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Jazz

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About Jazz

  • Birthday 02/05/1998

Personal Information

  • Flight Simulators
    DCS
  • Location
    Melbourne, Australia
  • Interests
    Aviation / Cars

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  1. Something I've noticed is the gyro cage button is illuminated in red on manual start even 5mins+ after starting and completing the startup sequence. I pressed it in flight and it did nothing but then a minute later it all came alive... very strange
  2. I always do J+9 for 15 seconds so not sure I will check this thanks
  3. Hi, I have this very strange issue on MP only when doing manual start where the 29 for whatever reason will bug out and my ADI and Hud Display wont function correctly and will act as if the ADI is caged and the HUD symbology is static. Unsure if im doing something wrong but I've tried the same procedure on startup in quick mission on SP and worked fine. This only seems to be an Issue after the latest patch. Any help is appreciated, thanks. Track file attached. SPS-Contention-Syria-SARH-20250925-212047.trk
  4. Long time viggen fan, thought it was time to put something small together to show my love for it. It's not much just a cool little mix of reality and DCS combined! Enjoy!
  5. haha no way
  6. at this timestamp you can also see the co pilots gunsight that he uses for the GSh-30K and rockets
  7. In the hind walk-around vid the owner of the hind said the Russians designed the gun so that it could take american rounds if needed. Not sure how credible that is for a source but personally I think he knows his stuff since he owns one lol
  8. Jazz

    Skins wishlist

    That's a real shame to hear, hopefully they can put out some more stuff in the meantime until release for it
  9. Jazz

    Skins wishlist

    I would really like to see the classic white United Nations livery for the hind, something about it just makes it so badass
  10. With the addition of the new Mi-24P coming soon along with the AH-64D and OH-58 Kiowa, I was thinking about the current state of the ground based AI in DCS at the moment. Currently the majority of targets that you engage are static and are placed in a manner that looks very "staged" for lack of a better word. This for me personally feels very unsatisfying and can get old quite quickly. I would like to be targeting enemies that have some form of Intelligence and realism factor, comparable to ones you may engage whilst in real life operations. An example of this could be Infantry AI perceiving an airborne threat and reacting appropriately by moving to cover or into nearby vehicles etc. I hope there will be some form of improvements in this regard as I do believe the current asset behaviour is ancient and needs desperate rework. It doesn't have to be something crazy but enough to make the players feel challenged and have a close to true experience of what it may be like in ground attack operations. @BIGNEWY @Wags @PilotMi8 I welcome your thoughts on this topic as well
  11. Im trying to figure out how to use the Magic missiles on the SEM, cant get them to work
  12. The rocket dispersion is determined by the speed of the helicopter, if your going fast there wil be minimal spread, whereas if your slow the spread will be much greater. There is decent dispersion in DCS at the moment, they might tinker with it later on, who knows. Howevever I agree that the smoke effects do need work, but one thing to remember is that weather conditions effect the look of the smoke. So you might see a certain colour ploom of smoke emmiting from the rockets in a video, whereas that might not be accurate for such case in another climate.
  13. Hey, can someone please explain how to use the missiles in this mod? It said I needed the Rafale pack for all of the weapons to work so I got that but nothings changed. As its using the Mig 29 pit and HUD, there is no AA mode, and only really the AG works dropping bombs and using the guns. I noticed If I turn radar on in AG mode I get this "ETS" symbology. However trying to use the lock for a target with that doesnt work? Any help is appreciated, cheers
  14. Yeah I cant remember for the life of me where I heard or saw it that they do store weapons in the back of the chopper. I wish I could find it, part of me feels it was from the Interview the Russian developer did with another streamer and it came up in converstaion, although I may be wrong. Could've been from another video etc. I did find this https://fas.org/man/dod-101/sys/ac/row/mi-24.htm, It may not be the most credible site to source the information from but it hints that It was an actual thing.
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