. Copy. Thank you very much!
  7. Hi, I don't know if it's an issue, butnull here is how my ASI looks like (metric, english, native, imperial setting doesn't matter). Is this correct ? Because it doesn't look like that on Wags' video. Cheers Dan
  8. Mission 2 update after latest map update that set trees at starting spot. Cheers
  9. Hi, Question: The Wolfpack I campaign includes 12 missions, 2 of which are bombing missions. Are there more bombing missions in Wolfpack II (and if so, how many?) Cheers Dan
  10. Indeed, as Raven pointed out, I have no control over the AI's behavior. In my campaigns, wingmen operate independently. Understand that it’s a separate aircraft to which I assign orders to follow the leader and carry out missions. You can prevent an AI aircraft from taking off by placing an obstacle in its taxi path. This is harder to do with helicopters. Sometimes it works, but other times, for unknown reasons, they take off vertically from their parking spot. In the case of the Soviet-Afghan War Dawn campaign, if you’re supposed to take off from the beginning of the runway, your wingman should, in principle, follow you. However, I’ve already noticed that it sometimes takes off directly from its parking spot instead. If you’re supposed to take off from Charlie, I’ve created two wingmen: one that taxis and another that takes off to follow you. There’s no other way, because by default, AI always takes off from the start of the runway. That’s why I included the warning: "Don’t worry about your wingman—he’s doing his job!" During test, I had very few issues with AI.
  11. Damned! You're right. My bad. I fix this issue and upload right now an update. Sorry.
  12. It's an issue with DCS : AI helos takeoff are unreliable. I've had the same problems! Sometimes, all aircraft take off normally from the runway, but other times, the AI just goes completely wild. I’ve sent a message to ED (Eagle Dynamics) so they can fix this issue.
  13. I don't think you missed anything. I flew both routes. Nothing special happened. Just a regular flight to the airport. Indeed... The mission 2 is set as you should take the shortest way. As named, the longest is... long. Nothing happens. But it should give you 100% at the end anyhow. In the opposite, the shortest is full of dialogues
  14. I’m glad you like the campaign. I mostly create missions to fill a gap—there wasn’t much out there. They’re my style, with all their strengths and flaws. I’m happy to share them, but I get it if they’re not everyone’s cup of tea. No big deal, though—you’ve always got my blessing to tweak them and make them your own!
  15. Strange. I've had no issue with the map (except the missing level)... Well, glad you enjoy the campaign anyhow.
×
×
  • Create New...