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Mav87th

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About Mav87th

  • Birthday 06/14/1971

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  • Flight Simulators
    Falcon 4.0 BMS, IL-2 Sturmovik, DCS, Silent Hunter
  • Location
    Europe
  • Interests
    Sims

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  1. Hmmmmmm kinda funny On The Channel map i see the same as you / 150 ~ 200 m short of target. But the exact same flight copied to Normandy2 Map hits the target with precision. Are we on to a bug with The Channel here @NineLine ? BombTestNormandy.trk BombDeliveryTest - Normandy.miz BombDeliveryTest - The Channel.miz
  2. Interesting - ill make a simple mission and post it here as example
  3. Yea i gathered that was the intention, but they do not drop all 4 bombs even if they are of the same type. They drop the two on the wings, but does not open the bomb bay when they have two on the wings. They do that if the wings are empty. How ever, if you aim for full realism here the ai should drop all if the waypoint action says drop all. the plane is certainly capable of it in real life, as the DCS Mossie is with a human in the cockpit. Thanks for the fast reply Suntsag.
  4. Actually were the Siren Tour missions not started as training missions for adopting to the H2S gear, and then developed into its own thing..?
  5. i have the AI bombing from 50 - 100 ft. AGL using the bombing Advanced Waypoint action and bombs with 11 sec fusing (in BOTH ends or they will not be delayed!!! - plugged in the nose and 11 sec in the tail is not working). in the bombing action you need to set "Altitude Above" to the altitude you want the AI to deliver from. I have it set to 98 ft. and they will drop from 98 ft. AGL. I think the functionality is miss labeled and should be called "delivery altitude"
  6. AI will only drop 2 bombs on an Advanced Waypoint (Bombing) even if the action is set to either drop ALL or drop 4. This is also valid if the AI flown mosquito has 4 similar bombs (2 in bay and 2 on wings) They should be able to drop all bombs no matter type or fuse settings in one go if that is selected.
  7. A small whish to have a correctly located and structured Amiens Prison on the Normandy 2 map. Its on the Channels map all right, but it would be nice if it was on the otherwise highly realistic Normandy 2 map.
  8. Really Really good mission Nicely build and very immersive - MORE of this Jonsky7 !!!
  9. Hi - i have been testing flight models lately and that ensures 100 entries into the same Mission to test and retest and re-re-test etc. The mission i am testing on is using Marianas WWII (for now) and i very frequently see the loading of the mission stuck for ever and the log giving these errors: 578 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model kousadogwood. 580 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model lombardypoplar. 582 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model oak. 584 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model orange. 586 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model palmdoum. 588 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model pine. 590 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model reddeliciousapple. 592 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model smallpalm. 594 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model sugarmaple. 596 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model sumac. 598 2025-07-28 06:14:46.656 ERROR GRAPHICSVISTA (Main): Can't open model umbrellathorn. 604 2025-07-28 06:14:46.683 ERROR EDCORE (Main): No suitable driver found to mount mods/terrains/marianaswwii/assets/assetstextures.zip 625 2025-07-28 06:14:47.833 ERROR EDCORE (Main): No suitable driver found to mount mods/terrains/marianaswwii/assets/assetstextures.zip 764 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: ammunition_box_crash 765 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: brick_column_crash 766 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: conditioner_03 767 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: fence_brick_01_crash 768 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: grocery_fabric 769 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: mobile_beam_crane_crash 770 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: tractor_01_crash 771 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: tractor_02_crash 772 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: wall_brick_ruined_c02 773 2025-07-28 06:14:50.995 ERROR EDTERRAINGRAPHICS41 (36852): missing object declaration: wall_brick_ruined_c03 787 2025-07-28 06:14:51.049 ERROR EDTERRAINGRAPHICS41 (36852): cant init lDataFileGraphics for type of file = landscape5::SurfaceTile They all look like objects in the marianaswwii asset pack ps. To enhance understanding i might better make a precise description. It is a mission loaded into Mission Editor, that i then try to load into from mission editor by clicking the Small green up arrow in the left side panel (fly mission).
  10. Yep. The val can. And in not too long the Zeke-52 can as well.
  11. Hi NineLine. Ane findings or corrections you would like me to look into ?
  12. yes i do as well. Happens especially when testing mod modifications and i ALT-TAB out to do some scripting before retesting. Will create support ticket and attach logs
  13. Will be very interesting to see the outcome!
  14. Thanks Saxman. Cleared that up very nicely for me
  15. A question regarding fuel tanks, or perhaps rather a confirmation question. Is it correctly understood, that the model in DCS (the -1D) where there are provisions for external tanks (right hand and left hand droppable tanks or centerline tank) AND that if any one of these are installed there are no wing tanks installed. So if choosing external tanks in the loadout page, the wing tanks are automatically eliminated and if not there are no wingtanks installed. And i presume the same with centerline tank installation in the loadout screen. Image in post should be of the wingtank configuration and the correct fuel selector valve null
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